Dragon Quest IV Chapter 5

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Revision as of 00:08, 18 February 2010 by Adan Aileron (talk | contribs)

Chaper 5 of Dragon Quest IV follows the story of the Hero and foretold allies in their quest to eliminate the evils in the world.

The chapter opens in the Hero's Hometown, where the hero's mother gives him a lunch to take to his father. After this is done, he returns home, and before his mother can finish making lunch for him, a cry is heard: "Monsters! The monsters have come!"

The whole town pitches in to move the hero to a hidden storeroom. When all seems lost, Eliza comes in, states that she has no intention of allowing the hero to die, then, using her power, changes herself into an exact duplicate of the hero. She then goes outside and is killed, causing the monsters to believe they accomplished their goal.

Heading out, the hero comes upon Casabranca, where the King is recruiting adventurers to fight against Estark, as he believes the rumours that the chosen hero was slain.

Heading west to Endor, the hero finds Meena telling the fortunes of people she meets. The fortune she sees for the hero reveals that they are destined companions so she becomes the first companion. She then gets Maya to stop gambling in the Casino and join as well.

They find the Inn East of Casabranca, and after a harrowing journey through the Cave of Betrayal, they pick up a new member, Hank Hoffman, Jr., and the wagon, and are able to continue their journey south through a desert to the town of Porthtrunnel.

At Porthtrunnel, they discover that the Pharos Beacon has been overrun by monster who have substituted an evil light for the one that normally shines there. As a result, ships cannot sail nearby without sinking. Torneko Taloon has gone there to try to restore the Holy Light, but hasn't returned yet.

When the party arrives at the beacon, Torneko tells them that the monsters proved to be more than a match for him, and asks the party to restore the light in his place. The party finds some Holy Embers then proceeds to the flame, where they are attacked by a Tigergram and two Flamethrowers. After the battle, they use the Holy Embers to restore the beacon to its original state.

Returning to Porthtrunnel, they find Torneko in front of the dock who, impressed by the party's strength, joins. He also lends the group the use of his ship.

Heading south, the party reaches Mintos, where Hank Hoffman, Jr. says his farewells and goes to learn the trade of innkeeping from Conrad Hilton. At the Inn, they discover that Kiryl is severely ill, and Borya is watching over him. Speaking to Borya reveals that Alena has gone to Parthenia to find Feverfew but has not returned. Borya then joins the group in hopes of finding out whether she is alright.

Southeast of Mintos in Parthenia, the party learns that there is no Feverfew to be found, but there is a seed stored in case of emergency in the Imperial Pantry of Parthenia, but monsters make it difficult to reach them.

Inside the pantry, the party finds Alena (and a small band of adventures) who boasts that she will find the Feverfew seed before they can. Descending to the bottom floor, the party finds a Feverfew seed and brings it to Parthenia, where it is planted, and the party is given a Feverfew root as thanks.

Bringing the root to Mintos, they find a crestfallen Alena watching over Kiryl, and when they give the Feverfew root to Kiryl, he recovers immediately. Alena then reveals that she is looking for Psaro the Manslayer, the same person the hero is looking for. Deciding that larger group would be better able to take care of itself, she and Kiryl join the party.

Heading west to Aubout du Monde, the party discovers that there Mahabala had a secret laboratory in the cave to the west and that a Magic Key is stored there. They then find a secret switch that opens the hidden passage into the lab, where they retrieve the key.

From there, they go to Palais de Léon where they see Ragnar McRyan defeating the guards holding him. After a short conversation, they enter the secret passage where the Marquis de Léon is and Ragnar holds off the guards while the party defeats the Marquis.

The party then learns from the chancellor that Balzack has taken residence in Zamoksva, so they head there and defeat him as well. Seeing Baalzack's defeat, some monsters comment that the experiment has failed, and the Armlet of Transmutation is required for a complete transformation after all. The monsters then leave. Gathering the castle treasury provides the heroes with a Flute of Revelation and a Magma Staff.

East of Strathbaile, the heroes find a blocked mountain pass leading to the palace of Femiscyra, where, due to an unfortunate incident of being in the wrong place at the wrong time, the party is falsely accused of theft and jailed. The group, minus one of its members, must then find the real thief in the Cave Southeast of Femiscyra before the last party member can be freed. They find and defeat the thief, Kirk Buzzer, in the cave, then they are given the Ultimate Key and permission to retrieve their hostage and take the Zenithian Shield.