List of enlightenment skills in Dragon Quest IX: Difference between revisions
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'''Enlightenment''' skills are learned via the [[Sage]] class. | |||
==[[Jack's Knack]]== | |||
Allows you to switch vocations on the field. Costs 3 MP to use and 10 skill points to learn. | |||
==[[Right as Rain]]== | |||
Applies a replenishing rain shower that restores HP for 7~9 rounds. The amount restored is calculated as (Recipient's LVL/2)+10. Costs 6 MP to use and 22 skill points to learn. | |||
==[[Disruptive Wave]]== | |||
Removes all status changes from enemies. Costs 10 MP to use and 42 skill points to learn. | |||
==[[Caster Sugar]]== | |||
Increases the users magical might & magical mending by 50% per cast, for 6~9 turns. Costs 8 MP to use and 68 skill points to learn. | |||
==[[Twocus Pocus]]== | |||
Enables a party members to cast the same spell twice per round. Costs 10 MP to use. Requires the [['Sage's Scripture']] in a character's inventory to use. ''NOTE'': the following spells will not be cast twice; [[Magic Burst]], [[Kerplunk]], [[Kamikaze]], [[Zing]], [[Kazing]], [[Fullheal]], and [[Omniheal]]. | |||
==Passive bonuses== | |||
Fully maximizing the Enlightenment skill tree will grant the following permanent bonuses for the character: | |||
*+20 Magical mending when 4 skill points are invested. | |||
*+20 Magical might when 16 skill points are invested. | |||
*+40 Magical mending when 32 skill points are invested. | |||
*+40 Magical might when 55 skill points are invested | |||
*+60 MP when 82 skill points are invested. | |||
*When a character reaches the pinnacle of wisdom, the MP cost of all spells cast by them will be reduced by 25% | |||
[[Category:Dragon Quest IX lists]] | [[Category:Dragon Quest IX lists]] | ||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills|*]] |
Latest revision as of 16:19, 30 November 2023
Enlightenment skills are learned via the Sage class.
Jack's Knack[edit]
Allows you to switch vocations on the field. Costs 3 MP to use and 10 skill points to learn.
Right as Rain[edit]
Applies a replenishing rain shower that restores HP for 7~9 rounds. The amount restored is calculated as (Recipient's LVL/2)+10. Costs 6 MP to use and 22 skill points to learn.
Disruptive Wave[edit]
Removes all status changes from enemies. Costs 10 MP to use and 42 skill points to learn.
Caster Sugar[edit]
Increases the users magical might & magical mending by 50% per cast, for 6~9 turns. Costs 8 MP to use and 68 skill points to learn.
Twocus Pocus[edit]
Enables a party members to cast the same spell twice per round. Costs 10 MP to use. Requires the 'Sage's Scripture' in a character's inventory to use. NOTE: the following spells will not be cast twice; Magic Burst, Kerplunk, Kamikaze, Zing, Kazing, Fullheal, and Omniheal.
Passive bonuses[edit]
Fully maximizing the Enlightenment skill tree will grant the following permanent bonuses for the character:
- +20 Magical mending when 4 skill points are invested.
- +20 Magical might when 16 skill points are invested.
- +40 Magical mending when 32 skill points are invested.
- +40 Magical might when 55 skill points are invested
- +60 MP when 82 skill points are invested.
- When a character reaches the pinnacle of wisdom, the MP cost of all spells cast by them will be reduced by 25%