Armour Hammer
From Dragon Quest Wiki
Armour Hammer | |
---|---|
Japanese | よろいくだき |
Rōmaji | Yoroi kudaki |
Type | Skill |
Armour Hammer is a recurring skill in the Dragon Quest series. It deals enhanced damage to a single target and reduces their Defence.
Contents
Appearances[edit]
Dragon Quest Monsters: Super Light[edit]
Armour Hammer can be learned by Night knight, Robbin' 'Ood, and Stainless scrapper. It costs 34 MP to use, inflicts 60% physical damage to all enemies, and has a chance to reduce their Defence by one level.
Dragon Quest Tact[edit]
Armour Hammer is known naturally by Belleau, Dark sabrecub, Mindini hunter, and Robo-robin at level 1 and can be learned by Mad mole at level 16. It costs 12 MP to use, inflicts 130% potency physical damage to a single enemy, and can reduce their DEF for 3 turns.
Ability information
Armour Hammer | |||
Role * | Type * | Element | MP cost |
Debuff | Physical | ![]() |
12 |
Range | Additional effects | ||
![]() 1 |
![]() DEF Down |
||
Description | |||
Deals physical damage (130% potency) to 1 enemy, occasionally lowers DEF for 3 turns | |||
Naturally learnt by | |||
Belleau, Dark sabrecub, Mad mole, Mindini Hunter, Robo-robin |
Related skills[edit]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical-hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills