Mean Sweep

Revision as of 06:07, 7 January 2024 by Antiyonder (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Mean Sweep is a recurring martial arts ability in the Dragon Quest series.

It tries to trip an enemy and is an upgrade from Leg Sweep. Its attack animation is accompanied by the effect of kicking water from the practitioner's feet, although it still inflicts normal physical damage.

AppearancesEdit

Dragon Quest VII: Fragments of the Forgotten PastEdit

Mean Sweep is a hybrid ability learned by advancing to rank 5 as a Martial Artist or Sailor immediately after completing the other.

  • In the 3DS version, hybrid abilities no longer exist and Mean Sweep is learned normally by advancing to rank 4 as a Sailor. Mean Sweep causes damage and may prevent an enemy from acting their next turn.

Dragon Quest MonstersEdit

Called BigTrip in this game, it is an upgraded form of SweepKick. LegSweep will grow into BigTrip when the monster reaches level 12 with 66 HP, 63 Strength, and 77 Agility.

Dragon Quest Monsters 2Edit

The requirements to learn BigTrip are unchanged.

EtymologyEdit

Its Japanese name, Suimen-geri (水面蹴り, lit. Water surface kick) is a reference to a kicking technique in which the user lowers their body close the ground and performs a spinning sweep kick to the opponent's legs. It was made famous by the late Japanese professional wrestler Shinya Hashimoto, who developed the technique while studying wushu in China after losing to boxer Tony Halme. Suimen-geri also appears in Final Fantasy VII as one of martial artist Tifa Lockhart's Limit Breaks under the name Waterkick.