Umbra
Dragon Quest monster | |
---|---|
Umbra | |
Art by Akira Toriyama | |
Japanese | まおうのかげ |
Romaji | Maou no kage |
First appearance | Dragon Quest III |
Old localization | Vile Shadow VileShade |
The Umbra is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest III.
It is a powerful, crimson red variant of the Shadow with glowing yellow eyes.
Characteristics[edit]
Umbras are the strongest versions of the shadow monsters, appearing only in places filled with darkness. As its Japanese name states, they are shadows of deceased Demon Lord themselves given physical form. The official guide book for the Super Famicom version of Dragon Quest III states that they are the malicious intent of Baramos given semi-physical form. With its high agility, it can become a nuisance to adventurers with its instant death spells and sickly sweet breath. Thankfully, they are vulnerable to having their magic sealed away with Fizzle. Although its shadowy ilk appeared in VI and VIII, umbras themselves did not make a reappearance in the series until X and XI, as well as various spinoff games.
Appearances[edit]
Dragon Quest III: The Seeds of Salvation[edit]
Sprite | Level | HP | MP | |
38 | 130 | 30 | ||
Attack | Defense | Agility | Experience | Gold |
105 | 60 | 80 | 1710 | 77 |
Bestiary No. | #107 |
Spell(s) | Whack |
Skill(s) | Sweet Breath |
Location(s) | Damdara region Tower of Rubiss |
Item Dropped | Dieamend1⁄64 |
Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
0/64 | 25% | 100% | 25% | ||
Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
0% | 70% | 70% | 0% | ||
Poof Resistance | Fuddle Resistance | Snooze Resistance | Dazzle Resistance | ||
70% | 100% | 100% | 25% | ||
Fizzle Resistance | Sap Resistance * | Deceleratle Resistance * | |||
0% | 25% | 70% |
Dragon Quest X[edit]
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Dragon Quest XI: Echoes of an Elusive Age[edit]
Sprite | HP | MP | Attack |
604 | 48 | 286 | |
Defense | Agility | Experience | Gold |
298 | 176 | 1,525 | 370 |
Bestiary no. | #537 |
Family | Elemental & Floating |
In-game description | Having shadowed the Lord of Shadows on his daily rounds of evil-doing, they've become indispensable assets in the armies of evil. |
Spell(s) | Kasap |
Skill(s) | Sweet Breath |
Location(s) | The Disciple's Trial - The Cruel Crypt (third act) |
Item(s) dropped | Mini medal1⁄64 Agate of evolution1⁄128 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 25% | 25% | 25% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | -125% | 25% | 25% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 100% | 50% | 25% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
100% | 100% | 25% | 25% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
50% | 100% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 0% | 0% |
This monster does not have a vicious, nor a malicious variant.
Dragon Quest Monsters: The Dark Prince[edit]
Icon | Family | Max HP* | Max MP* |
1,340 | 410 | ||
Max Attack | Max Defence | Max Agility | Max Wisdom |
560 | 410 | 480 | 640 |
Bestiary No. | #495 |
Rank | A |
In-game description | Long ago, the shadow of a great demonic lord was endowed with magic and took on a life of its own. It multiplies by devouring the souls of its terrified human victims |
Talents | Grump (lv. 1) |
Guaranteed traits | Ultra Crafty Whacker (lv. 1) Ultra Crafty Sleeper (lv. 20) Deadly Touch (lv. 40) |
Large-size exclusive traits | Tactical Trooper (lv. 1) Insult to Injury (lv. 1) Collective Punishment (lv. 60) |
Habitat | This monster has no natural habitat |
Items | N/A |
Synthesis chart | X |
Notable synthesis | |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
-25% | 0% | 0% | 50% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
25% | 50% | 0% | 0% |
Dark Resistance * | Debilitation Resistance* | Bedazzlement Resistance * | Antimagic Resistance * |
50% | 0% | -25% | 75% |
MP Absorption Resistance * | Confusion Resistance * | Sleep Resistance * | Paralysis Resistance * |
50% | 0% | 0% | 0% |
Stun Resistance * | Poison Resistance * | ||
0% | 50% | ||
Instant Death Resistance * | |||
0% |
Dragon Quest Monsters: Super Light[edit]
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Dragon Quest Treasures[edit]
Portrait | Forte | Treasure Capacity | Safekeeping Score |
2 | 100% | ||
Bestiary no. | #14 |
Family | Elemental |
Trivia | The phantasmal form of a dead demon king They fight not for fame but the honor it brings Of their pasts they recall only a few things |
Favorite foods | |
Habitats | The Maneland Cinderback Ridge The Snarl |
Item(s) dropped |
Starting HP | Starting MP | Starting Strength |
39 | 31 | 17 |
Starting Defence | Starting Deftness | Starting magic |
9 | 14 | 22 |
Max HP | Max MP | Max Strength |
627 | 450 | 400 |
Max Defence | Max Deftness | Max magic |
360 | 425 | 440 |
First | Second | Third |
Barbaric Barbs | Grim Creeper | Kadonkle |
Fourth | Fifth | Sixth |
Kazam | Poison Breath | Sweet Breath |
Name | Target(s) | Element |
Blackball | Area | Dark |
First | Second | ||
Slippery Skin | Sorcereverb | ||
Third | Fourth | ||
Counter-Debilitator | Daredevil | ||
Fifth | |||
Poisoner | |||
Fire Resistance * | Water Resistance * |
Wind Resistance * | Earth Resistance * |
Weak | Weak | Weak | Normal |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Gravity Resistance * |
Weak | Quite strong | Normal | Very strong |
Light Resistance * | Dark Resistance * | Slash Resistance | Impact Resistance |
Weak | Very strong | Quite strong | Quite strong |
Piercing Resistance | Sleep Resistance | Stun Resistance | Poison Resistance |
Quite strong | Normal | Normal | Quite strong |
Debilitation Resistance * | |||
Quite strong |
Dragon Quest Rivals[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Tact[edit]
Umbra appears as an A-rank monster of the Inorganic family as part of the limited Dragon Quest III event. It will join the party in Chapter 5, Episode 3: Baramos? of the event quests and it can be fully awakened by completing the quest at any difficulty. The umbra can participate in Skelegon's Battle Road as a party member.
Family | Rank | Role | ||
Inorganic |
Debuff |
|||
Max Level | HP | MP | Move | |
120 | 793 | 320 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
288 | 358 | 425 | 305 | 35 |
First | Second | Third | ||
Sweet Breath | Crackle* | Putrid Breath* | ||
First | Second | Third |
Rare MP Regen / Stats Up | Crack Res +25 / Stats Up | Crackle Potency +5% / Stats Up |
Fourth | Fifth | |
Sizz Res +25 / Stats Up | Crackle Potency +5% / Stats Up | |
First | |
Raises Crack-type potency of inorganic allies, including itself, by 10% in a 5x5 square around it. | |
First | Second | Third |
AGL +15 | Max MP +10 | Crackle Potency +2% |
First | |
Rare MP Regen: Rarely recovers MP at action start. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Half Res | Half Res | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Very Weak | Very Weak | Normal | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Half Res | Normal | Super Weak | Half Res | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Immune | Normal | Super Weak |
Trivia[edit]
- The Umbra is the only member of the living shadows group to have never changed its colors.
Similar species[edit]