Restless armour: Difference between revisions
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|name=Restless armour | |name=Restless armour | ||
|kanji=さまようよろい | |kanji=さまようよろい | ||
|romanji={{tt| | |romanji={{tt|Samayou yoroi|Wandering armour}} | ||
|image=[[Image:DQVIII Restless Armour.png|300px|center]] | |image=[[Image:DQVIII Restless Armour.png|300px|center]] | ||
|caption=Art by [[Akira Toriyama]] | |caption=Art by [[Akira Toriyama]] | ||
| Line 10: | Line 10: | ||
}} | }} | ||
The ''' | The '''restless armour''' is a recurring {{MFamilies}} in the {{DQSeries}}. Introduced in {{Dragon Quest III}}, it is an empty suit of armour that has taken on a life of its own. | ||
==Characteristics== | ==Characteristics== | ||
| Line 20: | Line 20: | ||
==Appearances== | ==Appearances== | ||
==={{DQ1HD}}=== | |||
{{DQ1HD2DEnemy | |||
|name=Restless armour | |||
|kanji=さまようよろい | |||
|romanji=Samayou yoroi | |||
|bestiaryNumber=#039 | |||
|family={{Material}} & {{Undead}} | |||
|description=Warriors from an ancient era whose souls inhabit their otherwise empty plates. Though their armour shows signs of rust, their skills do not, and their blades are well whetted | |||
|sprite=[[File:Restless armour DQ III HD sprite.png]] | |||
|hp=66 | |||
|mp=14 | |||
|exp=80 | |||
|gold=44 | |||
|attack=98 | |||
|defense=90 | |||
|agility=25 | |||
|spells=N/A | |||
|skills=Call for backup ([[healslime]])<br>[[Critical Hit]]<br>[[Defend]] | |||
|item=[[Copper sword]] (1/64)) | |||
|locations=[[Rimuldar]] region<br>Western Rimuldar | |||
|evasion=N/A | |||
|fire-resist=25% | |||
|explosion-resist=25% | |||
|ice-resist=-125% | |||
|wind-resist=0% | |||
|strike-resist=0% | |||
|lightning-resist=-125% | |||
|whack-resist=100% | |||
|dazzle-resist=0% | |||
|fizzle-resist=100% | |||
|fuddle-resist=100% | |||
|paralysis-resist=100% | |||
|snooze-resist=25% | |||
|deceleratle-resist=0% | |||
|sap-resist=0% | |||
}} | |||
==={{DQ2HD}}=== | |||
{{DQ2HD2DEnemy | |||
|name=Restless armour | |||
|kanji=さまようよろい | |||
|romanji=Samayou yoroi | |||
|bestiaryNumber=#038 | |||
|family={{Material}} & {{Undead}} | |||
|description=Warriors from an ancient era whose souls inhabit their otherwise empty plates. Though their armour shows signs of rust, their skills do not, and their blades are well whetted | |||
|sprite=[[File:Restless armour DQ III HD sprite.png]] | |||
|hp=56 | |||
|mp=14 | |||
|exp=42 | |||
|gold=23 | |||
|attack=59 | |||
|defense=86 | |||
|agility=19 | |||
|spells=N/A | |||
|skills=Call for backup ([[healslime]])<br>[[Critical Hit]] | |||
|item=[[Copper sword]] (1/64) | |||
|steal=[[Bronze armour]] (1/8) | |||
|locations=[[Moonbrooke]]<br>[[Pillar of Winds]] region | |||
|evasion=N/A | |||
|fire-resist=25% | |||
|explosion-resist=25% | |||
|ice-resist=-125% | |||
|wind-resist=0% | |||
|strike-resist=0% | |||
|dark-resist=0% | |||
|lightning-resist=-125% | |||
|drain-magic-resist=0% | |||
|whack-resist=100% | |||
|kamikazee-resist=0% | |||
|poof-resist=0% | |||
|dazzle-resist=0% | |||
|fizzle-resist=100% | |||
|fuddle-resist=100% | |||
|paralysis-resist=100% | |||
|snooze-resist=25% | |||
|stun-resist=100% | |||
|deceleratle-resist=0% | |||
|sap-resist=0% | |||
}} | |||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
{{DQ3Enemy | {{DQ3Enemy | ||
|name=Restless armour | |name=Restless armour | ||
|kanji=さまようよろい | |kanji=さまようよろい | ||
|romanji= | |romanji=Samayou yoroi | ||
|bestiaryNumber=#028 | |bestiaryNumber=#028 | ||
|sprite=[[file:restlessarmour DQIII NES.gif]] | |sprite=[[file:restlessarmour DQIII NES.gif]] | ||
| Line 57: | Line 137: | ||
