Fissure: Difference between revisions

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|title = Fissure
|title = Fissure
|image =  
|image =  
|japanese = じわれ
|japanese = じわれ, めいどうふうま
|romaji =  
|romaji =  
|old = Tremor
|old = Tremor
|type = Ability
|type = Ability
}}
}}
'''Fissure''' is an ability in the [[Dragon Quest (series)|Dragon Quest]] series. It attempts to open up a chasm to send enemies to their doom.
'''Fissure''' and '''King Fissure''' are abilities in the [[Dragon Quest (series)|Dragon Quest]] series. Both skills attempt to open up a chasm to send enemies to their doom.
==Appearances==
==Appearances==
===[[Dragon Quest VI]]===
===[[Dragon Quest VI]]===
Line 13: Line 13:


===[[Dragon Quest VII]]===
===[[Dragon Quest VII]]===
Fissure can only be learned by reaching rank 4 of the Golem vocation this time. It has the same aspects as in ''VI''.
In the original PSX version, fissure can only be learned by reaching rank 4 of the Golem vocation, and it possesses the same aspects as in ''VI''.
 
==King Fissure==
===''[[Dragon Quest VII]]''===
As implied by its name, King Fissure is a superior skill to the original. Though it costs 15 MP to use, it affects all enemies and is not influenced by the terrain nor [[fizzle]] and [[bounce]], making it more reliable than [[Kathwack]]


[[category:Skills]]
[[category:Skills]]
[[Category:Death skills]]
[[Category:Death skills]]
[[Category:Earth Skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]

Revision as of 04:18, 21 September 2016

Fissure and King Fissure are abilities in the Dragon Quest series. Both skills attempt to open up a chasm to send enemies to their doom.

Appearances

Dragon Quest VI

Fissure is learned by advancing to Rank 5 of the Sage vocation. The skill is a free version of whack, utilizing the same resistance table. It is useful for players that prefer to conserve MP, but there is a 33% chance for the skill to fail regardless of its target's vulnerability, and cannot be used while at sea.

Dragon Quest VII

In the original PSX version, fissure can only be learned by reaching rank 4 of the Golem vocation, and it possesses the same aspects as in VI.

King Fissure

Dragon Quest VII

As implied by its name, King Fissure is a superior skill to the original. Though it costs 15 MP to use, it affects all enemies and is not influenced by the terrain nor fizzle and bounce, making it more reliable than Kathwack