Shepherd: Difference between revisions
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[[File:DQVII Shepherd class.png|border|right|180px]] | [[File:DQVII Shepherd class.png|border|right|180px]] | ||
'''Shepherd''' (羊飼い, ''Shepherd'') is a vocation featured in | '''Shepherd''' (羊飼い, ''Shepherd'') is a vocation featured in {{Dragon Quest VII}}. | ||
==Description== | ==Description== | ||
Shepherds are folk of the flock, and rely upon their cloven comrades to aid in battle. They make good early support characters with sleep-inducing skills and simple healing, but their real power lies in the lambpede skill. | Shepherds are folk of the flock, and rely upon their cloven comrades to aid in battle. They make good early support characters with sleep-inducing skills and simple healing, but their real power lies in the lambpede skill. | ||
== | =={{DQ7}}== | ||
===Stat Changes=== | ===Stat Changes=== | ||
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
| Line 12: | Line 12: | ||
|- | |- | ||
|rowspan=2|Battles to Master | |rowspan=2|Battles to Master | ||
|135 (PS1) | |135 ({{PS1}}) | ||
|- | |- | ||
|81 (3DS) | |81 ({{3DS}}) | ||
|- | |- | ||
|Strength | |{{Strength}} | ||
| -15% | | -15% | ||
|- | |- | ||
|Agility | |{{Agility}} | ||
| Null | | Null | ||
|- | |- | ||
|Resilience | |{{Resilience}} | ||
| -20% | | -20% | ||
|- | |- | ||
|Wisdom | |{{Wisdom}} | ||
| Null | | Null | ||
|- | |- | ||
|Style | |{{Style}} | ||
| Null | | Null | ||
|- | |- | ||
|Max HP | |Max {{HP}} | ||
| -20% | | -20% | ||
|- | |- | ||
|Max MP | |Max {{MP}} | ||
| -30% | | -30% | ||
|} | |} | ||
===PS1 Abilities=== | ==={{PS1}} Abilities=== | ||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | ||
| Line 61: | Line 61: | ||
|8 | |8 | ||
|One Ally | |One Ally | ||
|Cures one ally of | |Cures one ally of {{Poison}} | ||
|2 | |2 | ||
|- | |- | ||
| Line 69: | Line 69: | ||
|17 | |17 | ||
|One Ally | |One Ally | ||
|Heals ~ | |Heals ~30{{HP}} to one ally | ||
|2 | |2 | ||
|- | |- | ||
|4 | |4 | ||
|SlopFeed | |SlopFeed | ||
|[[Slumber]] | |[[Nap|Slumber]] | ||
|33 | |33 | ||
|Field | |Field | ||
|Every step will restore 1 HP/MP to the caster. However, the caster will be asleep in the next battle. | |Every step will restore 1 {{HP}}/{{MP}} to the caster. However, the caster will be asleep in the next battle. | ||
|0 | |0 | ||
|- | |- | ||
| Line 85: | Line 85: | ||
|52 | |52 | ||
|Field | |Field | ||
|Causes | |Causes {{MFamilies}}s to [[Encounter|engage]] in battle. (Doesn't work in towns) | ||
|0 | |0 | ||
|- | |- | ||
| Line 98: | Line 98: | ||
|7 | |7 | ||
|Herder | |Herder | ||
|[[WoolGuard]] | |[[Woolly Blanket|WoolGuard]] | ||
|90 | |90 | ||
|All Allies | |All Allies | ||
| Line 106: | Line 106: | ||
|8 | |8 | ||
|SheepLord | |SheepLord | ||
|[[Stampede]] | |[[Lambpede|Stampede]] | ||
|135 | |135 | ||
|All Enemies | |All Enemies | ||
| Line 113: | Line 113: | ||
|} | |} | ||
===3DS Abilities=== | ==={{3DS}} Abilities=== | ||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | ||
| Line 136: | Line 136: | ||
|5 | |5 | ||
|One Ally | |One Ally | ||
|Cures a single ally of the effects of | |Cures a single ally of the effects of {{Poison}}. | ||
|2 | |2 | ||
|- | |- | ||
| Line 144: | Line 144: | ||
|6 | |6 | ||
|One Ally | |One Ally | ||
|Restores at least 30 HP to a single ally. | |Restores at least 30 {{HP}} to a single ally. | ||
|2 | |2 | ||
|- | |- | ||
| Line 165: | Line 165: | ||
|[[Whistle]] | |[[Whistle]] | ||
|Field | |Field | ||
|Summons | |Summons {{MFamilies}}s with a whistle. | ||
|0 | |0 | ||
|- | |- | ||
| Line 201: | Line 201: | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' | ||
|- | |- | ||
|[[Bard]] | |[[Troubadour|Bard]] | ||
|[[RamSong]] | |[[Counting Sheep|RamSong]] | ||
|All Enemies | |All Enemies | ||
|Has a chance of putting all enemies to sleep | |Has a chance of putting all enemies to sleep | ||
|0 | |0 | ||
|- | |- | ||
|[[Cleric]] | |[[Priest|Cleric]] | ||
|[[Increase]] | |[[Kabuff|Increase]] | ||
|All Allies | |All Allies | ||
|Increases the defense of all allies | |Increases the defense of all allies | ||
| Line 222: | Line 222: | ||
|RamAttack | |RamAttack | ||
|Self/One Enemy | |Self/One Enemy | ||
|Reduces self and one enemy to 20% HP | |Reduces self and one enemy to 20% {{HP}} | ||
|0 | |0 | ||
|- | |- | ||
| Line 232: | Line 232: | ||
|- | |- | ||
|[[Warrior]] | |[[Warrior]] | ||
|[[Mineuchi]] | |[[Sobering Slap|Mineuchi]] | ||
|One Ally | |One Ally | ||
|Cures one ally of sleep and confusion | |Cures one ally of sleep and confusion | ||
| Line 239: | Line 239: | ||
===Usefulness=== | ===Usefulness=== | ||