|gbc-sprites=[[File:Restless armour III gbc.png]] | |gbc-sprites=[[File:Restless armour III gbc.png]] | ||
|switch-sprites=[[File:Restless armour erdrick trilogy.png|100px]] | |switch-sprites=[[File:Restless armour erdrick trilogy.png|100px]] | ||
}} | |||
==={{DQ3HD}}=== | |||
{{DQ3HD2DEnemy | |||
|name=Restless armour | |||
|kanji=さまようよろい | |||
|romanji=Samayou yoroi | |||
|bestiaryNumber=#019 | |||
|family=None | |||
|description=Warriors from an ancient era whose souls inhabit their otherwise empty plates. Though their armour shows signs of rust, their skills do not, and their blades are well whetted | |||
|sprite=[[File:Restless armour DQ III HD sprite.png]] | |||
|hp=56 | |||
|mp=14 | |||
|exp=124 | |||
|gold=16 | |||
|attack=53 | |||
|defense=81 | |||
|agility=34 | |||
|spells=None | |||
|skills=Calls for backup ([[healslime]]) | |||
|item=[[Copper sword]]{{fraction|1|32}} | |||
|locations=[[Khoryv]] region<br>[[Skyfell Tower]] | |||
|evasion=0/64 | |||
|fire-resist=25% | |||
|explosion-resist=25% | |||
|ice-resist=0% | |||
|wind-resist=0% | |||
|strike-resist=0% | |||
|lightning-resist=-125% | |||
|drain-magic-resist=0% | |||
|whack-resist=100% | |||
|kamikazee-resist=0% | |||
|poof-resist=0% | |||
|dazzle-resist=0% | |||
|fizzle-resist=100% | |||
|fuddle-resist=100% | |||
|paralysis-resist=100% | |||
|snooze-resist=25% | |||
|stumble-resist=0% | |||
|stun-resist=100% | |||
|deceleratle-resist=0% | |||
|sap-resist=0% | |||
}} | }} | ||
| Line 63: | Line 185: | ||
|name=Restless armour | |name=Restless armour | ||
|kanji=さまようよろい | |kanji=さまようよろい | ||
|romanji= | |romanji=Samayou yoroi | ||
|bestiaryNumber=#043 | |bestiaryNumber=#043 | ||
|sprite=[[file:restlessarmour DQIII NES.gif]] | |sprite=[[file:restlessarmour DQIII NES.gif]] | ||
| Line 74: | Line 196: | ||
|gold=49 | |gold=49 | ||
|spells=None | |spells=None | ||
|skills=Calls for backup | |skills=Calls for backup ([[Healslime]])<br>{{Desperate attack}} | ||
|item=[[Chain mail]]({{fraction|1|128}}) | |item=[[Chain mail]]({{fraction|1|128}}) | ||
|locations=[[Endor]] region ({{DQ4 Chapter 2}})<br>[[Last Chance Saloon]] region | |locations=[[Endor]] region ({{DQ4 Chapter 2}})<br>[[Last Chance Saloon]] region<br>[[Pharos Beacon]] | ||
|evasion={{fraction|1|64}} | |evasion={{fraction|1|64}} | ||
|frizz-resist=25% | |frizz-resist=25% | ||
| Line 96: | Line 218: | ||
|remake-changes=None | |remake-changes=None | ||
}} | }} | ||
A | A restless armour {{NPC}} appears at the end of [[Estark's Crypt]] along with {{Psaro C}} after the defeat of [[Estark]] by the {{Party 4}}, with Psaro shocked at what he saw. After a [[Minidemon]] tells {{Psaro C}} about [[Rose]]'s kidnapping, they leave the crypt. It does not have any dialogue in those cutscenes. | ||
==={{DQ5}}=== | ==={{DQ5}}=== | ||
| Line 102: | Line 224: | ||
|name=Restless armour | |name=Restless armour | ||
|kanji=さまようよろい | |kanji=さまようよろい | ||
|romanji= | |romanji=Samayou yoroi | ||
|bestiaryNumber=#062 | |bestiaryNumber=#062 | ||
|sprite=[[Image:Roguearmor.gif]] | |sprite=[[Image:Roguearmor.gif]] | ||
| Line 114: | Line 236: | ||
|tameRate=[[Restless armour (Recruit)|{{fraction|1|64}}]] | |tameRate=[[Restless armour (Recruit)|{{fraction|1|64}}]] | ||
|spells=None | |spells=None | ||
|skills=Calls for backup ([[ | |skills=Calls for backup ([[healslime]])<br>{{Desperate attack}} | ||
|item=[[Restless armour (Equipment)|Restless armour]] {{fraction|1|32}} | |item=[[Restless armour (Equipment)|Restless armour]] {{fraction|1|32}} | ||
