Shaman

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For the Dragon Quest III monster, see witch doctor.

The Shaman, originally known as Enchanter is a recurring monster in the Dragon Quest series.

Description

The Shaman is a humanoid enemy. It usually wears a white robe with a bat insignia on the front and a purple cape. It wields a staff in battle. As one might expect from the name, the Shaman is a magic user, casting low level spells.

Appearances

Dragon Quest II

File:Enchanter.gif

Dragon Quest VII

#63 - Enchanter
File:Enchanter.gif1
HP MP Experience Gold
85 30 40 12
Attack Defense Speed
60 64 68
Dropped Item Potion
Locations Hamelia
Spells Fireball
Heal
Stopspell
Family Humanoid
Capture Rate Hard
Bestiary # 63
Game Dragon Quest VII
Console PSX

The Enchanter can be found in the Avon Tunnel and the Mountain Tower before and during the flood.

Dragon Quest IX

#084 - Shaman
[[Image:|200px]]
HP MP Experience Gold
90 33 290 134
Attack Defense Speed
76 64 90
Dropped Item Magical robes (common, 1/64)
Ultramarine mittens (rare, 1/64)
Locations The Bad Cave
Skills Spooky Aura
Family Humanoid
Bestiary # 084
Game Dragon Quest IX
Console DS
Description Fearsome fiends who launch a weird light to weaken foes against spells, then maul them with all manner of magic.

Bishops who bargained away their souls to become beasts, they seek out travellers to use as sacrifices to their masters.


Related Monsters

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