Luminary Leader: Difference between revisions

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Another unique characteristic of the Luminary Leader is that they can change vocation at will.  
Another unique characteristic of the Luminary Leader is that they can change vocation at will.  
==Hero==
==Hero==
As a hero, they can equip Swords, Spears and Heavy Shields.
As a hero, they can equip Swords, Spears and Heavy Shields.<br>
Heroes can attack in the lane they are in and use their shield to defend. They are quite versatile and have multiple skills that allow them to hit multiple lanes.
{{AHBCharacter
{{AHBCharacter
|name= Luminary Leader
|name= Luminary Leader
Line 42: Line 43:
|trait8= None.
|trait8= None.
|trait9= None.
|trait9= None.
|etrait=
|etrait= '''Weapons''': Swords, Spear <br>'''Armour''': Large Shields, Armour (Top), Armour (Legs), Clothes (Top), Clothes (Legs)
}}
}}


==Warrior==
==Warrior==
While in this vocation, the Luminary Leader can use Swords, Axes and Heavy Shields.
While in this vocation, the Luminary Leader can use Swords, Axes and Heavy Shields.<br>
Warriors cannot defend using a shield, but they can charge a more powerful attack instead. They can hit enemies in all lanes.
{{AHBCharacter
{{AHBCharacter
|name= Luminary Leader
|name= Luminary Leader
Line 80: Line 82:
|trait8= None.
|trait8= None.
|trait9= None.
|trait9= None.
|etrait=
|etrait= '''Weapons''': Swords, Axes <br>'''Armour''': Large Shields, Armour (Top), Armour (Legs), Clothes (Top), Clothes (Legs)
}}
}}


==Mage==
==Mage==
While they are a mage, the Luminary Leader can equip Heavy Staves and Light Shields
While they are a mage, the Luminary Leader can equip Heavy Staves and Light Shields.<br>
Like Warriors, Mages charge a more powerful attack instead of defending. They can only attack the enemy in front of them, but they can hit multiple lanes with spells like Bang.
{{AHBCharacter
{{AHBCharacter
|name= Luminary Leader
|name= Luminary Leader
Line 118: Line 121:
|trait8= None.
|trait8= None.
|trait9= None.
|trait9= None.
|etrait=
|etrait= '''Weapons''': Heavy Wands<br>'''Armour''': Shields, Outfits (Top), Outfits (Legs), Clothes (Top), Clothes (Legs)
}}
}}


==Priest==
==Priest==
As priest, they can use Light Staves and Light Shields.
As priest, they can use Light Staves and Light Shields.<br>
Priests can defend, and heal and buff allies. Their normal attack only affects the enemy in the same lane, but with Woosh they can hit multiple lanes at once.
{{AHBCharacter
{{AHBCharacter
|name= Luminary Leader
|name= Luminary Leader
Line 156: Line 160:
|trait8= None.
|trait8= None.
|trait9= None.
|trait9= None.
|etrait=
|etrait= '''Weapons''': Wands<br>'''Armour''': Shields, Outfits (Top), Outfits (Legs), Clothes (Top), Clothes (Legs)
}}
}}



Revision as of 18:09, 6 October 2021

Luminary Leader is the main protagonist of Dragon Quest: The Adventure of Dai: A Hero's Bonds.

Although players can choose their appearance, Luminary Leader is usually depicted as a light-skinned, brunette boy in promotional images.

The Luminary Leader was created by the Goddess in order to fight Xevallo, alongside their guide Pinky. The Luminary Leader has the power of the bonds, allowing them for get stronger the deeper the bonds they form with other people are. They posses a crest similar to Dai's, but their's is shaped like a triangle within another triangle.

Another unique characteristic of the Luminary Leader is that they can change vocation at will.

Hero

As a hero, they can equip Swords, Spears and Heavy Shields.
Heroes can attack in the lane they are in and use their shield to defend. They are quite versatile and have multiple skills that allow them to hit multiple lanes.

Luminary Leader AHB logo.png
Details
Luminary Leader Hero.png
Luminary Leader
Hero
Character (Style) Bond:
1.?
2.?
Stats
AHB HP Icon.png HP AHB PAtk Icon.png Physical Attack AHB PDef Icon.png Physical Defence AHB MAtk Icon.png Magical Attack AHB MDef Icon.png Magical Defence AHB Recovery Icon.png Recovery
? ? ? ? ? ?
Character Traits
Main: Character (Style) Soul I:
Luminary Leader (Hero) Soul I: Heals 2% of the user's max. HP for every third skill that hits. Luminary Leader (Hero) Soul II: Raises multi-element damage. (7%)
Character (Style) Soul II: Character (Style) Soul III:
Luminary Leader (Hero) Soul III: Raises the user's Physical and Magical Attack when HP is 75% or more (20%) Luminary Leader (Hero) Soul IV: Raises multi-element Resistance. (2%)
Character (Style) Soul IV: Character (Style) Soul V:
Luminary Leader (Hero) Soul V: Raises multi-element damage. (3%) Luminary Leader (Hero) Soul VI: Raises HP recovered from healing when user's HP is 50% or less. (20%)
Character (Style) Soul VI: Character (Style) Soul VII:
None. None.