|locations=[[Abovitall Tower]]<br>[[Lodestar Harbour]] region<br>[[Scary Lair]]<br>[[Zoomingale]] region | |locations=[[Abovitall Tower]]<br>[[Lodestar Harbour]] region<br>[[Scary Lair]]<br>[[Zoomingale]] region | ||
| Line 140: | Line 262: | ||
|ds-mobile-sprites=[[File:Restless armour1.png]] | |ds-mobile-sprites=[[File:Restless armour1.png]] | ||
}} | }} | ||
Though present in the original game, | Though present in the original game, restless armours couldn't be [[Restless armour (Recruit)|recruited]] until the remakes. | ||
In all versions of the game, there is a cursed suit of armour with the same name, which transforms the wearer into the {{MFamilies}} until it is removed through benediction at a [[church]]. The {{Attack}} stat becomes 69, {{Defence}} 54, and {{Agility}} 43, and will not increase upon leveling up until removed. | In all versions of the game, there is a cursed suit of armour with the same name, which transforms the wearer into the {{MFamilies}} until it is removed through benediction at a [[church]]. The {{Attack}} stat becomes 69, {{Defence}} 54, and {{Agility}} 43, and will not increase upon leveling up until removed. | ||
| Line 148: | Line 270: | ||
|name=Restless armour | |name=Restless armour | ||
|kanji=さまようよろい | |kanji=さまようよろい | ||
|romanji= | |romanji=Samayou yoroi | ||
|sprite=[[ | |sprite=[[File:HQDQ8-67.gif|300px]] | ||
|hp=61 | |hp=61 | ||
|mp=0 | |mp=0 | ||
| Line 191: | Line 313: | ||
}} | }} | ||
A | A restless armour is seen as a resident of [[Tryan Gully]]. It informs the {{Hero 8}} and {{Party 8}} that upon Rhapthorne's failed conquest of the [[World of Light]], that the Lord of Darkness was imprisoned by the [[Seven Sages]] under a rock [[Neos|somewhere]]. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
| Line 197: | Line 319: | ||
|name=Restless armour | |name=Restless armour | ||
|kanji=さまようよろい | |kanji=さまようよろい | ||
|romaji= | |romaji=Samayou yoroi | ||
|bestiaryNumber=#057 | |bestiaryNumber=#057 | ||
|family={{Material}} | |family={{Material}} | ||
| Line 243: | Line 365: | ||
|name=Restless armour | |name=Restless armour | ||
|kanji=さまようよろい | |kanji=さまようよろい | ||
|romanji= | |romanji=Samayou yoroi | ||
|bestiaryNumber=#059 | |bestiaryNumber=#059 | ||
|family={{Material}} | |family={{Material}} | ||
| Line 256: | Line 378: | ||
|gold=40 | |gold=40 | ||
|spells=None | |spells=None | ||
|skills=Blocks attacks with its shield | |skills=Blocks attacks with its shield<br>{{Desperate attack}}<br>Calls for backup (healslime) | ||
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}} | |items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}} | ||
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (first act)<br>[[Laguna di Gondolia]] (first act, night only) | |locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (first act)<br>[[Laguna di Gondolia]] (first act, night only) | ||
| Line 291: | Line 413: | ||
|name=Vicious restless armour | |name=Vicious restless armour | ||
|kanji=さまようよろい・強 | |kanji=さまようよろい・強 | ||
|romanji={{tt| | |romanji={{tt|Samayou yoroi・kyō|Wandering armor・strong}} | ||
|bestiaryNumber=#343 | |bestiaryNumber=#343 | ||
|family={{Material}} | |family={{Material}} | ||
| Line 343: | Line 465: | ||
|name=RogueNite | |name=RogueNite | ||
|kanji=さまようよろい | |kanji=さまようよろい | ||
|romanji= | |romanji=Samayou yoroi | ||
|sprite=[[File:Rogue_nite.png]] | |sprite=[[File:Rogue_nite.png]] | ||
|level=45 | |level=45 | ||
| Line 390: | Line 512: | ||
|name=RogueNite | |name=RogueNite | ||
|kanji= さまようよろい | |kanji= さまようよろい | ||
|romanji= | |romanji=Samayou yoroi | ||
|sprite=[[File:Roguenite.png]] | |sprite=[[File:Roguenite.png]] | ||
|level=45 | |level=45 | ||
| Line 481: | Line 603: | ||
|name=Restless armour | |name=Restless armour | ||
|kanji=さまようよろい | |kanji=さまようよろい | ||
|romanji= | |romanji=Samayou yoroi | ||
|icon=[[File:Restless armour DQM3 portrait.png|100px]] | |icon=[[File:Restless armour DQM3 portrait.png|100px]] | ||
|family=[[File:DQM3 undead family icon.png|link=Undead family]] | |family=[[File:DQM3 undead family icon.png|link=Undead family]] | ||
| Line 493: | Line 615: | ||
|rank=<big><big>'''F'''</big></big> | |rank=<big><big>'''F'''</big></big> | ||
|in-game-description=Suits of armour brought to life by the souls of soldiers slaughtered by {{MFamilies}}s. Cruelly cursed to fight on forever, blissfully unaware that they're already dead | |in-game-description=Suits of armour brought to life by the souls of soldiers slaughtered by {{MFamilies}}s. Cruelly cursed to fight on forever, blissfully unaware that they're already dead | ||
|talents=[[Breath Taker]] (lv. 1)<br>[[ | |talents=[[Breath Taker]] (lv. 1)<br>[[Defence Booster I]] (lv. 20)<br>[[Zam Ward]] (lv. 40) | ||
|traits=[[Miraculous Touch]] (lv. 1)<br>[[Defensive Impulse]] (lv. 20)<br>[[Snappy Comeback]] (lv. 40) | |traits=[[Miraculous Touch]] (lv. 1)<br>[[Defensive Impulse]] (lv. 20)<br>[[Snappy Comeback]] (lv. 40) | ||
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Static Discharge]] (lv. 1)<br>[[Crafty Devil]] (lv. 60) | |ltraits=[[Tactical Genius]] (lv. 1)<br>[[Static Discharge]] (lv. 1)<br>[[Crafty Devil]] (lv. 60) | ||
| Line 528: | Line 650: | ||
|name=Restless armour | |name=Restless armour | ||
|kanji=さまようよろい | |kanji=さまようよろい | ||
|romanji={{tt| | |romanji={{tt|Samayou yoroi|Wandering armor}} | ||
|listNumber=#014 | |listNumber=#014 | ||
|fieldNotes=Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with [[healslime]]s, whose reparatory powers they rely upon in the all-consuming chaos of combat. | |fieldNotes=Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with [[healslime]]s, whose reparatory powers they rely upon in the all-consuming chaos of combat. | ||
| Line 542: | Line 664: | ||
|name=Restless armour | |name=Restless armour | ||
|kanji=さまようよろい | |kanji=さまようよろい | ||
|romaji={{tt| | |romaji={{tt|Samayou yoroi|Wandering armor}} | ||
|listNumber=#040 | |listNumber=#040 | ||
|fieldNotes=Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with [[healslime]]s, whose reparatory powers they rely upon in the all-consuming chaos of combat. | |fieldNotes=Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with [[healslime]]s, whose reparatory powers they rely upon in the all-consuming chaos of combat. | ||
| Line 616: | Line 738: | ||
|name=Restless armour | |name=Restless armour | ||
|kanji=さまようよろい | |kanji=さまようよろい | ||
|romanji= | |romanji=Samayou yoroi | ||
|sprite=[[Image:DQT Restless Armour.png|275px]] | |sprite=[[Image:DQT Restless Armour.png|275px]] | ||
|family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}} | |family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}} | ||
| Line 677: | Line 799: | ||
*[[Gyldenbritches]] | *[[Gyldenbritches]] | ||
*[[Infernal armour]] | *[[Infernal armour]] | ||
*[[ | *[[Iron knight]] | ||
*[[Lethal armour]] | *[[Lethal armour]] | ||
*[[Robbin' 'oodlum]] | *[[Robbin' 'oodlum]] | ||
| Line 687: | Line 809: | ||
<center><gallery> | <center><gallery> | ||
Restless Armour Famicom.png|{{Famicom}} art. | Restless Armour Famicom.png|{{Famicom}} art. | ||
Restless armour DQ III HD sprite sheet.png|HD sprites | |||
DQ_IV_Android_Estark%27s_Crypt_10.jpg|A Restless armour with {{Psaro C}} in [[Estark's Crypt]] in {{IV}}. ([[Cell phone]]) | DQ_IV_Android_Estark%27s_Crypt_10.jpg|A Restless armour with {{Psaro C}} in [[Estark's Crypt]] in {{IV}}. ([[Cell phone]]) | ||
