Whackolyte

From Dragon Quest Wiki

The Whackolyte is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest II: Luminaries of the Legendary Line.

They are evil priests with a wide array of spells at their fingertips.

Characteristics[edit]

In the previous localizations of Dragon Quest II, it was known as "Evil Clown" ("EvilClown" in the GBC version); however, it is a different monster from the "EvilClown" that appeared in the old localization of Dragon Quest VII, which is now known as Wrecktor in the modern localization.

Whackolytes are Humanoid spellcasters that are distinguishable by their horned masks and the wicked spiked morning stars they wield in each hand. They wear white robes with the bat insignia of the Children of Hargon on the front and long capes with a jeweled brooch. The masks covering their heads have a singular red jewel "eye" on the front and the curved horns, the ends of their sleeves, and their capes are red, as well. When these mages reappeared many years later in X, their horns, ends of their sleeves, and capes all became green instead of red. This design has appeared in most modern depictions. In more modern appearances, the masked spellcasters began to be depicted with five fingers on their hands instead of four, like many other humanoid monsters in the series. Their repertoire of spells consists of fire magic and various support spells, making them one of the few monsters capable of healing their allies in battle.

In the Nintendo 3DS version of VII, an alternate design for the Whackolyte appeared that has blue horns on its mask, a blue cape, blue at the ends of its sleeves, and only carrying a single Morning star in its hands.

Appearances[edit]

Dragon Quest II: Luminaries of the Legendary Line[edit]

Whackolyte (じごくのつかい Jigoku no tsukai)
Dragon Quest II: Luminaries of the Legendary Line
Original (NES)
Sprite
DQII Evil-clown.png
Gold
48
HP
67
MP
255
Attack
73
Defence
28
Agility
75
Evasion
164
Item Dropped
Wizard's staff (note: the one in Midenhall will drop the Lightning staff instead)
Resistances
Fire *
37
Dazzle
37
Snooze
27
Thwack
37
Fizzle
67
Kasap
17
Remakes (SFC, GBC, Mobile)
Sprites
DQII EvilclownSFC.pngDQII EvilclownGBC.png
DQII WhackolyteMobile.pngDQII Whackolyte.png
Gold
10
HP
67
MP
24
Attack
73
Defence
28
Agility
75
Evasion
164
Item Dropped
Wizard's staff116
Resistances
Fire *
37
Dazzle
37
Snooze
27
Thwack
37
Fizzle
67
Kasap
17


In the original NES version, a Whackolyte (known as "Evil Clown" in the old localization) can be fought in Midenhall Castle. It is an optional fight that the player can elect to skip if they so choose. It carries the Lightning staff when the player defeats it. In the remakes, they were replaced by a Wrecktor (known as "Magus" in the old localization of II for Game Boy Color).

Dragon Quest VII: Fragments of the Forgotten Past 3DS[edit]

Whackolyte (じごくのつかい Jigoku no tsukai)
Dragon Quest VII: Fragments of the Forgotten Past
Remake exclusive (3DS)
Sprite HP MP Attack Defense
67 24 73 28
Agility Experience Gold Tame Rate
75 81 198 164
Bestiary No. DLC #034
Spell(s) Sizzle
Kabuff
Fullheal
Skill(s) None
Location(s) Demon's Den
Item(s) Dropped Wizard's staff1128
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
164 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 50% 100%
Poof Resistance * Ban Dance Resistance Dazzle Resistance * Fizzle Resistance *
100% 100% 100% 50%
Fuddle Resistance * Paralysis Resistance* Poison Resistance * Snooze Resistance *
0% 100% 100% 50%
Stun Resistance * Sap Resistance * Army Resistance *
100% 15% 0%


Dragon Quest X[edit]


Dragon Quest XI: Echoes of an Elusive Age[edit]

Whackolyte (じごくのつかい Jigoku no tsukai)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Whackolyte XI sprite.png
Bestiary no.
#273
Family
Demon
Gold
148
HP
159
MP
40
Attack
119
Defence
148
Agility
110
Evasion
N/a
In-game description

Workaholics from the depths of hell whose every action is evaluated, including the clobbering sprees their bosses constantly send them on.

Skill(s)
None
Location(s)
Dundrasil Region (second act)
Ruins of Dundrasil (second act)
Cave to Rendarak (3DS and Definitive Edition only)
Item(s) Dropped
Wizard's staff164
Minister's mitre1128
Resistances
Fire *
25%
Ice *
-110%
Wind *
0%
Earth *
0%
Light *
-110%
Dark *
25%
Zap *
0%
Whack *
100%
Poof
100%
Dazzle *
25%
Fizzle *
25%
Fuddle *
25%
Paralysis *
25%
Poison *
0%
Snooze *
25%
Blunt
0%
Sap *
0%
Stumble *
0%
Stun *
99%
Charm *
100%
Beguile *
25%
Elemental *
0%


Vicious[edit]

Vicious whackolyte (じごくのつかい・強 Jigoku no tsukai・kyō)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Whackolyte XI sprite.png
Bestiary no.
#624
Family
Demon
Experience
1,523
Gold
385
HP
459
MP
72
Attack
229
Defence
347
Agility
180
Evasion
N/a
In-game description

Whackolytes driven to dangerous extremes by the dark power of the Lord of Shadows.

Skill(s)
None
Location(s)
The Sage's Trial - Hoarder's Keep 2F (third act, night)
Item(s) Dropped
Wizard's staff164
Minister's mitre1128
Resistances
Fire *
25%
Ice *
-110%
Wind *
0%
Earth *
0%
Light *
-110%
Dark *
25%
Zap *
0%
Whack *
100%
Poof
100%
Dazzle *
25%
Fizzle *
75%
Fuddle *
25%
Paralysis *
25%
Poison *
0%
Snooze *
25%
Blunt
0%
Sap *
0%
Stumble *
0%
Stun *
0%
Charm *
100%
Beguile *
25%
Elemental *
0%


Dragon Quest Tact[edit]

Whackolyte appears as a B-rank monster of the Demon family. It will join the player by completing some of the beginner's missions, as well as being recruitable from Chapter 14, Episode 4: Cogsgrove's Trip Down Memory Lane 4 and Hard Chapter 4, Episode 1: The Bronze Cup wrap-up, as well as the Fire Shrine stage from "Adventure in the DQII" World at any difficulty during the Dragon Quest II event. The Whackolyte can participate in the Imp, Heligator, and Winter Queen's Battle Roads as a party member.

Whackolyte (じごくのつかい Jigoku no tsukai)
Dragon Quest Tact
Stats


DQT Whackolyte.png
Family Rank Role
Tact Icon Devil.png
Demon
DQTact Rank Icon B.png DQTact MagicType.png
Magic
Max Level HP MP Move
110 557 298 2
Attack Defense Agility Wisdom Weight
328 235 247 287 25
Basic Skills
First Second Third
Sizz Sizzle* Kabuff*
Talent Blossoming: Sizzling Barrage
Awakening Skills
First Second Third
Sizz-type Spell Potency +5% / Stats Up Frizz Res +25 / Stats Up Sizzle Potency +5% / Stats Up
Sizzling Barrage Potency +5%
Fourth Fifth
Sizz Res +25 / Stats Up Sizzle Potency +5% / Stats Up
Sizzling Barrage Potency +5%
Leader Perks
First
N/a
Basic Perks
First Second Third
WIS +5 Sizzle Potency +2% N/a
Perk Details
First
Sizz-type Spell Potency +5%: Raises Sizz-type spell potency by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Half Res Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Half Res Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Super Weak Normal Half Res Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Super Weak Normal Immune


Gallery[edit]

Profane priests[edit]