Plasma Dome

From Dragon Quest Wiki

Plasma Dome, also known as Thunderbolt, is a recurring bow skill in the Dragon Quest series. It launches an arrow charged with lightning at enemies.

Appearances[edit]

Dragon Quest X[edit]

Thunderbolt can be learned by Rangers, Armamentalists, Sages, and Item Masters by allocating 42 points into the Bow skill. It costs 3 MP to use and deals 120% damage + 10 with the Zap element and has a range of 15 meters.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]

GameDescription
DQH Logo.png
A shocking shaft that sends out a hemisphere of hectic electric shocks.[1]

Plasma Dome is known automatically by Bianca when she joins the party and costs 9 MP to use. It launches an arrow that creates a field of electricity on the ground that repeatedly causes damage and prevents enemies from moving for a short time. By holding down the button before it is launched, you can control where the field will be placed. Since it is a lightning attack, it is possible to short circuit monsters from the Machine family.

  • Plasma Dome can be upgraded with the skill Plusma Dome, which costs 20 skill points to learn. It increases the duration of Plasma Dome.

Dragon Quest Tact[edit]

Known as Thunderbolt in this game, it is an enemy-only skill that can be used by certain monsters in high-level stages and boss battles. It costs 84 MP to use and inflicts major Zap-type martial damage to all enemies in a radius of 1 around the user.

Thunderbolt (サンダーボルト Sandāboruto)Tactlogo.png
Ability information
Thunderbolt
Role * Type * Element MP cost
Attack Martial DQTact Zap.png 84
Range Additional effects
DQTact SkillRangeRadial.png
Radius 1
None
Description
Deals major Zap-type martial damage to all enemies in area of effect
Naturally learnt by
Azurome, Cyber slime, King slime


References[edit]

  1. Sony PlayStation 4 and Steam versions.