DQ_IV_Android_Estark%27s_Crypt_11.jpg| | DQ_IV_Android_Estark%27s_Crypt_11.jpg| | ||
| Line 704: | Line 827: | ||
Restlessarmour DQMJ DS.png|{{Joker}} model. | Restlessarmour DQMJ DS.png|{{Joker}} model. | ||
LINE Infernal armour healslime.png|LINE sticker | LINE Infernal armour healslime.png|LINE sticker | ||
DQ Stars Android Restless Knight 1.jpg|Appearance in {{Stars}}. | DQ Stars Android Restless Knight 1.jpg|Appearance in {{Stars}}. ([[Cell phone]]) | ||
DQ Stars Android Restless Knight 2.jpg| | DQ Stars Android Restless Knight 2.jpg| | ||
DQR Samayo Yoroi.png|{{Rivals}} card. | DQR Samayo Yoroi.png|{{Rivals}} card. ([[Cell phone]]) | ||
DQT Arena.png|A Restless armour enjoying the Arena fight with a [[Healslime]], [[Magus]], [[Ursa minor]], and a [[King bubble slime]] | DQT Arena.png|A Restless armour enjoying the Arena fight with a [[Healslime]], [[Magus]], [[Ursa minor]], and a [[King bubble slime]]. ([[Cell phone]]) | ||
DQ Smash Grow Restless Armour 1.jpg|Boss Restless armour encountered in ''[[Dragon Quest Smash/Grow]]''. ([[Cell phone]]) | |||
DQ Smash Grow Restless Armour 2.jpg|Boss Restless armour defeated. ([[Cell phone]]) | |||
Restlessarmorsofubi.jpg|{{Sofubi Monster}}. | Restlessarmorsofubi.jpg|{{Sofubi Monster}}. | ||
Metallic Restless Armour.jpg|Metallic Monsters Gallery. | Metallic Restless Armour.jpg|Metallic Monsters Gallery. | ||
DQTCG Restless armour.jpg|''DQ'' Trading Card | DQTCG Restless armour.jpg|''DQ'' Trading Card. | ||
DQTCG Simon.png|''DQ'' Trading Card Game monster companion card. | DQTCG Simon.png|''DQ'' Trading Card Game monster companion card. | ||
</gallery></center> | </gallery></center> | ||
[[Category:Dragon Quest I HD-2D Remake enemies]] | |||
[[Category:Dragon Quest II HD-2D Remake enemies]] | |||
[[Category:Dragon Quest III enemies]] | [[Category:Dragon Quest III enemies]] | ||
[[Category:Dragon Quest III HD-2D Remake enemies]] | |||
[[Category:Dragon Quest IV enemies]] | [[Category:Dragon Quest IV enemies]] | ||
[[Category:Dragon Quest V enemies]] | [[Category:Dragon Quest V enemies]] | ||
[[Category:Dragon Quest VIII enemies]] | [[Category:Dragon Quest VIII enemies]] | ||
[[Category:Dragon Quest IX enemies]] | [[Category:Dragon Quest IX enemies]] | ||
[[Category:Dragon Quest X enemies]] | |||
[[Category:Dragon Quest XI enemies]] | [[Category:Dragon Quest XI enemies]] | ||
[[Category:Torneko: The Last Hope enemies]] | [[Category:Torneko: The Last Hope enemies]] | ||
| Line 731: | Line 860: | ||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]] | [[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 3 enemies]] | [[Category:Dragon Quest Monsters: Joker 3 enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 3 Pro enemies]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince enemies]] | [[Category:Dragon Quest Monsters: The Dark Prince enemies]] | ||
[[Category:Dragon Quest Monsters: Super Light enemies]] | [[Category:Dragon Quest Monsters: Super Light enemies]] | ||
Latest revision as of 07:49, 29 May 2026
| Dragon Quest monster | |
|---|---|
| Restless armour | |
Art by Akira Toriyama | |
| Japanese | さまようよろい |
| Romaji | Samayou yoroi |
| First appearance | Dragon Quest III |
| Old localization | Rogue Knight (III NES and IV NES) RogueNite (III GBC, Torneko: The Last Hope, Monsters, and Monsters 2) |
The restless armour is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest III, it is an empty suit of armour that has taken on a life of its own.
