Killing machine: Difference between revisions

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|firstappear={{Dragon Quest II}}
|firstappear={{Dragon Quest II}}
}}
}}
The '''Killing Machine''' is a recurring enemy in the {{DQSeries}}. First introduced in {{DQ2}}, it is a quadrupedal robot and one of the few mechanical monsters featured in the series.
The '''Killing Machine''' is a recurring enemy in the {{DQSeries}}.
 
First introduced in {{Dragon Quest II}}, it is a quadrupedal robot and one of the few mechanical {{MFamilies}}s featured in the series.


==Characteristics==
==Characteristics==
Killing machines are four-legged robots with suction-cup-like feet, a single red eye, and are primarily blue in color. In most games they are featured in the killing machine holds a single-edged sword in its right hand and has a crossbow for a left arm with the bolts stored in a quiver worn on its back, the strap going across its upper body, though there are rare occasions where they have a normal left arm instead of a crossbow.
Killing machines are four-legged robots with suction-cup-like feet, a single red eye, and are primarily blue in color. In most games they are featured in the Killing machine holds a single-edged sword in its right hand and has a crossbow for a left arm with the bolts stored in a quiver worn on its back, the strap going across its upper body, though there are rare occasions where they have a normal left arm instead of a crossbow.


Often portrayed as heavy-attackers, killing machines had little else in their arsenal beyond physical attacks before {{Dragon Quest VIII}} gave them the power to shoot a laser from their eye. They are notably one of the first regular enemies in the series that can attack twice per round and do so essentially all the time, retaining this ability in their mainstream appearances and often bearing similar attributes or references to this in spin-off games. Another recurring quality is that they often appear in cold climates or areas close to such places, being able to channel the power of ice through their swords with [[Kacrackle Slash]]. Their robotic bodies tend to give them protection against status effects such as poison and sleep, but the machines frequently have difficulty dealing with lightning and explosive spells. The ''Heroes'' series of games started the trend of players being able to short circuit them with electrical attacks and magic.
Often portrayed as heavy-attackers, killing machines had little else in their arsenal beyond physical attacks before {{Dragon Quest VIII}} gave them the power to shoot a laser from their eye. They are notably one of the first regular enemies in the series that can attack twice per round and do so essentially all the time, retaining this ability in their mainstream appearances and often bearing similar attributes or references to this in spin-off games. Another recurring quality is that they often appear in cold climates or areas close to such places, being able to channel the power of ice through their swords with [[Kacrackle Slash]]. Their robotic bodies tend to give them protection against status effects such as poison and sleep, but the machines frequently have difficulty dealing with lightning and explosive spells. The ''Heroes'' series of games started the trend of players being able to short circuit them with electrical attacks and magic.
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|nes-defense=230
|nes-defense=230
|nes-agility=90
|nes-agility=90
|nes-spells=Acts twice per turn
|nes-spells=Acts twice per turn.
|nes-locations=[[Cave to Rendarak]] <br> [[Rendarak]] Plateau <br>[[Hall of Hargon]]
|nes-locations=[[Cave to Rendarak]] <br> [[Rendarak]] Plateau <br>[[Hall of Hargon]]
|nes-item=[[Steel shield]] ({{fraction|1|16}})
|nes-item=[[Steel shield]] ({{fraction|1|16}})
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|remake-defense=150
|remake-defense=150
|remake-agility=80
|remake-agility=80
|remake-spells=Acts twice per turn
|remake-spells=Acts twice per turn.
|remake-locations=[[Cave to Rendarak]]<br>[[Rendarak]] Plateau<br>[[Hall of Hargon]]
|remake-locations=[[Cave to Rendarak]]<br>[[Rendarak]] Plateau<br>[[Hall of Hargon]]
|remake-item=[[Steel shield]] ({{fraction|1|16}})
|remake-item=[[Steel shield]] ({{fraction|1|16}})
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==={{DQ5}}===
==={{DQ5}}===
The killing machine reappears and is essentially in the same position it was first in: a monster not encountered until almost the very end of the game. They can be found in the latter portions of Nadiria and will also appear within Mt. Zugzwang, the dungeon players must venture through in order to confront the game's antagonist. Killing Machines are also summoned by [[Nimzo]] as reinforcements. It is possible to [[killing machine (Recruit)|recruit]] a killing machine for the team, though the odds of one wanting to join the player are extremely low.
The Killing machine reappears and is essentially in the same position it was first in: a {{MFamilies}} not encountered until almost the very end of the game. They can be found in the latter portions of [[Nadiria]] and will also appear within [[Mt. Zugzwang]], the dungeon players must venture through in order to confront the game's antagonist. Killing machines are also summoned by [[Nimzo]] as reinforcements. It is possible to [[Killing machine (Recruit)|recruit]] a Killing machine for the team, though the odds of one wanting to join the player are extremely low.
{{DQ5Enemy
{{DQ5Enemy
|name=Killing machine
|name=Killing machine
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|tameRate=[[Killing machine (Recruit)|{{fraction|1|256}}]]
|tameRate=[[Killing machine (Recruit)|{{fraction|1|256}}]]
|spells=None
|spells=None
|skills=Always acts twice<br>Flails weapon (125% damage)<br>Slashes character (125% damage)
|skills=Always acts twice.<br>Flails weapon. (125% damage)<br>Slashes character (125% damage)
|item=[[Spiked armour]]{{fraction|1|32}}
|item=[[Spiked armour]]{{fraction|1|32}}
|locations=[[Nadiria]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]]
|locations=[[Nadiria]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]]
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|bestiaryNumber=DLC #028
|bestiaryNumber=DLC #028
|spells=None
|spells=None
|skills=Acts twice per turn<br>Lets an arrow fly (125% damage)<br>[[Multislice]]
|skills=Acts twice per turn.<br>Lets an arrow fly. (125% damage)<br>[[Multislice]]
|locations=[[DLC Tablet|True Steel]]
|locations=[[DLC Tablet|True Steel]]
|items=[[Spiked armour]]{{fraction|1|32}}
|items=[[Spiked armour]]{{fraction|1|32}}
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==={{DQ8}}===
==={{DQ8}}===
Killing machines retain their previous qualities, though they aren't fought as near to the game's end as they are in other titles. They can be found in the Dragon Graveyard and the snowy area where Orkutsk is situated, locations that may reference their habitats in the previous two mainstream games they were in.
Killing machines retain their previous qualities, though they aren't fought as near to the game's end as they are in other titles. They can be found in the [[Dragon Graveyard]] and the snowy area where [[Orkutsk]] is situated, locations that may reference their habitats in the previous two mainstream games they were in.


