Shaman

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For the Dragon Quest III monster previously known as Shaman, see Heedoo voodoo.

The Shaman is a recurring monster in the series, first appearing in Dragon Quest II. These mid-ranking spellcasters are loyal servants to their demonic masters.

Description[edit]

Shamans are a human mages fallen prey to the allure of evil. It wears a wicked white robe, emblazoned with the bat insignia of the Children of Hargon on the front, a purple cape, and a white mask with a purple jewel on the forehead. They wield a solid golden staff topped with a purple or red jewel when going to battle, used to help amplify their mental abilities and spell-slinging skills. Shamans can cast low level fire spells and prevent opponents from casting their own magic. The shaman reappeared in Dragon Quest VII after a 13 year absence, wearing a dark pink cape, a red jewel on its cape, scepter, and forehead, red on the bat insignia in front of its robe, and a red and pink triangular-pattern on the ends of its sleeves. Like many humanoid monsters, shamans are now depicted in modern appearances with five fingers on their hands instead of four.

Appearances[edit]

Dragon Quest II: Luminaries of the Legendary Line[edit]

Shaman (きとうし Kitōshi)
Dragon Quest II: Luminaries of the Legendary Line
Original (NES)
Sprite
Enchanter DQII NES.png
Gold
30
HP
40
MP
Unlimited
Attack
36
Defence
14
Agility
25
Evasion
164
Location(s)
Dragon's Horn 4-6F
Lianport region
Tantegel region
Lighthouse
Item Dropped
Banishing bell116
Fire resistance *
17
Dazzle resistance
17
Snooze resistance
47
Thwack resistance
17
Fizzle resistance
27
Kasap resistance
17
Remakes (SFC, GBC, Mobile)
Sprites
Enchanter DQII SFC.pngEnchanter DQII GBC.pngShaman DQII iOS.pngShaman Erdrick Trilogy Switch.png
Gold
30
HP
40
MP
10
Attack
36
Defence
14
Agility
25
Evasion
164
Abilities
Sizz
Fizzle
Kabuff
Snooze
Flee
Location(s)
Dragon's Horn 4-7F
Rippleport region
Tantegel region
Lighthouse
Item Dropped
Banishing bell116
Fire resistance *
17
Dazzle resistance
07
Snooze resistance
47
Thwack resistance
17
Fizzle resistance
07
Kasap resistance
17


Dragon Quest VII: Fragments of the Forgotten Past[edit]

Shaman (きとうし Kitōshi)
Dragon Quest VII: Fragments of the Forgotten Past
Sprite
DQVII Enchanter.png
Bestiary No.
#063
Recruit Rate
164
Experience
40 (PS1)
60 (3DS)
Gold
12 (PS1)
18 (3DS)
HP
85
MP
30
Attack
60
Defense
64
Agility
68
Evasion
064
Spell(s)
Sizz
Heal
Fizzle
Skill(s)
None
Item(s) Dropped
Magic water1128
Frizz resistance *
25%
Sizz resistance *
25%
Fire Breath resistance *
0%
Bang resistance *
25%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
0%
Whack resistance *
100%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
0%
Fizzle resistance *
0%
Fuddle resistance *
15%
Paralysis resistance *
90%
Poison resistance *
0%
Snooze resistance *
100%
Stun resistance *
0%
Sap resistance *
0%
Army resistance *
0%
3DS version changes


Dragon Quest IX: Sentinels of the Starry Skies[edit]

Shaman (きとうし Kitōshi)
Dragon Quest IX: Sentinels of the Starry Skies
Model
Shaman DQIX DS.png
Bestiary no.
#085
Family
Humanoid
Gold
134
HP
90
MP
33
Attack
76
Defence
64
Agility
90
In-game description

Fearsome fiends who launch a weird light to weaken foes against spells, then maul them with all manner of magic.

Bishops who bargained away their souls to become beasts, they seek out travellers to use as sacrifices to their masters.

Skill(s)
Drains MP with attacks
Spooky Aura
Location(s)
The Bad Cave
Item(s) dropped
Magical robes164
Ultramarine mittens164
Fire resistance *
0%
Ice resistance *
0%
Wind resistance *
0%
Blast/Lightning resistance *
0%
Earth resistance *
-50%
Dark resistance *
0%
Light resistance *
-25%
Drain Magic resistance
0%
Whack resistance *
50%
Dazzle resistance *
50%
Fizzle resistance *
50%
Fuddle resistance *
50%
Paralysis resistance *
25%
Snooze resistance *
50%
Poison resistance *
25%
Stun resistance *
50%
Blunt resistance *
25%
Deceleratle resistance *
25%
Sap resistance *
0%
Spooky Aura resistance *
50%
Charm resistance *
65%


Dragon Quest: The Adventure of Dai[edit]

Shamans appear in the series as members of the Dark Army's Mystic Legion under the leadership of Zaboera, the Mystic Bishop.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]

Shaman (きとうし Kitoshi)
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model Experience Gold
Shaman DQH series.png 26 32g
List No. #077
Field Notes These pernicious priests seek sacrifices for their depraved deity, and slyly scorch faraway foes with Sizz. They live in harmony with other monsters, emerging from their forest homes only when their divinity demands an offering.
Location(s) Grannet (Hero), Pinnacle of Light (Recruit), Sylvea (Hero), The Lion's Den (Showdown: Feral Feline), The Shrine of Scales (Captain, Hero)
Item(s) Dropped Belle cap, Thinkincense, Classic sock-it locket recipe, Luxury sock-it locket recipe


Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]

Shaman (きとうし Kitōshi)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
Shaman DQH series.png 50 32g Yes
List No. #043
Field Notes These pernicious priests seek sacrifices for their depraved deity, and slyly scorch faraway foes with Sizz. They live in harmony with other monsters, emerging from their forest homes only when their divinity demands an offering.
Location(s) The Battle of Ingenia
Item(s) Dropped Thinkincense, Belle cap


In Other Languages[edit]

Language Translation Meaning
ICON-FLAG-ES.png EspañolChamánSpanish for "shaman".
ICON-FLAG-FR.png FrançaisShamanSame as English name, a traditional faith healer or member of a tribal society that acts as a spiritual or religious medium.
ICON-FLAG-DE.png DeutschSchamaneGerman for "shaman".
ICON-FLAG-IT.png ItalianoShamanSame as English name.

Gallery[edit]

Profane priests[edit]