| Water Baby
|
|
|
| Japanese
|
水の安らぎ
|
| Rōmaji
|
Mizu no anragi
|
| Type
|
Talent
|
| Older names
|
None
|
Water Baby is a monster talent that soothes allies with healing and douses foes with harsh rain.
Appearances[edit]
Fizzy's shop sells a scroll teaching the talent on Sundays for 9,000 gold. Water Baby is naturally learned by skellyfishes, spinchillas, and tuffpoises
Water Baby
| Ability |
Description |
Talent Points
|
| Splash |
Deals approximately 225 Water spell damage to one enemy at 699 wisdom |
3
|
| Kabuff |
Raises the party's defence by up to 80% for 4~7 turns |
10
|
| Chilly Breath |
Deals 37~48 Ice breath damage to all enemies |
20
|
| Moreheal |
Heals approximately 500 HP at 2,500 wisdom |
30
|
| Multiheal |
Heals up to 300 HP to the party at 2,500 wisdom |
50
|
| Kasplash |
Deals approximately 360 Water spell damage to one foe at 999 wisdom |
70
|
| Right as Rain |
Heals 40, 60, or 100% of the party's HP after a turn |
85
|
| Ultra Splish Ward |
Raises resistance to Water by 50% |
100
|
| Auto-Cadabra |
Restores 10% of max MP at the end of each turn, cap is 100 MP |
120
|