Additionally, three killing machines are available as Monster Team recruits once the player fulfills the requirements for them to appear and also gains access to the areas they appear in.
Additionally, three killing machines are available as Monster Team recruits once the player fulfills the requirements for them to appear and also gains access to the areas they appear in.
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|agility=90
|agility=90
|bestiaryNumber=#168
|bestiaryNumber=#168
|family=[[Machine family|Machine]]
|family={{Machine}}
|description=Invented by the infamous Dr. Dorte, these killing machines don't feel pity, remorse, or fear. Once activated, they will not stop until every living creature within range has been terminated.
|description=Invented by the infamous Dr. Dorte, these killing machines don't feel pity, remorse, or fear. Once activated, they will not stop until every living creature within range has been terminated.
|spells=None
|spells=None
|skills=Fire an arrow (125% damage)<br>[[Kacrackle Slash]]<br>Laser strike (50~60 non-elemental damage to entire party)<br>Slash violently (125% damage)
|skills=Fire an arrow. (125% damage)<br>[[Kacrackle Slash]]<br>Laser strike. (50~60 non-elemental damage to entire {{Party 8}}.)<br>Slash violently. (125% damage)
|locations=[[Blizzard Peaks]]<br>[[Dragon Graveyard]]
|locations=[[Blizzard Peaks]]<br>[[Dragon Graveyard]]
|items=[[Iron cuirass]]{{fraction|1|64}}<br>[[Steel broadsword]]{{fraction|1|128}}
|items=[[Iron cuirass]]{{fraction|1|64}}<br>[[Steel broadsword]]{{fraction|1|128}}
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|name=Killing Machine
|name=Killing Machine
|game={{Dragon Quest IX}}
|game={{Dragon Quest IX}}
|console=DS
|console={{DS}}
|kanji=キラーマシン
|kanji=キラーマシン
|romanji=Kirā mashin
|romanji=Kirā mashin
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|gold=168
|gold=168
|droppedItem=[[Iron nail]]s{{fraction|1|16}}<br>[[Seed of agility]]{{fraction|1|256}}
|droppedItem=[[Iron nail]]s{{fraction|1|16}}<br>[[Seed of agility]]{{fraction|1|256}}
|skills=Acts twice per turn<br>Makes a violent slashing attack (125% damage)<br>Lets an arrow fly (125% damage)<br>Laser strike (20~37 non-elemental damage to entire party)<br>[[Kacrackle Slash]]
|skills=Acts twice per turn.<br>Makes a violent slashing attack. (125% damage)<br>Lets an arrow fly. (125% damage)<br>Laser strike. (20~37 non-elemental damage to entire {{Party 9}}.)<br>[[Kacrackle Slash]]
|spells=None
|spells=None
|family=Machine
|family={{Machine}}
|bestiaryNumber=#087
|bestiaryNumber=#087
|description=These super-fast, multi-tasking, military machines always attack twice per turn, and know an astounding amount of abilities.<br><br>Fervent fans of their flawlessly efficient forms assert that an adventure without one is a waste of everyone's time.
|description=These super-fast, multi-tasking, military machines always attack twice per turn, and know an astounding amount of abilities.<br><br>Fervent fans of their flawlessly efficient forms assert that an adventure without one is a waste of everyone's time.
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|romanji=Kirā mashin
|romanji=Kirā mashin
|bestiaryNumber=#319
|bestiaryNumber=#319
|family=[[Machine family|Machine]]
|family={{Machine}}
|description=Mechanical murderers that never stop moving. Once they have identified a target, they will stop at nothing to see it slain.
|description=Mechanical murderers that never stop moving. Once they have identified a target, they will stop at nothing to see it slain.
|sprite=[[Image:Killing machine XI sprite.png]]
|sprite=[[Image:Killing machine XI sprite.png]]
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|gold=180
|gold=180
|spells=None
|spells=None
|skills=Acts twice per turn<br>Becomes [[Pep|pepped]] up<br>Parries an attack perfectly with its weapon<br>Makes a violent slashing attack (180% damage)<br>Takes aim and fires (125% damage)<br>Fires off a laser (50~60 damage to entire party)<br>[[Kacrackle Slash]]
|skills=Acts twice per turn.<br>Becomes [[Pep]]ped up<br>Parries an attack perfectly with its weapon.<br>Makes a violent slashing attack. (180% damage)<br>Takes aim and fires. (125% damage)<br>Fires off a laser. (50~60 damage to entire {{Party 11}})<br>[[Kacrackle Slash]]
|items=[[Platinum ore]]{{fraction|1|32}}<br>[[Spiked armour]]{{fraction|1|256}}
|items=[[Platinum ore]]{{fraction|1|32}}<br>[[Spiked armour]]{{fraction|1|256}}
|locations=[[The Snærfelt]] (second act)<br>[[The Arborian Highlands]] (second act)<br>[[The Battleground]] (second act)<br>[[Cave to Rendarak]] ([[3DS]] and ''Definitive Edition'' only)
|locations=[[The Snærfelt]] (second act)<br>[[The Arborian Highlands]] (second act)<br>[[The Battleground]] (second act)<br>[[Cave to Rendarak]] ({{3DS}} and {{Definitive Edition}} only)
|evasion=N/a
|evasion=N/a
|fire-resist=50%
|fire-resist=50%
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|elemental-resist=0%
|elemental-resist=0%
}}
}}
====Malicious variant====
====Malicious variant====
{{DQ11Enemy
{{DQ11Enemy
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|romanji={{tt|Kirā mashin・ja|Killer machine・evil}}
|romanji={{tt|Kirā mashin・ja|Killer machine・evil}}
|bestiaryNumber=#558
|bestiaryNumber=#558
|family=[[Machine family|Machine]]
|family={{Machine}}
|description=Killing machines who have morphed into a truly malevolent form under the malign influence of infinite evil.
|description=Killing machines who have morphed into a truly malevolent form under the malign influence of infinite evil.
|sprite=[[Image:Killing machine XI sprite.png]]
|sprite=[[Image:Killing machine XI sprite.png]]
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|gold=451
|gold=451
|spells=None
|spells=None
|skills=Acts twice per turn<br>Becomes [[Pep|pepped up]]<br>Parries an attack perfectly with its weapon<br>Makes a violent slashing attack (180% damage)<br>Takes aim and fires (125% damage)<br>Fires off a laser (108~132 damage to entire party)<br>[[Kacrackle Slash]]
|skills=Acts twice per turn.<br>Becomes [[Pep]]ped up<br>Parries an attack perfectly with its weapon.<br>Makes a violent slashing attack. (180% damage)<br>Takes aim and fires
(125% damage)<br>Fires off a laser. (108~132 damage to entire {{Party 11}})<br>[[Kacrackle Slash]]
|items=[[Platinum ore]]{{fraction|1|32}}<br>[[Spiked armour]]{{fraction|1|256}}
|items=[[Platinum ore]]{{fraction|1|32}}<br>[[Spiked armour]]{{fraction|1|256}}
|locations=[[Sniflheim Region]] (third act)<br>[[The Snærfelt]] (third act)
|locations=[[Sniflheim Region]] (third act)<br>[[The Snærfelt]] (third act)
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|wisdom=5/5
|wisdom=5/5
|agility=5/5
|agility=5/5
|family=[[Material family|Material]]
|family={{Material}}
|in-game-description=
|in-game-description=
|abilities=[[Mercurial Thrust|SquallHit]], [[Multislice|RainSlash]], [[BiAttack]]
|abilities=[[Mercurial Thrust|SquallHit]], [[Multislice|RainSlash]], [[BiAttack]]
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}}
}}


