Floating "family": Difference between revisions

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The '''Floating "family"''' is a loosely connected assortment of {{MFamilies}}s that in older titles shared a vulnerability to [[Flying Knee]] and [[Wing-Clipper]], and in recent games are immune to any one-turn stun moves that attempt to knock the target down. Unlike actual families, there is no single unifying theme to the group aside from the aforementioned weakness and resistant, and even that is tenuous.  
The '''Floating "family"''' is a loosely connected assortment of {{MFamilies}}s that in older titles shared a vulnerability to Wind-elemental attacks such as the [[Woosh]] spells, as well as the [[Flying Knee]] and [[Wing-Clipper]] skills. Recent games also grant the group an immune to any one-turn stun moves that attempt to knock the target down and a resistance to Earth-element attacks such as the [[Crag]] spells. Unlike actual families, there is no single unifying theme to the group aside from the aforementioned weakness and resistance, and even that is tenuous.  


"Floating" is something of a misnomer, as several monsters are shown with their feet planted firmly on the ground and yet are classified as such, where as some monsters that hover in place (such as the [[Wraithwand]]) are exempt.
"Floating" is something of a misnomer, as several monsters are shown with their feet planted firmly on the ground and yet are classified as such, where as some monsters that hover in place (such as the [[wraithwand]]) are exempt.


==Appearances==
==Appearances==
==={{DQ2HD}}===
All airborne monsters take extra damage from the [[Flying Knee]] skill.
*[[Abra]]
*[[Batterfly]]
*[[Betterfly]]
*[[Brute bat]]
*[[Catula]]
*[[Chimaera]]
*[[Cosmic chimaera]]
*[[Crone]]
*[[Crone ranger]]
*[[Cumaulus]]
*[[Cureslime]]
*[[Drackmage]]
*[[Drackolyte]]
*[[Dracky]]
*[[Drackyma]]
*[[Dragonfly]]
*[[Dragonfry]]
*[[Dread admiral]]
*[[Elysium bird]]
*[[Fightgeist]]
*[[Freezing fog]]
*[[Gargoyle]]
*[[Garuda]]
*[[Ghost]]
*[[Gremlin]]
*[[Grimlin]]
*[[Golden gloom]]
*[[Goregon]]
*[[Goyling]]
*[[Hades condor]]
*[[Hawk man]]
*[[Healslime]]
*[[Hell niño]]
*[[Hocus chimaera]]
*[[Lunatick]]
*[[Madusa]]
*[[Malroth]]
*[[Malwrath]]
*[[Mariella]]
*[[Mean spirit]]
*[[Miasma]]
*[[Overkilling machine]]
*[[Phoenix]]
*[[Raving lunatick]]
*[[Rumble bee]]
*[[Scornet]]
*[[Scytan]]
*[[Shade]]
*[[Shadow]]
*[[Silhouette]]
*[[Smog]]
*[[Spirit]]
*[[Spitegeist]]
*[[Succubeast]]
*[[Surgical spirit]]
*[[Terrordactyl]]
*[[Tyrannodactyl]]
*[[Uberkilling machine]]
*[[Umbra]]
*[[Vampire cat]]
*[[Waspion]]
*[[Xenlon]]
==={{DQ3HD}}===
All airborne monsters will take 130% damage when hit with the [[Flying Knee]] skill.
*[[Batterfly]]
*[[Betterfly]]
*[[Boreal serpent]]
*[[Catula]]
*[[Chimaera]]
*[[Crone]]
*[[Crone ranger]]
*[[Cumaulus]]
*[[Cureslime]]
*[[Drac the Vlad]]
*[[Dread admiral]]
*[[Elysium bird]]
*[[Ethereal serpent]]
*[[Freezing fog]]
*[[Garuda]]
*[[Golden gloom]]
*[[Hades condor]]
*[[Healslime]]
*[[Hell niño]]
*[[Hocus chimaera]]
*[[Infernal serpent]]
*[[Kylla]]
*[[Madvlad]]
*[[Merman]]
*[[Mermaniac]]
*[[Merking]]
*[[Metal chimaera]]
*[[Phantasm]]
*[[Phoenix]]
*[[Raven lunatic]]
*[[Rumble bee]]
*[[Scornet]]
*[[Shadow]]
*[[Shade]]
*[[Silhouette]]
*[[Stark raven]]
*[[Umbra]]
*[[Vladdy]]
*[[Vladiator]]
*[[Vampire cat]]
*[[Waspion]]
*[[Xenlon]]
==={{DQ6}}===
==={{DQ6}}===
*[[Babygoyle]]
*[[Babygoyle]]
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==={{DQ9}}===
==={{DQ9}}===
Having the flaying status means that an enemy is immune to [[Trip of a Deathtime]].
Having the flying status means that an enemy is immune to [[Trip of a Deathtime]].
*[[Abyss diver]]
*[[Abyss diver]]
*[[Alphyn]]
*[[Alphyn]]

Latest revision as of 14:29, 15 January 2026

The Floating "family" is a loosely connected assortment of monsters that in older titles shared a vulnerability to Wind-elemental attacks such as the Woosh spells, as well as the Flying Knee and Wing-Clipper skills. Recent games also grant the group an immune to any one-turn stun moves that attempt to knock the target down and a resistance to Earth-element attacks such as the Crag spells. Unlike actual families, there is no single unifying theme to the group aside from the aforementioned weakness and resistance, and even that is tenuous.

"Floating" is something of a misnomer, as several monsters are shown with their feet planted firmly on the ground and yet are classified as such, where as some monsters that hover in place (such as the wraithwand) are exempt.

Appearances[edit]

Dragon Quest II HD-2D Remake[edit]

All airborne monsters take extra damage from the Flying Knee skill.

Dragon Quest III HD-2D Remake[edit]

All airborne monsters will take 130% damage when hit with the Flying Knee skill.

Dragon Quest VI: Realms of Revelation[edit]

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Having the flying status means that an enemy is immune to Trip of a Deathtime.

Dragon Quest X[edit]

Floating monsters are fully immune to the Rubblerouser spell line, and take 20% more damage from the Harvest Moon skill.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Erik's series of soil spells are resisted by all floating enemies, with the degree of resistance varying between species, and Harvest Moon's damage multiplier has been raised to 250%. Additionally, certain co-op techniques cannot reach flying monsters at all nor can any knock down abilities.