Meathead: Difference between revisions
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Rigel Kent (talk | contribs) (+DQX) |
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| wisdom = 70% | | wisdom = 70% | ||
| luck = 80% | | luck = 80% | ||
| classes = Warrior male Warrior female Martial | | classes = Warrior male Warrior female Martial Artist male Martial Artist female Mage male Mage female Priest male Priest female Merchant male Merchant female Gadabout male Gadabout female Thief male Thief female | ||
| book = [[Diary of a Hardman]] | | book = [[Diary of a Hardman]] | ||
| accessory = [[strength ring]] | | accessory = [[strength ring]] | ||
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! scope="col" | Stat bonuses for meathead (chance) | ! scope="col" | Stat bonuses for meathead (chance) | ||
|- | |- | ||
| {{DQIII sprite|Warrior male Martial | | {{DQIII sprite|Warrior male Martial Artist male}} | ||
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* Strength bonus highest, 11+ ({{fraction|4|9}}) | * Strength bonus highest, 11+ ({{fraction|4|9}}) | ||
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* Strength bonus highest, 7–10 ({{fraction|1|3}}) | * Strength bonus highest, 7–10 ({{fraction|1|3}}) | ||
|- | |- | ||
| {{DQIII sprite|Warrior female Martial | | {{DQIII sprite|Warrior female Martial Artist female}} | ||
| | | | ||
* Resilience bonus highest, ≤5, strength bonus second ({{fraction|5|13}}) | * Resilience bonus highest, ≤5, strength bonus second ({{fraction|5|13}}) |
Revision as of 14:56, 21 August 2024
Meathead (ちからじまん chikarajiman, translated as jock in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.
Appearances
Main series
Dragon Quest III remakes
Dragon Quest III personality | |
---|---|
Meathead (Jock) | |
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Strength (STR) | 130% |
Agility (AGL) | 80% |
Resilience (VIT) | 100% |
Wisdom (INT) | 70% |
Luck (LUCK) | 80% |
Classes / genders | |
Book | Diary of a Hardman |
Accessory | strength ring |
In the Dragon Quest III remakes, meathead is a personality that improves strength growth, but reduces agility, wisdom, and luck growth.
The hero cannot become a meathead at the start of the game.
Other party members have a chance to be a meathead when recruited as any class, depending on their stat bonuses.
An existing character becomes a meathead permanently by reading the Diary of a Hardman book, or temporarily while wearing the strength ring accessory.