Interestingly, the default name of the killing machine is KB. One interpretation of this is 'Killer Bot', a likely reference to its Japanese name and present one.
Interestingly, the default name of the Killing machine is KB. One interpretation of this is 'Killer Bot', a likely reference to its Japanese name and present one.


==={{DQM2}}===
==={{DQM2}}===
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|wisdom=6/10
|wisdom=6/10
|agility=7/10
|agility=7/10
|family= [[Material]]
|family= {{Material}}
|in-game-description=Battles until it is fully wrecked.
|in-game-description=Battles until it is fully wrecked.
|abilities=[[BiAttack]], [[Multislice|RainSlash]], [[Mercurial Thrust|SquallHit]]
|abilities=[[BiAttack]], [[Multislice|RainSlash]], [[Mercurial Thrust|SquallHit]]
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|name = Killing machine
|name = Killing machine
|image =   
|image =   
|family = [[Material family|Material]]
|family = {{Material}}
|rank = S
|rank = S
|description = ''These mechanical monstrosities were manufactured to menace all mankind.''
|description = ''These mechanical monstrosities were manufactured to menace all mankind.''
|weapons = Swords, Spears, Axes, Staves
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Double Trouble]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Double Trouble]]
|resistances = Vulnerable to Bang, Whackproof, Dazzleproof
|resistances = Vulnerable to [[Bang]], [[Whack]]proof, [[Dazzle]]proof
|skill = [[Assassin]]
|skill = [[Assassin]]
|location = -
|location = -
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|name = Killing machine  
|name = Killing machine  
|image =   
|image =   
|family = [[Material family | Material]]
|family = {{Material}}
|rank = A
|rank = A
|size = S
|size = S
|weapons = Swords, Axes, Spears, Staves
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Tactical Trooper]], [[List of Traits in Dragon Quest Monsters: Joker | Crafty Inactivist]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Tactical Trooper]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Inactivist]]
|resistances = Vulnerable to [[Bang]], Immune to [[Whack]] and Poison
|resistances = Vulnerable to [[Bang]], Immune to [[Whack]] and Poison
|skill = [[Assassin]]
|skill = [[Assassin]]
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==={{DQHRS}}===
==={{DQHRS}}===
Killing machines appear in the Flying Clawtress, the last area of the game and appear en masse in the rooms they are found, one particular room forcing the player against ten of them before being able to continue. They lack their usual crossbows but wield the eye laser attack given to them in ''Dragon Quest VIII''. While they cannot attack twice given the genre of the game, they do have a frenzied state upon first being attacked and will occasionally drop lucky bags containing vulcan ammunition, a type of ammo that can be used to attack multiple times in tank battles.
Killing machines appear in the Flying Clawtress, the last area of the game and appear en masse in the rooms they are found, one particular room forcing the player against ten of them before being able to continue. They lack their usual crossbows but wield the eye laser attack given to them in {{Dragon Quest VIII}}. While they cannot attack twice given the genre of the game, they do have a frenzied state upon first being attacked and will occasionally drop lucky bags containing vulcan ammunition, a type of ammo that can be used to attack multiple times in tank battles.


