Summon Zombie
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| Summon Zombie | |
|---|---|
| Japanese | ゾンビ呼び |
| Rōmaji | Zonbi yobi |
| Type | Skill |
| Older names | None |
Summon Zombie is an evocation technique that brings forth a member of the zombie family to aid a Monster Master in battle, acting on the character's behalf for the turn they are summoned.
Appearances[edit]
Dragon Quest VII Reimagined[edit]
Summon Zombie is learned by Monster Masters learn at rank 3. It costs 10 MP and will mobilize one of the following animated corpses:
| Monster | Normal rate | Let Loose rate | Action(s) |
|---|---|---|---|
| Chasmonaut | ○ | × | Dances to lower the attack of all foes for 5~7 turns |
| Walking Corpse | ○ | × | Uses Venom Mist to severely poison all foes for 6~8 turns |
| Skeleton swordsman | △ | ◎ | Uses Burning Breath to paralyse all foes for 2~5 turns Slices one foe seven times for 120~130 damage. Scales to M.M.'s level between 20 & 80, dealing 500~515 at level 80 |
See also[edit]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills