Meddler: Difference between revisions
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{{translation|'''Meddler'''|おせっかい|osekkai|translated as '''nosy''' in the ''Monsters'' series}} is a [[personality]] in the ''[[Dragon Quest III]]'' remakes, in ''[[Dragon Quest Monsters]]'' and ''[[Dragon Quest Monsters 2]]'', and in ''[[Dragon Quest: Monster Parade]]''. | {{translation|'''Meddler'''|おせっかい|osekkai|translated as '''nosy''' in the ''Monsters'' series}} is a [[personality]] in the ''[[Dragon Quest III]]'' remakes, in ''[[Dragon Quest Monsters]]'' and ''[[Dragon Quest Monsters 2]]'', in ''[[Dragon Quest X]]'', and in ''[[Dragon Quest: Monster Parade]]''. | ||
==Appearances== | ==Appearances== | ||
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An existing character cannot become a meddler through items. | An existing character cannot become a meddler through items. | ||
[[Category:Dragon Quest III and | [[Category:Dragon Quest III, X, and Monster Parade personalities]] | ||
[[Category:Dragon Quest Monsters and Dragon Quest Monsters 2 personalities]] | [[Category:Dragon Quest Monsters and Dragon Quest Monsters 2 personalities]] |
Revision as of 05:34, 27 February 2016
Meddler (おせっかい osekkai, translated as nosy in the Monsters series) is a personality in the Dragon Quest III remakes, in Dragon Quest Monsters and Dragon Quest Monsters 2, in Dragon Quest X, and in Dragon Quest: Monster Parade.
Appearances
Main series
Dragon Quest III remakes
In the Dragon Quest III remakes, meddler is a personality that improves strength and resilience growth, but reduces agility, wisdom, and luck growth.
The hero cannot become a meddler at the start of the game.
Other party members have a chance to be a meddler when recruited as any class except gadabout, depending on their stat bonuses.
An existing character cannot become a meddler through items.