Sultry Dance: Difference between revisions

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|type = Dance
|type = Dance
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'''Sultry Dance''' is an enemy skill in the ''[[Dragon Quest]]'' series. It tries to get the target into the groove, utilizing a 100%, 85%, 50% and 0% accuracy rate based on the foe's resistance to being stunned.
'''Sultry Dance''' is an enemy skill in the {{DQSeries}}.
 
It tries to get the target into the groove, utilizing a 100%, 85%, 50% and 0% accuracy rate based on the foe's resistance to being stunned.


==Appearances==
==Appearances==
===''[[Dragon Quest V]]''===
==={{DQ5}}===
Sultry Dance is learned by several monster companions such as the [[hulagan]].
Sultry Dance is learned by several monster companions such as the {{Hulagan R}}. [[Hula ghoul]] and [[Deathsquad]] use it only as enemies.
[[Hula ghoul]] and [[Deathsquad]] use it only as enemies.


===''[[Dragon Quest VI]]''===
==={{DQ6}}===
Sultry Dance is learned by advancing to rank 1 of the [[Dancer]] vocation.
Sultry Dance is learned by advancing to rank 1 of the [[Dancer]] vocation.


It is also used by the enemies [[Scare root]], [[Slugger]], [[Sluggernaut]], [[Sluggerslaught]], and [[Perky pelican]].
It is also used by the enemies [[Scare root]], [[Slugger]], [[Sluggernaut]], [[Sluggerslaught]], and [[Perky pelican]].


===''[[Dragon Quest VII]]''===
==={{DQ7}}===
Acting the same as in its last two appearances, it is learned by advancing to Rank 2 of the [[Dancer]] vocation in the PS1 original or Rank 1 once again in the 3DS remake.
Acting the same as in its last two appearances, it is learned by advancing to Rank 2 of the [[Dancer]] vocation in the {{PS1}} original or Rank 1 once again in the {{3DS}} remake.


It can be cast by the enemies [[Woebergine]], [[Awebergine]], [[Übergine]], [[Fandangow]], [[Goodybag]], and [[Bags o' Sweets]].
It can be cast by the enemies [[Woebergine]], [[Awebergine]], [[Übergine]], [[Fandangow]], [[Goodybag]], and [[Bags o' sweets]].


===''[[Dragon Quest IX]]''===
==={{DQ9}}===
Used by several enemies to waste a party member's turn. It is also available to players as a party gesture.
Used by several enemies to waste a {{Party 9}} member's turn. It is also available to players as a {{Party 9}} gesture.


==={{DQ11}}===
==={{DQ11}}===
Several enemies are capable of forcing party members to dance, with each one having a unique animation that reflects their personality.
Several enemies are capable of forcing {{Party 11}} members to dance, with each one having a unique animation that reflects their personality.


==={{DQM}}===
==={{DQM}}===
Called LureDance in this game, it requires the monster to reach level 14 with 84 HP and 98 agility. It is naturally learned by the [[DanceVegi]], [[MadDragon]], [[MadGoose]] and [[Mommonja]].
Called LureDance in this game, it requires the {{MFamilies}} to reach level 14 with 84 {{HP}} and 98 {{Agility}}. It is naturally learned by the [[Wild carrot|DanceVegi]], [[Drag-goof|MadDragon]], [[Deadly dodo|MadGoose]] and [[Platypunk|Mommonja]].


==={{DQM2}}===
==={{DQM2}}===
The requirements to learn LureDance are unchanged. It is naturally learned by the [[Eggplaton]], [[GhosTree]], [[HoodSquid]], [[Octokid]] and [[Puppetor]].
The requirements to learn LureDance are unchanged. It is naturally learned by the [[Woebergine|Eggplaton]], [[GhosTree]], [[Hood squid|HoodSquid]], [[Cauldrone|Octokid]] and [[Puppetor]].


==={{DQMJ}}===
==={{DQMJ}}===
Sultry Dance can be learned from:
Sultry Dance can be learned from:
 
*[[Aquapothecary]] (15 points)
* [[Aquapothecary]] (15 points)
*[[Dancer (skill)|Dancer]] (42 points)
* [[Dancer (skill) | Dancer]] (42 points)
*[[Mime]] (18 points)
* [[Mime]] (18 points)
*[[Toughie]] (40 points)
* [[Toughie]] (40 points)


==={{DQMJ2}}===
==={{DQMJ2}}===
Line 48: Line 48:


==Videos==
==Videos==
{{Videos|Dragon Quest IX DS|{{#ev:youtube|Cy98TWGWDic}}
{{Videos|{{DQ9}} {{DS}}|{{#ev:youtube|Cy98TWGWDic}}
|Dragon Quest XI PS4|{{#ev:youtube|J0VV4YC2hT4}} }}
|{{DQ11}} {{PS4}}|{{#ev:youtube|J0VV4YC2hT4}} }}
 


[[Category:Skills]]
[[Category:Skills]]

Revision as of 10:42, 3 January 2024

Sultry Dance is an enemy skill in the Dragon Quest series.

It tries to get the target into the groove, utilizing a 100%, 85%, 50% and 0% accuracy rate based on the foe's resistance to being stunned.

Appearances

Dragon Quest V: Hand of the Heavenly Bride

Sultry Dance is learned by several monster companions such as the Hulagan. Hula ghoul and Deathsquad use it only as enemies.

Dragon Quest VI: Realms of Revelation

Sultry Dance is learned by advancing to rank 1 of the Dancer vocation.

It is also used by the enemies Scare root, Slugger, Sluggernaut, Sluggerslaught, and Perky pelican.

Dragon Quest VII: Fragments of the Forgotten Past

Acting the same as in its last two appearances, it is learned by advancing to Rank 2 of the Dancer vocation in the PS1 original or Rank 1 once again in the 3DS remake.

It can be cast by the enemies Woebergine, Awebergine, Übergine, Fandangow, Goodybag, and Bags o' sweets.

Dragon Quest IX: Sentinels of the Starry Skies

Used by several enemies to waste a party member's turn. It is also available to players as a party gesture.

Dragon Quest XI: Echoes of an Elusive Age

Several enemies are capable of forcing party members to dance, with each one having a unique animation that reflects their personality.

Dragon Quest Monsters

Called LureDance in this game, it requires the monster to reach level 14 with 84 HP and 98 Agility. It is naturally learned by the DanceVegi, MadDragon, MadGoose and Mommonja.

Dragon Quest Monsters 2

The requirements to learn LureDance are unchanged. It is naturally learned by the Eggplaton, GhosTree, HoodSquid, Octokid and Puppetor.

Dragon Quest Monsters: Joker

Sultry Dance can be learned from:

Dragon Quest Monsters: Joker 2

Sultry Dance can be learned from all the skills it could be previously.

Videos