Sore loser: Difference between revisions

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(Created page with "'''Sore loser''' (translated as '''defiant''' in the Game Boy Color version of ''Dragon Quest III'') is a personality in the ''Dragon Quest III'' remakes, in ''Dragon Quest X'', and in ''Dragon Quest: Monster Parade''. ==Appearances== ===Main series=== ====''Dragon Quest III'' remakes==== {{infobox personality DQIII | image = alt=Sore loser personality stat chart for Dragon Quest III | titl...")
 
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In the ''Dragon Quest III'' remakes, sore loser is a personality that improves agility and resilience growth, but reduces strength, wisdom and luck growth.
In the ''Dragon Quest III'' remakes, sore loser is a personality that improves agility and resilience growth, but reduces strength, wisdom and luck growth.


At the start of the game, the hero becomes a scatterbrain by receiving the final test of character in the cave. The hero must follow the first sign but ignores the second, third, or fourth one.
At the start of the game, the hero becomes a sore loser by receiving the final test of character in the cave. The hero must follow the first sign but ignores the second, third, or fourth one.


Other party members have a chance to be a sore loser when recruited as any class, depending on their stat bonuses.
Other party members have a chance to be a sore loser when recruited as any class, depending on their stat bonuses.

Latest revision as of 11:25, 28 August 2024

Sore loser (translated as defiant in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.

Appearances[edit]

Main series[edit]

Dragon Quest III remakes[edit]

In the Dragon Quest III remakes, sore loser is a personality that improves agility and resilience growth, but reduces strength, wisdom and luck growth.

At the start of the game, the hero becomes a sore loser by receiving the final test of character in the cave. The hero must follow the first sign but ignores the second, third, or fourth one.

Other party members have a chance to be a sore loser when recruited as any class, depending on their stat bonuses.

Class / gender Stat bonuses for sore loser (chance)
Warrior male
  • Strength bonus hihgest, ≤6, Agility second (616)
  • Agility bonus highest, 7–11 (523)
Warrior female
  • Strength bonus hihgest, ≤6, Agility second (624)
  • Agility bonus highest, 7–11 (523)
Martial Artist male
  • Strength bonus hihgest, ≤6, Agility second (616)
  • Agility bonus highest, ≤6, Strength second (38)
Martial Artist female
  • Strength bonus hihgest, ≤6, Agility second (624)
  • Agility bonus highest, ≤6, Strength second (311)
Mage malePriest male
  • Strength bonus hihgest, ≤6, Wisdom second (310)
  • Agility bonus highest, ≤7, Strength second (38)
  • Resilience bonus hihgest, ≤5, Wisdom second (28)
Mage femalePriest female
  • Strength bonus hihgest, ≤6, Wisdom second (310)
  • Agility bonus highest, ≤7, Strength second (38)
  • Resilience bonus hihgest, ≤5, Wisdom second (211)
Merchant maleGadabout male
  • Strentgh bonus highest, 11+ (517)
  • Agility bonus highest, 7–11 (523)
Merchant femaleGadabout female
  • Strentgh bonus highest, 11+ (523)
  • Agility bonus highest, 7–11 (523)
Thief male
  • Strentgh bonus highest, 11+ (517)
  • Agility bonus highest, ≤6, Strength second (38)
Thief female
  • Strentgh bonus highest, 11+ (523)
  • Agility bonus highest, ≤6, Strength second (311)

An existing character becomes a sore loser permanently by reading the Fail is a Four-Letter Word book.