Warrior

While in this vocation, the Luminary Leader can use Swords, Axes and Heavy Shields.
Warriors cannot defend using a shield, but they can charge a more powerful attack instead. They can hit enemies in all lanes.

Luminary Leader AHB logo.png
Details
Nopic.png
Luminary Leader
Warrior
Character (Style) Bond:
1.?
2.?
Stats
AHB HP Icon.png HP AHB PAtk Icon.png Physical Attack AHB PDef Icon.png Physical Defence AHB MAtk Icon.png Magical Attack AHB MDef Icon.png Magical Defence AHB Recovery Icon.png Recovery
? ? ? ? ? ?
Character Traits
Main: Character (Style) Soul I:
Luminary Leader (Warrior) Soul I: Raises the user's Physical and Magical Defence for a short time when usign a skill. (20%) Luminary Leader (Warrior) Soul II: Raises multi-element damage. (7%)
Character (Style) Soul II: Character (Style) Soul III:
Luminary Leader (Warrior) Soul III: Raises the user's Physical Attack temporarily after taking a hit. (20%) Luminary Leader (Warrior) Soul IV: Raises multi-element Resistance. (2%)
Character (Style) Soul IV: Character (Style) Soul V:
Luminary Leader (Warrior) Soul V: Raises multi-element damage. (3%) Luminary Leader (Warrior) Soul VI: Raises the user's Physical Attack temporarily after performing a Guard Break. (30%)
Character (Style) Soul VI: Character (Style) Soul VII:
None. None.



Mage

While they are a mage, the Luminary Leader can equip Heavy Staves and Light Shields.
Like Warriors, Mages charge a more powerful attack instead of defending. They can only attack the enemy in front of them, but they can hit multiple lanes with spells like Bang.

Luminary Leader AHB logo.png
Details
Luminary Leader Mage.png
Luminary Leader
Mage
Character (Style) Bond:
1.?
2.?
Stats
AHB HP Icon.png HP AHB PAtk Icon.png Physical Attack AHB PDef Icon.png Physical Defence AHB MAtk Icon.png Magical Attack AHB MDef Icon.png Magical Defence AHB Recovery Icon.png Recovery
? ? ? ? ? ?
Character Traits
Main: Character (Style) Soul I:
Luminary Leader (Mage) Soul I: Raises the user's Magical Attack temporarily when attacking with max. charge. (20%) Luminary Leader (Mage) Soul II: Increases damage dealt against enemy weak points. (20%)
Character (Style) Soul II: Character (Style) Soul III:
Luminary Leader (Mage) Soul III: Raises multi-element damage. (7%) Luminary Leader (Mage) Soul IV: Raises multi-element Resistance. (2%)
Character (Style) Soul IV: Character (Style) Soul V:
Luminary Leader (Mage) Soul V: Raises multi-element damage. (3%) Luminary Leader (Mage) Soul VI: Raises the user's Magical Attack for a short time when using a skill. (20%)
Character (Style) Soul VI: Character (Style) Soul VII:
None. None.



Priest

As priest, they can use Light Staves and Light Shields.
Priests can defend, and heal and buff allies. Their normal attack only affects the enemy in the same lane, but with Woosh they can hit multiple lanes at once.

Luminary Leader AHB logo.png
Details
Nopic.png
Luminary Leader
Priest
Character (Style) Bond:
1.?
2.?
Stats
AHB HP Icon.png HP AHB PAtk Icon.png Physical Attack AHB PDef Icon.png Physical Defence AHB MAtk Icon.png Magical Attack AHB MDef Icon.png Magical Defence AHB Recovery Icon.png Recovery
? ? ? ? ? ?
Character Traits
Main: Character (Style) Soul I:
Luminary Leader (Priest) Soul I: Raises an ally's Physical and Magical Defence by 10% every 10 seconds for a short time when healing them with a skill or special move. (20%) Luminary Leader (Priest) Soul II: Raises multi-element damage. (7%)
Character (Style) Soul II: Character (Style) Soul III:
Luminary Leader (Priest) Soul III: Raises the user's Physical and Magical Defence for a short time when using a skill. (10%) Luminary Leader (Priest) Soul IV: Raises multi-element Resistance. (2%)
Character (Style) Soul IV: Character (Style) Soul V:
Luminary Leader (Priest) Soul V: Raises multi-element damage. (3%) Luminary Leader (Priest) Soul VI: Allows a character to survive a fatal blow with 1 HP when HP is at 30% or more. (Charge time: 30 seconds)
Character (Style) Soul VI: Character (Style) Soul VII:
None. None.