Pressure Pointer

Pressure Pointer is an ability in the Dragon Quest series. It may instantly kill an enemy, using the same resistance rates as whack.

AppearancesEdit

Dragon Quest III: The Seeds of SalvationEdit

Pressure Pointer was retroactively added to the 2024 remake, where it can learned by Warriors upon reaching level 21 if their wisdom exceeds 39 points. It costs 4 MP and has a 25% chance to instantly kill the target, dealing 50% damage if the trick fails. Incredibly the skill ignores the affects of Dazzle and Sandstorm, as well as that of Oomph, Muster Strength, Egg On, Attack Attacker, Sap, & Kasap.

Dragon Quest VI: Realms of RevelationEdit

Pressure Pointer tries to inflict a fatal strike; if it fails it deals 50% melee damage instead. It can be learned by advancing to rank 6 of the Martial Artist vocation.

Dragon Quest VII: Fragments of the Forgotten PastEdit

Learned in the same way as VI and functions identically.

Dragon Quest VIII: Journey of the Cursed KingEdit

Pressure Pointer is used by death scorpions.

Dragon Quest IX: Sentinels of the Starry SkiesEdit

This ability is learned with 22 skill points invested into Spear skill. Unlike before, the skill now has a fixed slay rate of 1/8th, meaning the skills can work just fine on metal slimes.