==={{DQH}}===
==={{DQH}}===
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{{stub}}
{{stub}}


===''[[Dragon Quest Tact]]''===
==={{DQTact}}===
Killing machine appears as a S-rank monster of the [[Inorganic family]]. It appears on a special banner for new players that can be rerolled as many times as possible. The killing machine can also be faced as a boss in the VS Killing Machine quest.
Killing machine appears as a S-rank {{MFamilies}} of the [[Inorganic family]]. It appears on a special banner for new players that can be rerolled as many times as possible. The Killing machine can also be faced as a boss in the VS Killing Machine quest.
{{DQTactEnemy
{{DQTactEnemy
|name=Killing machine
|name=Killing machine
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|romanji={{tt|Kirā mashin|Killer machine}}
|romanji={{tt|Kirā mashin|Killer machine}}
|sprite=[[Image:DQT Killing Machine.png|325px]]
|sprite=[[Image:DQT Killing Machine.png|325px]]
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic
|family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}}
|rank=[[Image:DQTact Rank Icon S.png|48px]]
|rank=[[Image:DQTact Rank Icon S.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|role=[[Image:DQTact AttackType.png|48px]]<br>{{Attack}}
|lvl=130
|lvl=130
|hp=805
|hp=805
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|bskill3=[[Kacrackle Slash]]{{tt|*|Level 51}}<br>'''Talent Blossoming''': [[Falcon Kacrackle Slash]]
|bskill3=[[Kacrackle Slash]]{{tt|*|Level 51}}<br>'''Talent Blossoming''': [[Falcon Kacrackle Slash]]
|askill1=Move +1 / Stats Up
|askill1=Move +1 / Stats Up
|askill2=Zam Res +25 / Stats Up
|askill2=[[Zam]] Res +25 / Stats Up
|askill3=Kacrackle Slash Potency +5% / Stats Up<br>Falcon Kacrackle Slash Potency +5%
|askill3=[[Kacrackle Slash]] Potency +5% / Stats Up<br>[[Falcon Kacrackle Slash]] Potency +5%
|askill4=Frizz Res +25 / Stats Up
|askill4=Frizz Res +25 / Stats Up
|askill5=Kacrackle Slash Potency +5% / Stats Up<br>Falcon Kacrackle Slash Potency +5%
|askill5=[[Kacrackle Slash]] Potency +5% / Stats Up<br>[[Falcon Kacrackle Slash]] Potency +5%
|lperk1=Raises [[Crack]]-type physical potency of allies, including itself, by 20% in a 5x5 square around it.
|lperk1=Raises [[Crack]]-type physical potency of allies, including itself, by 20% in a 5x5 square around it.
|bperk1=ATK +15
|bperk1=ATK +15
|bperk2=DEF +20
|bperk2=DEF +20
|bperk3=Kacrackle Slash Potency +2%
|bperk3=[[Kacrackle Slash]] Potency +2%
|aperk1='''Move +1''': Raises Move by 1.
|aperk1='''Move +1''': Raises Move by 1.
|frizz-resist=Half Res
|frizz-resist=Half Res
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==Trivia==
==Trivia==
*The killing machines are often found in mountainous or frigid areas in mainline titles since their debut in the frozen wastes of Rendarak.
*The Killing machines are often found in mountainous or frigid areas in mainline titles since their debut in the frozen wastes of [[Rendarak]].
 
==Associated models==
*[[A3G15]]
*[[Dune stalker]]
*[[Heartless hunter]]
*[[Hunter mech]]
*[[Killing machine light]]
*[[Pekotte]]
*[[Type G0]]


