Summon Beast

Revision as of 16:22, 28 April 2026 by Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title = Summon Beast |image = |japanese =ケモノ呼び |romaji = Kemono yobi |old = None |type = Skill }} '''Summon Beast''' is an evocation technique that brings forth a member of the beast family to aid a Monster Master in battle, acting on the character's behalf for the turn they are summoned. ==Appearances== ==={{DQ7R}}=== Summon Beast is learned by Monster Masters learn at rank 6. It costs 16 MP and will mobilize one of the following mamm...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Summon Beast is an evocation technique that brings forth a member of the beast family to aid a Monster Master in battle, acting on the character's behalf for the turn they are summoned.

AppearancesEdit

Dragon Quest VII ReimaginedEdit

Summon Beast is learned by Monster Masters learn at rank 6. It costs 16 MP and will mobilize one of the following mammals:

Monster Normal rate Let Loose rate Action(s)
Orc × Uses Multithrust to attack four random foes for 20~25 damage per stab. Scales to M.M.'s level between 20 & 80, dealing 80~85 per stab at level 80
Great sabrecat × Uses Battering Slam to deal 25~35 damage to one foe, with a 75% chance to apply Sap before resistances apply. Scales to M.M.'s level between 20 & 80, dealing 215~225 at level 80. Sap effect scales to M.M.'s magical might like the spell.

Lands a critical hit for 35~60 damage, scaling to 515~540 at level 80.
Franticore Uses Sigh of Sorrow to deal 70~90 Dark damage to all foes, and reduces their magical might & mending by 25% for 5~7 turns. Scales to M.M.'s level between 20 & 80, dealing 330~350 Dark damage at level 80

Uses Sharp Claws to slash one foe twice for 65~75 damage per hit, dealing 545~555 per hit at level 80
Great sabrecub Instantly revs up a random ally so he or she can use a Let Loose command

See alsoEdit