Shepherd
From Dragon Quest Wiki
Shepherd is one of the selectable classes in the game Dragon Quest VII
Description
The shepherd is a man of the field. They use the field in order to attack and defend in battle.
Dragon Quest VII
Stat Changes
Statistics | Change |
Strength | -15 Percent |
Agility | Null |
Guard | -20 Percent |
Intelligence | Null |
Appearance | Null |
Max HP | -20 Percent |
Max MP | -30 Percent |
Abilities
Level | Title | Learns | Battles Needed | Target | Info | MP |
1 | Beginner | Nothing | 0 | |||
2 | Novice | Antidote | 8 | One Ally | Cures one ally of poison | 2 |
3 | Farm Hand | Heal | 17 | One Ally | Heals ~30HP to one ally | 2 |
4 | Slop Feed | Slumber | 33 | Field | Every step will restore 1 HP/MP to the caster. However, the caster will be asleep in the next battle. | 0 |
5 | Swain | Whistle | 52 | Field | Causes monsters to engage in battle. (Doesn't work in towns) | 0 |
6 | Fleecer | Nothing | 70 | |||
7 | Herder | Wool Guard | 90 | All Allies | Reduces cold damage to all allies | 0 |
8 | Sheep Lord | Stampede | 135 | All Enemies | Attacks random enemies four times | 0 |
Hybrid Abilities
Hybrid | Learns | Target | Info | MP |
Bard | Ram Song | One Group | Has a chance of putting one group of enemies to sleep | 0 |
Cleric | Increase | All Allies | Increases the defense of all allies | 3 |
Dancer | Ram Dance | Does nothing | 0 | |
Fighter | Ram Attack | Self/One Enemy | Reduces self and one enemy to 20% HP | 0 |
Mage | Sleep All | One Group | Has a better chance of causing sleep in one group of enemies | 5 |
Warrior | Mineuchi | One Ally | Cures one ally of sleep and confusion | 0 |