Characteristics[edit]
Restless armours are simple bluish-grey suits of armour armed with a sword and shield. They are the souls of swordsmen who have returned to the mortal realm by possessing suits of armour to continue fighting, though some spin-offs ignore this established notion and have fun alluding to what could really be inside the plates of steel. In some games, they are even considered Undead due to being possessed by restless souls.
Typically a physical powerhouse, restless armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call Healslimes into the battle to undo any damage taken.
Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but clattering armour.
Appearances[edit]
Dragon Quest I HD-2D Remake[edit]
Dragon Quest II HD-2D Remake[edit]
Dragon Quest III: The Seeds of Salvation[edit]
Dragon Quest III HD-2D Remake[edit]
Dragon Quest IV: Chapters of the Chosen[edit]
A restless armour NPC appears at the end of Estark's Crypt along with Psaro after the defeat of Estark by the party, with Psaro shocked at what he saw. After a Minidemon tells Psaro about Rose's kidnapping, they leave the crypt. It does not have any dialogue in those cutscenes.
Dragon Quest V: Hand of the Heavenly Bride[edit]
Though present in the original game, restless armours couldn't be recruited until the remakes.
In all versions of the game, there is a cursed suit of armour with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The Attack stat becomes 69, Defence 54, and Agility 43, and will not increase upon leveling up until removed.
Dragon Quest VIII: Journey of the Cursed King[edit]
| Bestiary No. | Family | |||||
| #067 | Material | |||||
| Experience | Gold | HP | MP | |||
| 74 | 13 | 61 | 0 | |||
| Attack | Defense | Agility | Evasion | |||
| 73 | 70 | 48 | 1⁄64 | |||
| In-Game Description | The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle. |
| Spell(s) | None |
| Skill(s) | Desperate attack Calls for backup (Healslime) |
| Location(s) | Swordsman's Labyrinth |
| Item(s) Dropped | Iron shield1⁄64 Iron armour1⁄128 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 0% | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 0% | 0% | 0% | 0% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 50% | 0% | 100% | 100% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 15% | 100% | 50% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 15% | 0% | 50% | 50% |
| Sap Resistance * | |||
| 15% | |||
| Army Resistance * | |||
| 50% | |||
A restless armour is seen as a resident of Tryan Gully. It informs the Hero and party that upon Rhapthorne's failed conquest of the World of Light, that the Lord of Darkness was imprisoned by the Seven Sages under a rock somewhere.
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Dragon Quest X[edit]
Restless armours began appearing from Version 2 of the game onward, being first encountered in the False Renshinda and can also be recruited by Item Masters. As always, they are able to land Desperate attacks and can call for back up from Healslimes, as well as gaining the ability to perform Armour Harmer. Starting with Version 2.2, restless armours gained a rarefied version in the form of the Schwarzchuld.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Vicious[edit]
Torneko: The Last Hope[edit]
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Dragon Quest Monsters[edit]
| Sprite | Level cap * | HP growth | MP growth |
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45 | 2/5 | 1/5 |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 2/5 | 2/5 | 4/5 | 5/5 |
| Family | Material |
| In-game description | Life was brought to this armor & it roams for prey |
| Abilities | Heal, MetalCut, EvilSlash |
| Habitat | Medal Man's Gate |
| Breeding chart | Material family x Zombie family |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| None | None | None | None |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| Strong | Strong | None | None |
| Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
| None | None | None | None |
| Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
| Immune | Immune | Weak | Weak |
| Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
| Weak | Weak | Weak | None |
| Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
| None | None | None | None |
| Decelerate Resistance * | Curse Resistance | ||
| None | Weak | ||
Dragon Quest Monsters 2[edit]
| Sprite | Level cap * | HP growth | MP growth |
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45 | 5/10 | 3/10 |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 5/10 | 6/10 | 4/10 | 6/10 |
| Family | Material |
| In-game description | Doomed to wander and roam forever. |
| Abilities | Heal, MetalCut, EvilSlash |
| Habitat | Ice World |
| Breeding chart | Material family x Zombie family |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| None | None | None | None |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| Strong | Strong | None | None |
| Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
| Strong | None | None | None |
| Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
| None | Immune | Immune | Weak |
| Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
| Weak | Weak | Weak | Weak |
| Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
| None | None | None | None |
| Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
| None | None | Weak | |
Dragon Quest Monsters: Caravan Heart[edit]
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Dragon Quest Monsters: Joker[edit]
| Restless armour | |
|---|---|
| Family | Undead |
| Rank | C |
| Description | The soul inside the armour searches for something it lost long ago. |
| Weapons | Swords, Spears, Axes, Staves |
| Traits | Psycho |
| Resistances | Whackproof |
| Skill | Anti-dragon, Attack Boost |
| Location | Celeste Isle (Night) |
| Breeding chart | Walking corpse x Mecha-mynah |
Dragon Quest Monsters: Joker 2[edit]
| Restless armour | |
|---|---|
| Family | Undead |
| Rank | C |
| Size | S |
| Weapons | Swords, Axes, Spears, Staves |
| Traits | Psycho, Crafty Donker |
| Resistances | Immune to Blade Blunter and Whack |
| Skill | Anti-dragon |
| Location | Bemusoleum |
| Breeding chart | Walking corpse x King kelp Bona constrictor x Merman |
Dragon Quest Monsters: Terry's Wonderland 3D[edit]
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Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]
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Dragon Quest Monsters: Joker 3[edit]
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Dragon Quest Monsters: The Dark Prince[edit]
| Icon | Family | Max HP* | Max MP* |
| 1,330 | 360 | ||
| Max Attack* | Max Defence * | Max Agility * | Max Wisdom * |
| 580 | 690 | 470 | 430 |
| Bestiary No. | #440 |
| Rank | F |
| In-game description | Suits of armour brought to life by the souls of soldiers slaughtered by monsters. Cruelly cursed to fight on forever, blissfully unaware that they're already dead |
| Talents | Breath Taker (lv. 1) Defence Booster I (lv. 20) Zam Ward (lv. 40) |
| Guaranteed traits | Miraculous Touch (lv. 1) Defensive Impulse (lv. 20) Snappy Comeback (lv. 40) |
| Large-size exclusive traits | Tactical Genius (lv. 1) Static Discharge (lv. 1) Crafty Devil (lv. 60) |
| Habitat | Circle of Fortitude - Lower Echelon ( Fort Nox |
| Items | Magic water (Common) Stardust earrings (Rare) |
| Synthesis chart | |
| Notable synthesis | |
| Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
| -25% | 0% | 0% | 50% |
| Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
| 0% | 50% | 25% | 50% |
| Dark Resistance * | Antimagic Resistance * | Bedazzlement Resistance * | Confusion Resistance * |
| 0% | 0% | -25% | 0% |
| Debilitation Resistance* | MP Absorption Resistance * | Paralysis Resistance * | Poison Resistance * |
| 0% | 50% | 50% | 50% |
| Sleep Resistance * | Stun Resistance * | ||
| 0% | 0% | ||
| Instant Death Resistance * | |||
| 25% | |||
Dragon Quest Heroes: Rocket Slime[edit]
Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless armour defeated outside of a tank battle will always drop a Steel broadsword if a lucky bag isn't produced.
Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]
| Model | Experience | Gold |
| 30 | 25g |
| List No. | #014 |
| Field Notes | Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat. |
| Location(s) | Arba Castle (Hero), Caliburgh (Captain), Colissea (Recruit, Captain), Colissean Desert (Recruit, Captain), Sylvea (Recruit, Captain) |
| Item(s) Dropped | Evencloth, Iron ore, Classic adamant pendant recipe, Luxury adamant pendant recipe |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]
| Model | Experience | Gold | Marked Version? |
| 88 | 45g | Yes |
| List No. | #040 |
| Field Notes | Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat. |
| Location(s) | The Lumberlands, The Battle of Ingenia |
| Item(s) Dropped | Iron ore, Ruby of protection |
Dragon Quest Treasures[edit]
| Portrait | Forte | Treasure Capacity | Safekeeping Score |
| 3 | 95% | ||
| Bestiary no. | #29 |
| Family | Material |
| Trivia | They sulk the plains from dawn till dusk They really are monsters, not just a husk They polish their armour to ward off the rust |
| Favorite foods | |
| Habitats | The Paternoggin The Snarl |
| Item(s) dropped |
| Starting HP | Starting MP | Starting Strength |
| 50 | 10 | 22 |
| Starting Defence | Starting Deftness | Starting magic |
| 16 | 15 | 10 |
| Max HP | Max MP | Max Strength |
| 853 | 265 | 426 |
| Max Defence | Max Deftness | Max magic |
| 443 | 370 | 323 |
| First | Second | Third |
| Aqua Slash | Buckler Bash | Doughty Defence |
| Fourth | Fifth | Sixth |
| Flame Slash | Pearly Gates | Spinning Slash |
| Name | Target(s) | Element |
| Gigagash | Area | Light & Slash |
| First | Second | ||
| Glutton for Punishment | Paragon | ||
| Third | Fourth | ||
| Shiny Skin | Spiky Skin | ||
| Fifth | |||
| Thick Skin | |||
| Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
| Strong | Normal | Normal | Weak |
| Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Gravity Resistance * |
| Strong | Normal | Normal | Normal |
| Light Resistance * | Dark Resistance * | Slash Resistance | Impact Resistance |
| Weak | Strong | Normal | Weak |
| Piercing Resistance | Sleep Resistance | Stun Resistance | Poison Resistance |
| Normal | Normal | Weak | Very strong |
| Debilitation Resistance * | |||
| Normal | |||
Dragon Quest Tact[edit]
Restless armour appears as a C-rank monster of the Inorganic family. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the Golem, Kon the Knight, and Gyldenbritches as a party member.
