Paralysis Attack: Difference between revisions
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|title = Paralysis Attack | |title = Paralysis Attack | ||
|image = | |image = | ||
|japanese = まひこうげき | |japanese = {{tt|まひこうげき|Paralysis attack}}<br>{{tt|マヒこうげき|Paralysis attack}}<br>{{tt|マヒ攻撃|Paralysis attack}} | ||
|romaji = | |romaji = Mahi kōgeki | ||
|old = | |old = Paralyze | ||
|type = Skill | |type = Skill | ||
}} | }} | ||
'''Paralysis Attack''' is | |||
'''Paralysis Attack''' is a recurring ability in the {{DQSeries}}. | |||
It launches a melee attack that may paralyse the target. {{Monster}}s first gained the ability to inflict [[paralysis]] with their normal attacks in {{Dragon Quest III}}, eventually becoming its own skill in {{V}}. It is identical to the [[Paralysing Punch]] skill, which remains exclusive to the ''Monsters'' spinoff games. | |||
==Appearances== | ==Appearances== | ||
===[[ | ==={{DQ3}}=== | ||
Paralysis Attack is learned by the [[man o' war]] upon joining. It does not cost MP to use. | Paralysis Attack is an enemy-only skill that can be used by [[dread admiral]]s, [[man o' war]]s, and [[scornet]]s. | ||
==={{DQ4}}=== | |||
Paralysis Attack can be used by [[cocoon goon]]s, [[decayurion]]s, [[demonspawn]]s, [[drooling ghoul]]s, [[humbaba]]s, [[man o' war]]s, [[mangler fish]], [[paralyslicer]]s, and [[pit viper]]s. | |||
==={{DQ5}}=== | |||
Paralysis Attack is learned by the [[man o' war]] upon joining. It does not cost {{MP}} to use. On the enemy side, it can also be used by [[deadcurion]]s, [[bloodbonnet|Fire-eater]]s, and [[paralakeet]]s. | |||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#77479B; color: white;"|Name | !style="background:#77479B; color: white;"|Name | ||
!style="background:#77479B; color: white;"|Level | !style="background:#77479B; color: white;"|Level | ||
|- | |- | ||
| | |{{Man o' war R}}||-- | ||
|- | |- | ||
| | |{{Fat rat R}}||5 | ||
|- | |- | ||
| | |{{Rotten apple R}}||10 | ||
|- | |- | ||
| | |{{Fandangow R}}||20 | ||
|} | |} | ||
==={{ | ==={{DQ6}}=== | ||
Paralysis Attack returns to being an enemy-only skill that can be used by [[aristobat]]s, [[hell hornet]]s, [[killer moth]]s, [[man o' war]]s, [[sail serpent]]s, [[venom wasp]]s, and [[zombie gladiator]]s. | |||
==={{DQ7}}=== | |||
Paralysis Attack can be used by [[deadcurion]]s, [[decayurion]]s, [[Diethon (DQVII)|diethon]]s, [[disastropod]]s, [[electroslime]]s, [[lesionnaire]]s, [[major headache]]s, [[man o' war]], [[Missing lynx|pink panzer]]s, [[Man o' war|sting slime]]s, [[picuda]]s, [[toxic zombie]]s, as well as the boss version of [[Claw breaker|nail blighter]] and [[Orgodemir]] in his final form. | |||
==={{DQ8}}=== | |||
Paralysis Attack can be used by [[dark skeleton]]s, [[hell hornet]]s, [[man o' war]]s, [[Scorpion]], [[soulspawn]]s, [[toxic zombie]]s, [[venom wasp]]s, and [[zombie gladiator]]s. | |||
The only Infamous Monster who can use it is [[Noddy]]. | |||
==={{DQ9}}=== | |||
Paralysis Attack can be used by [[cobra cardinal]]s, [[deadcurion]]s, [[dread admiral]]s, [[man o' war]]s, and [[peckerel]]s. | |||
==={{DQStars}}=== | |||
{{Stub}} | |||
==={{DQTact}}=== | |||
Paralysis Attack is known naturally by [[Abracadabrador]], [[Hunter mech]], and [[Zombie gladiator]] at level 1 and can be learned by [[Drooling ghoul]] at level 16. It costs 12 MP to use, inflicts 130% potency physical damage to a single enemy, and has a chance to paralyse them. It can also be taught to any unit by using an ability scroll, which is earned as a reward for completing stage 7 of the [[Ghost]]'s Battle Road. | |||
{{DQTactSkill | |||
|name=Paralysis Attack | |||
|kanji=まひこうげき | |||
|romanji=Mahi kōgeki | |||
|role=Debuff | |||
|type=Physical | |||
|element=[[Image:DQTact Non-elemental.png]] | |||
|mp=12 | |||
|range=[[Image:DQTact_Range1.png|48px]]<br>1 | |||
|status=[[Image:DQTact_Paralysis.png]]<br>Paralysis | |||
|description=Deals physical damage (130% potency) to 1 enemy, occasionally [[Paralysis|paralyses]] | |||
|monsters=Abracadabrador, Drooling ghoul, Hunter mech, Zombie gladiator | |||