==Other Languages==
==Other Languages==
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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Killing machine original art.png|Famicom artwork.
Killing machine original art.png|{{Famicom}} artwork.
DQVII Killing machine.png|Appearance in ''VII'''s [['The Big Book of Beasts']] in the remake.
DQVII Killing machine.png|Appearance in {{VII}}'s [['The Big Book of Beasts']] in the remake.
DQX Killer Machine.jpg|A killing machine in ''X''.
DQX Killer Machine.jpg|A Killing machine in {{X}}.
DQXI Killing machine.jpg|''XI'' polygon model
DQXI Killing machine.jpg|{{XI}} polygon model.
DQXI Malicious killing machine.jpg|A malicious killing machine
DQXI Malicious killing machine.jpg|A Malicious killing machine
Roboster DQM PSX.gif|''DQM I & II'' sprite  
Roboster DQM PSX.gif|{{1·2}} sprite.
Roboster 2.png|''Caravan Heart'' sprite
Roboster 2.png|{{Caravan Heart}} sprite
DQHRS_Killing_Machine.png|''[[Dragon Quest Heroes: Rocket Slime|Rocket Slime]]''.
DQHRS_Killing_Machine.png|{{Rocket Slime}}.
Killingmachine DQMJ DS.png|''Dragon Quest Monsters: Joker'' model.
Killingmachine DQMJ DS.png|{{Joker}} model.
DQMBRV Killing Machine.png|''Battle Road Victory'' cut-in
DQMBRV Killing Machine.png|''Battle Road Victory'' cut-in.
DQMBRV Killing Machine1.png
DQMBRV Killing Machine1.png|
DQMBRV Killing Machine0.png
DQMBRV Killing Machine0.png|
DQMBRV Killing machine2.png
DQMBRV Killing machine2.png|
Killingmachinesofubi.jpg|[[Sofubi Monster]]
Killingmachinesofubi.jpg|{{Sofubi Monster}}.
AM BigFigure KillingMachine.jpg|AM Big Figure
AM BigFigure KillingMachine.jpg|AM Big Figure.
Metallic Killing Machine.jpg|Metallic Monster Gallery
Metallic Killing Machine.jpg|Metallic Monster Gallery.
DQTCG Killing Machine.jpg|''DQ'' Trading Card
DQTCG Killing Machine.jpg|''DQ'' Trading Card
DQTCG Killing machine.png|Killing machine monster companion card
DQTCG Killing machine.png|Killing machine monster companion card.
DQH_Killing_Machine.png|''Dragon Quest Heroes''.
DQH_Killing_Machine.png|{{Heroes}}.
DQHII Killing Machine Bowgun.png|''Dragon Quest Heroes II'' weapon the Robo-Bow.
DQHII Killing Machine Bowgun.png|{{Heroes 2}} weapon the Robo-Bow.
DQHII Angelo RoboBow.jpg|[[Angelo]] wielding the Robo-Bow.
DQHII Angelo RoboBow.jpg|[[Angelo]] wielding the Robo-Bow.
DQ Stars Android Killing Machine 1.jpg|Appearance in {{Stars}}.
DQ Stars Android Killing Machine 1.jpg|Appearance in {{Stars}}.
DQ Stars Android Killing Machine 2.jpg|
DQ Stars Android Killing Machine 2.jpg|
DQW Killing machine.jpg|A killing machine in ''Walk''.
DQW Killing machine.jpg|A Killing machine in {{Walk}}.
DQT KillingMachine LethalArmour.jpg|The killing machine and [[lethal armour]] in ''Tact''.
DQT KillingMachine LethalArmour.jpg|The Killing machine and [[Lethal armour]] in {{Tact}}.
Eraser 0084 Killing Machine.jpg|A killing machine in ''Keshi Keshi''.
Eraser 0084 Killing Machine.jpg|A killing machine in {{Keshi Keshi}}.
</gallery></center>
</gallery></center>
==Associated models==
*[[A3G15]]
*[[Dune stalker]]
*[[Heartless hunter]]
*[[Hunter mech]]
*[[Killing machine light]]
*[[Pekotte]]
*[[Type G0]]


[[Category:Dragon Quest II enemies]]
[[Category:Dragon Quest II enemies]]

Revision as of 22:15, 3 July 2023

The Killing Machine is a recurring enemy in the Dragon Quest series.

First introduced in Dragon Quest II, it is a quadrupedal robot and one of the few mechanical monsters featured in the series.

Characteristics

Killing machines are four-legged robots with suction-cup-like feet, a single red eye, and are primarily blue in color. In most games they are featured in the Killing machine holds a single-edged sword in its right hand and has a crossbow for a left arm with the bolts stored in a quiver worn on its back, the strap going across its upper body, though there are rare occasions where they have a normal left arm instead of a crossbow.

Often portrayed as heavy-attackers, killing machines had little else in their arsenal beyond physical attacks before Dragon Quest VIII gave them the power to shoot a laser from their eye. They are notably one of the first regular enemies in the series that can attack twice per round and do so essentially all the time, retaining this ability in their mainstream appearances and often bearing similar attributes or references to this in spin-off games. Another recurring quality is that they often appear in cold climates or areas close to such places, being able to channel the power of ice through their swords with Kacrackle Slash. Their robotic bodies tend to give them protection against status effects such as poison and sleep, but the machines frequently have difficulty dealing with lightning and explosive spells. The Heroes series of games started the trend of players being able to short circuit them with electrical attacks and magic.