| Family | Rank | Role | ||
Inorganic |
Debuff |
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| Max Level | HP | MP | Move | |
| 115 | 733 | 195 | 2 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 333 | 325 | 187 | 187 | 20 |
| First | Second | Third | ||
| Heart Breaker | Blast Slash* | Talent Blossoming: Unbridled Blade | ||
| First | Second | Third |
| Bang-type Physical Potency +5%/Stats Up | Frizz Res +25/Stats Up | Blast Slash Potency +5%/Stats Up Unbridled Blade Potency +5% |
| Fourth | Fifth | |
| Sizz Res +25/Stats Up | Blast Slash Potency +5%/Stats Up Unbridled Blade Potency +5% |
|
| First | |
| N/a | |
| First | Second | Third |
| ATK +3 | Blast Slash Potency +2% | N/a |
| First | |
| Bang-type Physical Potency +5%: Raises Bang-type physical potency by 5%. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Half Res | Half Res | Normal | Very Weak | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Normal | Very Weak | Normal | Normal | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Immune | Normal | Normal | Half Res | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Super Weak | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Half Res | Super Weak | Normal |
In Other Languages[edit]
Similar species[edit]
- Deserted armour
- Gyldenbritches
- Infernal armour
- Iron knight
- Lethal armour
- Robbin' 'oodlum
- Roseguardin
- Schwarzchuld
- Tanzaknight
Gallery[edit]
Famicom art.
A Restless armour with Psaro in Estark's Crypt in IV. (Cell phone)
Leaving. (Cell phone)
Residential Restless armour in Tryan Gully from VIII. (Cell phone)
A Restless armour in X.
XI polygon model.
Monster Battle Road Victory cut-in.
Fort Knight tank in Rocket Slime.
DQM1·2 sprite
Caravan Heart sprite.
Joker model.
Appearance in Stars. (Cell phone)
Rivals card. (Cell phone)
A Restless armour enjoying the Arena fight with a Healslime, Magus, Ursa minor, and a King bubble slime. (Cell phone)
Boss Restless armour encountered in Dragon Quest Smash/Grow. (Cell phone)
Boss Restless armour defeated. (Cell phone)
- Stubs
- Dragon Quest I HD-2D Remake enemies
- Dragon Quest II HD-2D Remake enemies
- Dragon Quest III enemies
- Dragon Quest III HD-2D Remake enemies
- Dragon Quest IV enemies
- Dragon Quest V enemies
- Dragon Quest VIII enemies
- Dragon Quest IX enemies
- Dragon Quest X enemies
- Dragon Quest XI enemies
- Torneko: The Last Hope enemies
- Young Yangus and the Mysterious Dungeon enemies
- Dragon Quest Monster Battle Road Victory enemies
- Dragon Quest Monsters enemies
- Dragon Quest Monsters 2 enemies
- Dragon Quest Monsters: Caravan Heart enemies
- Dragon Quest Monsters: Joker enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Monsters: Terry's Wonderland 3D enemies
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies
- Dragon Quest Monsters: Joker 3 enemies
- Dragon Quest Monsters: Joker 3 Pro enemies
- Dragon Quest Monsters: The Dark Prince enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest Swords enemies
- Dragon Quest Heroes enemies
- Dragon Quest Heroes II enemies
- Dragon Quest Treasures enemies
- Dragon Quest: Monster Battle Scanner enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Rivals enemies
- Dragon Quest Walk enemies
- Dragon Quest Tact monsters
- A Hero's Bonds enemies
- Dragon Quest Keshi Keshi enemies