}} | |||
==={{DQKK}}=== | |||
{{Stub}} | |||
===''[[Final Fantasy|Final Fantasy Brave Exvius]]''=== | |||
Known as '''Paralysing Touch''' in this game, it is a skill that can be learned by [[Killing machine]] and [[Robbin' 'Ood]] at 4★ rarity or higher. It deals 120% damage to a single enemy and has a 30% chance to inflict paralysis. | |||
==Related abilities== | |||
*[[Numb]] | |||
*[[Kanumb]] | |||
*[[Parallax]] | |||
*[[Paralysis Attack]] | |||
{{DQSkills}} | {{DQSkills}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Paralysis skills]] | |||
[[Category:Dragon Quest III enemy skills]] | |||
[[Category:Dragon Quest IV enemy skills]] | |||
[[Category:Dragon Quest V skills]] | [[Category:Dragon Quest V skills]] | ||
[[Category:Dragon Quest VI enemy skills]] | |||
[[Category:Dragon Quest VII enemy skills]] | |||
[[Category:Dragon Quest VIII enemy skills]] | |||
[[Category:Dragon Quest of the Stars skills]] | |||
[[Category:Dragon Quest Tact skills]] | |||
Latest revision as of 17:26, 16 April 2024
Paralysis Attack is a recurring ability in the Dragon Quest series.
| Paralysis Attack | |
|---|---|
| Japanese | まひこうげき マヒこうげき マヒ攻撃 |
| Rōmaji | Mahi kōgeki |
| Type | Skill |
| Older names | Paralyze |
It launches a melee attack that may paralyse the target. Monsters first gained the ability to inflict paralysis with their normal attacks in Dragon Quest III, eventually becoming its own skill in V. It is identical to the Paralysing Punch skill, which remains exclusive to the Monsters spinoff games.
AppearancesEdit
Dragon Quest III: The Seeds of SalvationEdit
Paralysis Attack is an enemy-only skill that can be used by dread admirals, man o' wars, and scornets.
Dragon Quest IV: Chapters of the ChosenEdit
Paralysis Attack can be used by cocoon goons, decayurions, demonspawns, drooling ghouls, humbabas, man o' wars, mangler fish, paralyslicers, and pit vipers.
Dragon Quest V: Hand of the Heavenly BrideEdit
Paralysis Attack is learned by the man o' war upon joining. It does not cost MP to use. On the enemy side, it can also be used by deadcurions, Fire-eaters, and paralakeets.
| Name | Level |
|---|---|
| Man o' war | -- |
| Fat rat | 5 |
| Rotten apple | 10 |
| Fandangow | 20 |
Dragon Quest VI: Realms of RevelationEdit
Paralysis Attack returns to being an enemy-only skill that can be used by aristobats, hell hornets, killer moths, man o' wars, sail serpents, venom wasps, and zombie gladiators.
Dragon Quest VII: Fragments of the Forgotten PastEdit
Paralysis Attack can be used by deadcurions, decayurions, diethons, disastropods, electroslimes, lesionnaires, major headaches, man o' war, pink panzers, sting slimes, picudas, toxic zombies, as well as the boss version of nail blighter and Orgodemir in his final form.
Dragon Quest VIII: Journey of the Cursed KingEdit
Paralysis Attack can be used by dark skeletons, hell hornets, man o' wars, Scorpion, soulspawns, toxic zombies, venom wasps, and zombie gladiators.
The only Infamous Monster who can use it is Noddy.
Dragon Quest IX: Sentinels of the Starry SkiesEdit
Paralysis Attack can be used by cobra cardinals, deadcurions, dread admirals, man o' wars, and peckerels.
Dragon Quest of the StarsEdit
| This article is a stub. You can help by expanding it. |
Dragon Quest TactEdit
Paralysis Attack is known naturally by Abracadabrador, Hunter mech, and Zombie gladiator at level 1 and can be learned by Drooling ghoul at level 16. It costs 12 MP to use, inflicts 130% potency physical damage to a single enemy, and has a chance to paralyse them. It can also be taught to any unit by using an ability scroll, which is earned as a reward for completing stage 7 of the Ghost's Battle Road.
Dragon Quest Keshi KeshiEdit
| This article is a stub. You can help by expanding it. |
Final Fantasy Brave ExviusEdit
Known as Paralysing Touch in this game, it is a skill that can be learned by Killing machine and Robbin' 'Ood at 4★ rarity or higher. It deals 120% damage to a single enemy and has a 30% chance to inflict paralysis.