Appearances

Dragon Quest II: Luminaries of the Legendary Line

Killing Machine (キラーマシン Kirā mashin)DQ2-SNES-LOGO-ICON.PNG
Original (NES)
Sprite HP MP Attack
DQ2-NES-KILLING-MACHINE.png 120 0 115
Defense Agility Experience Gold
230 90 523 120
Abilities Acts twice per turn.
Location(s) Cave to Rendarak
Rendarak Plateau
Hall of Hargon
Item Dropped Steel shield (116)
Evasion Fire Resistance * Dazzle Resistance Snooze Resistance
164 77 27 77
Thwack Resistance Fizzle Resistance Kasap Resistance
77 77 07
Remakes (SFC, GBC, Mobile)
Sprites HP MP Attack
DQ2-SNES-KILLING-MACHINE.pngDQ2-GBC-KILLING-MACHINE.pngDQII Killing machine iOS.pngDQII Killing Machine Switch.png 90 0 115
Defense Agility Experience Gold
150 80 554 120
Abilities Acts twice per turn.
Location(s) Cave to Rendarak
Rendarak Plateau
Hall of Hargon
Item Dropped Steel shield (116)
Evasion Fire Resistance * Dazzle Resistance Snooze Resistance
164 77 17 77
Thwack Resistance Fizzle Resistance Kasap Resistance
77 77 07



Dragon Quest V: Hand of the Heavenly Bride

The Killing machine reappears and is essentially in the same position it was first in: a monster not encountered until almost the very end of the game. They can be found in the latter portions of Nadiria and will also appear within Mt. Zugzwang, the dungeon players must venture through in order to confront the game's antagonist. Killing machines are also summoned by Nimzo as reinforcements. It is possible to recruit a Killing machine for the team, though the odds of one wanting to join the player are extremely low.

Killing machine (キラーマシン Kirā mashin)DQV Logo.png
Sprite HP MP Attack Defense
DQV Killing Machine.png 179 0 185 185
Agility Experience Gold Tame Rate
98 633 74 1256
Bestiary No. #165
Spell(s) None
Skill(s) Always acts twice.
Flails weapon. (125% damage)
Slashes character (125% damage)
Location(s) Nadiria
Mt. Zugzwang
Estark's Labyrinth
Item dropped Spiked armour132
Evasion Frizz resistance * Sizz resistance * Fire Breath resistance *
064 20% 20% 20%
Bang resistance * Crack resistance * Ice Breath resistance * Woosh resistance *
100% 100% 100% 100%
Zap resistance * Drain Magic resistance * Whack resistance * Kamikazee resistance *
100% 100% 100% 0%
Poof resistance Poison resistance * Fuddle resistance Snooze resistance *
20% 100% 67% 100%
Dazzle resistance * Sap resistance * Fizzle resistance Stun resistance *
67% 0% 100% 100%
PS2 model DS & Mobile sprite
Killingmachine DQV PS2.png Killing machine1.png



Dragon Quest VII: Fragments of the Forgotten Past

Killing machine (キラーマシン Kirā mashin)
DQ7-PSX-LOGO-ICON.png
Remake exclusive (3DS)
Sprite HP MP Attack Defense
179 50 185 185
Agility Experience Gold Tame Rate
98 950 111 164
Bestiary No. DLC #028
Spell(s) None
Skill(s) Acts twice per turn.
Lets an arrow fly. (125% damage)
Multislice
Location(s) True Steel
Item(s) Dropped Spiked armour132
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
064 25% 25% 15%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
100% 100% 100% 100%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
50% 100% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
80% 100% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
100% 50% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 0% 100%


Dragon Quest VIII: Journey of the Cursed King

Killing machines retain their previous qualities, though they aren't fought as near to the game's end as they are in other titles. They can be found in the Dragon Graveyard and the snowy area where Orkutsk is situated, locations that may reference their habitats in the previous two mainstream games they were in.

Additionally, three killing machines are available as Monster Team recruits once the player fulfills the requirements for them to appear and also gains access to the areas they appear in.

Killing machine (キラーマシン Kirā mashin)DQ8-LOGO-ICON.png
Original (PS2)
Sprite HP MP Attack
DQVIII PS2 Killing machine.png 165 0 158
Defense Agility Experience Gold
146 90 315 58
Bestiary no. #168
Family Machine
In-game description Invented by the infamous Dr. Dorte, these killing machines don't feel pity, remorse, or fear. Once activated, they will not stop until every living creature within range has been terminated.
Spell(s) None
Skill(s) Fire an arrow. (125% damage)
Kacrackle Slash
Laser strike. (50~60 non-elemental damage to entire party.)
Slash violently. (125% damage)
Location(s) Blizzard Peaks
Dragon Graveyard
Item(s) dropped Iron cuirass164
Steel broadsword1128
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
064 0% 50% 50%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
50% 0% 50% 50%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
50% 0% 0% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
100% 100% 100% 100%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
100% 100% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 100% 0%
Remake (3DS, Mobile)
Notable Changes
None



Dragon Quest IX: Sentinels of the Starry Skies

##087 - Killing Machine
DQIX Killing machine.png
HP MP Experience Gold
182 0 1,880 168
Attack Defense Speed
155 216 164
Dropped Item Iron nails116
Seed of agility1256
Locations Gittish Empire
Gittingham Palace
Tower of Nod
Djust Desert (high ground)
Grotto
Skills Acts twice per turn.
Makes a violent slashing attack. (125% damage)
Lets an arrow fly. (125% damage)
Laser strike. (20~37 non-elemental damage to entire party.)
Kacrackle Slash
Spells None
Family Machine
Bestiary # #087
Game Dragon Quest IX
Console DS
Japanese Name キラーマシン
Romanized Jap. Kirā mashin
Description These super-fast, multi-tasking, military machines always attack twice per turn, and know an astounding amount of abilities.

Fervent fans of their flawlessly efficient forms assert that an adventure without one is a waste of everyone's time.

Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Killing machine (キラーマシン Kirā mashin)DQXI Logo EN.png
Sprite HP MP Attack
Killing machine XI sprite.png 420 0 177
Defense Agility Experience Gold
299 132 1,144 180
Bestiary no. #319
Family Machine
In-game description Mechanical murderers that never stop moving. Once they have identified a target, they will stop at nothing to see it slain.
Spell(s) None
Skill(s) Acts twice per turn.
Becomes Pepped up
Parries an attack perfectly with its weapon.
Makes a violent slashing attack. (180% damage)
Takes aim and fires. (125% damage)
Fires off a laser. (50~60 damage to entire party)
Kacrackle Slash
Location(s) The Snærfelt (second act)
The Arborian Highlands (second act)
The Battleground (second act)
Cave to Rendarak (3DS and Definitive Edition only)
Item(s) dropped Platinum ore132
Spiked armour1256
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a 50% 50% 25%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
25% 50% 50% -125%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
100% 100% 100% 100%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
25% 100% 25% 100%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
100% 99% 0% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
100% 0% 0%


Malicious variant

Malicious killing machine (キラーマシン・邪 Kirā mashin・ja)DQXI Logo EN.png
Sprite HP MP Attack
Killing machine XI sprite.png 561 0 238
Defense Agility Experience Gold
452 191 3,085 451
Bestiary no. #558
Family Machine
In-game description Killing machines who have morphed into a truly malevolent form under the malign influence of infinite evil.
Spell(s) None
Skill(s) Acts twice per turn.
Becomes Pepped up
Parries an attack perfectly with its weapon.
Makes a violent slashing attack. (180% damage)
Takes aim and fires
(125% damage)
Fires off a laser. (108~132 damage to entire party)
Kacrackle Slash
Location(s) Sniflheim Region (third act)
The Snærfelt (third act)
Item(s) dropped Platinum ore132
Spiked armour1256
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a 50% 50% 25%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
25% 50% 50% -150%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
100% 100% 100% 100%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
25% 100% 25% 50%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
100% 99% 0% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
100% 0% 0%


Dragon Quest Monsters

Roboster (キラーマシン Kirā mashin) DWM Logo.png
Sprite Level cap * HP growth MP growth
Roboster.png 40 3/5 1/5
Strength growth Resilience growth Wisdom growth Agility growth
2/5 2/5 5/5 5/5
Family Material
In-game description
Abilities SquallHit, RainSlash, BiAttack
Habitat Bazaar Gate #2
Breeding chart Material family x Grizzly, GulpBeast, KingLeo, SkulRider, Trumpeter
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Weak Weak Weak Weak
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Strong Weak None
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
Weak None None None
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune Strong Strong
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
None Strong Weak None
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
None None Strong None
Decelerate Resistance * Curse Resistance
None Weak



Interestingly, the default name of the Killing machine is KB. One interpretation of this is 'Killer Bot', a likely reference to its Japanese name and present one.

Dragon Quest Monsters 2

Roboster (キラーマシン Kirā mashin) DWM2 Taras Adventure Logo.png
Sprite Level cap * HP growth MP growth
Roboster 1.png 40 7/10 3/10
Strength growth Resilience growth Wisdom growth Agility growth
6/10 6/10 6/10 7/10
Family Material
In-game description Battles until it is fully wrecked.
Abilities BiAttack, RainSlash, SquallHit
Habitat Sky World (Cobi's Journey)
Breeding chart Material family x Grizzly, GulpBeast, KingLeo, SkulRider, Trumpeter
SabreMan x DeadNoble, EvilArmor, GreatDrak, Grendal, Ogre, Skeletor, SlimeBorg, Unicorn
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Weak Weak Weak Weak
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Strong Weak None
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
None Weak None None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
None Immune Immune Strong
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Strong None Strong Weak
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
None None None Strong
Sap Resistance * Decelerate Resistance * Curse Resistance
None None Weak



Dragon Quest Monsters: Caravan Heart

The Roboster is a four-star member of the Material family with a weight of 4. It naturally learns Save Power, Fang Block and Numb Hit. Its in-game description reads "A completed puppet who walks on four legs."

Dragon Quest Monsters: Joker

Killing machine
Family Material
Rank S
Description These mechanical monstrosities were manufactured to menace all mankind.
Weapons Swords, Spears, Axes, Staves
Traits Double Trouble
Resistances Vulnerable to Bang, Whackproof, Dazzleproof
Skill Assassin
Location -
Breeding chart Hunter mech x Mechan-o'-wyrm or Phantom swordsman


Dragon Quest Monsters: Joker 2

Killing machine
Family Material
Rank A
Size S
Weapons Swords, Axes, Spears, Staves
Traits Tactical Trooper, Crafty Inactivist
Resistances Vulnerable to Bang, Immune to Whack and Poison
Skill Assassin
Location Dark World
Breeding chart Hunter mech x Mechan-o'-wyrm, Ruin, or Phantom swordsman


Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Heroes: Rocket Slime

Killing machines appear in the Flying Clawtress, the last area of the game and appear en masse in the rooms they are found, one particular room forcing the player against ten of them before being able to continue. They lack their usual crossbows but wield the eye laser attack given to them in Dragon Quest VIII. While they cannot attack twice given the genre of the game, they do have a frenzied state upon first being attacked and will occasionally drop lucky bags containing vulcan ammunition, a type of ammo that can be used to attack multiple times in tank battles.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Killing machine (キラーマシン Kirā mashin)DQH Logo.png
Model Experience Gold
Killing machine DQH series.png 64 64g
List No. #018
Field Notes Murderous mechanoids programmed for one purpose—to exterminate any and all enemies on sight. Their internal power plant will provide energy indefinitely, but their red eye requires regular bulb changes.
Location(s) Big-Eye Boulevard (Grudge Match: Blue Behemoth), Cyclops City (Showdown: Terracotta Titan), Dawnsholm (Recruit), Dual Duel Dell (Grudge Match: Devilish Duo), The Shrine of Scales (Captain)
Item(s) Dropped Platinum ore, Mirrorstone



Dragon Quest Heroes II: Twin Kings and the Prophecy's End

Killing machine (キラーマシン Kirā mashin)DQHII Logo.png
Model Experience Gold Marked Version?
Killing machine DQH series.png 2821 278g Yes
List No. #075
Field Notes Murderous mechanoids programmed for one purpose—to exterminate any and all enemies on sight. Their internal power plant will provide energy indefinitely, but their red eye requires regular bulb changes.
Location(s) Battle of Mt. Neverest, The Frosty Foothills
Item(s) Dropped Celestial skein, Mirrorstone



Dragon Quest Builders

Killing machine (キラーマシン Kirā mashin)DQB-LOGO-ICON.png
Chapter 3
HP Attack Defense Item(s) Dropped
250 30 32 Mechrochip (★★★)
Location(s)
Galenholm
Sprite Killing machine builders.png



Dragon Quest Builders 2

Dragon Quest Tact

Killing machine appears as a S-rank monster of the Inorganic family. It appears on a special banner for new players that can be rerolled as many times as possible. The Killing machine can also be faced as a boss in the VS Killing Machine quest.

Killing machine (キラーマシン Kirā mashin)Tactlogo.png
Stats


DQT Killing Machine.png
Family Rank Role
Tact Icon Material.png
Inorganic
DQTact Rank Icon S.png DQTact AttackType.png
Attack
Max Level HP MP Move
130 805 367 2-3
Attack Defense Agility Wisdom Weight
545 538 376 281 50
Basic Skills
First Second Third
Blizzard Rush Rolling Attack* Kacrackle Slash*
Talent Blossoming: Falcon Kacrackle Slash
Awakening Skills
First Second Third
Move +1 / Stats Up Zam Res +25 / Stats Up Kacrackle Slash Potency +5% / Stats Up
Falcon Kacrackle Slash Potency +5%
Fourth Fifth
Frizz Res +25 / Stats Up Kacrackle Slash Potency +5% / Stats Up
Falcon Kacrackle Slash Potency +5%
Leader Perks
First
Raises Crack-type physical potency of allies, including itself, by 20% in a 5x5 square around it.
Basic Perks
First Second Third
ATK +15 DEF +20 Kacrackle Slash Potency +2%
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Normal Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Very Weak Half Res Half Res
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Normal Super Weak Normal



Dragon Quest Treasures

Killing machine Dragon Quest Treasures Logo.png
Portrait Forte Treasure Capacity Safekeeping Score
Killing machine DQTR portrait.jpg Glide 3 90%
Bestiary no. #53
Family Machine
Trivia They roam around frozen lands that are icy
With so many weapons they can hunt quite nicely
Their eyes are replaceable, if a bit pricey
Favorite foods Crude oil cordial
Refined oil cordial
Concentrated curry
Highly concentrated curry
Habitats The Hinterquarters
The Snarl
Item(s) dropped Princely powder
Lucida shard
Stats
Starting HP Starting MP Starting Strength
60 16 17
Starting Defence Starting Deftness Starting magic
9 11 9
Max HP Max MP Max Strength
787 290 450
Max Defence Max Deftness Max magic
417 410 340
Potential abilities *
First Second Third
Bomb Slash Cut-Throat Laser Frost Slash
Fourth Fifth Sixth
Laser Cannon Needle Shot Whirligig
Dragon Attack
Name Target(s) Element
Full Beam Area Light
Traits
First Second
Counter-Stunner Daredevil
Third Fourth
Debilitator Thick Skin
Fifth
Unhealthy Advantage
Resistances
Fire Resistance * Water
Resistance
*
Wind Resistance * Earth Resistance *
Strong Weak Normal Normal
Explosion Resistance * Ice Resistance * Electricity Resistance * Gravity Resistance *
Strong Strong Weak Normal
Light Resistance * Dark Resistance * Slash Resistance Impact Resistance
Normal Normal Normal Weak
Piercing Resistance Sleep Resistance Stun Resistance Poison Resistance
Normal Strong Normal Very strong
Debilitation Resistance *
Weak


Trivia

  • The Killing machines are often found in mountainous or frigid areas in mainline titles since their debut in the frozen wastes of Rendarak.

Other Languages

Language Translation Meaning
ICON-FLAG-ES.png EspañolMáquina de matarSpanish for "killing machine"
ICON-FLAG-FR.png FrançaisMachine à tuerFrench for "killing machine"
ICON-FLAG-DE.png DeutschKillermaschineGerman for "killing machine"
ICON-FLAG-IT.png ItalianoMechacentauroDerived from the English mecha- and centauro, a creature from Greek mythology with the upper body of a man and the lower body and legs of a horse.

Gallery

Associated models