The Shepherd class's best skill is Whistle, which induces a battle any time the party is on the field. This is great for quickly leveling up vocation tiers and regular levels. The Wooly Blanket skill also protects the party from cold damage, good against monsters who use ice breath attacks like [[Gracos]]. Stampede works like [[Ruff | The Shepherd class's best skill is Whistle, which induces a battle any time the party is on the field. This is great for quickly leveling up vocation tiers and regular levels. The Wooly Blanket skill also protects the party from cold damage, good against monsters who use ice breath attacks like [[Gracos]]. Stampede works like [[Ruff]]'s Howl attack and improves with the user's level. | ||
In terms of career advancement, the Shepherd, when combined with a rank 8 [[Thief]], becomes a [[Monster Master|Monster Master]] and learns all sorts of breath attacks. However, its main purpose is to tame monsters for [[Monster Meadows]]. | In terms of career advancement, the Shepherd, when combined with a rank 8 [[Thief]], becomes a [[Monster Master|Monster Master]] and learns all sorts of breath attacks. However, its main purpose is to tame monsters for [[Monster Meadows]]. | ||
{{DQVIIClasses}} | {{DQVIIClasses}} | ||
[[Category:Dragon Quest VII vocations]] | [[Category:Dragon Quest VII vocations]] | ||
Revision as of 04:24, 25 August 2025
Shepherd (羊飼い, Shepherd) is a vocation featured in Dragon Quest VII.
Description
Shepherds are folk of the flock, and rely upon their cloven comrades to aid in battle. They make good early support characters with sleep-inducing skills and simple healing, but their real power lies in the lambpede skill.
Dragon Quest VII: Fragments of the Forgotten Past
Stat Changes
| Statistics | Change |
| Battles to Master | 135 (PS1) |
| 81 (3DS) | |
| Strength | -15% |
| Agility | Null |
| Resilience | -20% |
| Wisdom | Null |
| Style | Null |
| Max HP | -20% |
| Max MP | -30% |
PS1 Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Beginner | Nothing | 0 | |||
| 2 | Novice | Antidote | 8 | One Ally | Cures one ally of Poison | 2 |
| 3 | FarmHand | Heal | 17 | One Ally | Heals ~30HP to one ally | 2 |
| 4 | SlopFeed | Slumber | 33 | Field | Every step will restore 1 HP/MP to the caster. However, the caster will be asleep in the next battle. | 0 |
| 5 | Swain | Whistle | 52 | Field | Causes monsters to engage in battle. (Doesn't work in towns) | 0 |
| 6 | Fleecer | Nothing | 70 | |||
| 7 | Herder | WoolGuard | 90 | All Allies | Reduces cold damage to all allies | 0 |
| 8 | SheepLord | Stampede | 135 | All Enemies | Attacks random enemies four times | 0 |
3DS Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Lambateur | Slumber Rumbaa | 1 | One Group | A shimmy that summons a flock of sheep to send the enemy to sleep. | 0 |
| 2 | Tepid Shepherd | Squelch | 5 | One Ally | Cures a single ally of the effects of Poison. | 2 |
| 3 | Sheep Keeper | Heal | 6 | One Ally | Restores at least 30 HP to a single ally. | 2 |
| 4 | Wool Packer | 7 | ||||
| 5 | Handy Herder | Counting Sheep | 8 | All Enemies | A hypnotically repetitive song that sends the enemy to sleep. | 0 |
| Whistle | Field | Summons monsters with a whistle. | 0 | |||
| 6 | Field Leader | Ram Raid | 9 | One Enemy | Summons a sheep that rams itself recklessly into a single enemy. | 0 |
| 7 | Mutton Master | Woolly Blanket | 10 | All Allies | Reduces damage from ice-based attacks. | 2 |
| 8 | Shear Genius | Lambpede | 35 | All Enemies | Summons a swarm of sheep to ride roughshod over the enemy. | 2 |
Hybrid Abilities
| Hybrid | Learns | Target | Info | MP |
| Bard | RamSong | All Enemies | Has a chance of putting all enemies to sleep | 0 |
| Cleric | Increase | All Allies | Increases the defense of all allies | 3 |
| Dancer | RamDance | Does nothing | 0 | |
| Martial Artist | RamAttack | Self/One Enemy | Reduces self and one enemy to 20% HP | 0 |
| Mage | SleepAll | One Group | Has a better chance of causing sleep in one group of enemies | 5 |
| Warrior | Mineuchi | One Ally | Cures one ally of sleep and confusion | 0 |
Usefulness
The Shepherd class's best skill is Whistle, which induces a battle any time the party is on the field. This is great for quickly leveling up vocation tiers and regular levels. The Wooly Blanket skill also protects the party from cold damage, good against monsters who use ice breath attacks like Gracos. Stampede works like Ruff's Howl attack and improves with the user's level.
In terms of career advancement, the Shepherd, when combined with a rank 8 Thief, becomes a Monster Master and learns all sorts of breath attacks. However, its main purpose is to tame monsters for Monster Meadows.