Mule: Difference between revisions

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(Created page with "'''Mule''' translated as '''stubborn''' in the Game Boy Color version of ''Dragon Quest III''}} is a personality in the ''Dragon Quest III'' remakes, in ''Dragon Quest X'', and in ''Dragon Quest: Monster Parade''. ==Appearances== ===Main series=== ====''Dragon Quest III'' remakes==== {{infobox personality DQIII | image = alt=Mule personality stat chart for Dragon Quest III | title = Mule (St...")
 
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'''Mule''' translated as '''stubborn''' in the [[Game Boy|Game Boy Color]] version of ''[[Dragon Quest III]]''}} is a [[personality]] in the ''Dragon Quest III'' remakes, in ''[[Dragon Quest X]]'', and in ''[[Dragon Quest: Monster Parade]]''.
'''Mule''' (translated as '''stubborn''' in the [[Game Boy|Game Boy Color]] version of ''[[Dragon Quest III]]'') is a [[personality]] in the ''Dragon Quest III'' remakes, in ''[[Dragon Quest X]]'', and in ''[[Dragon Quest: Monster Parade]]''.


==Appearances==
==Appearances==
Line 12: Line 12:
  | wisdom    =  60%
  | wisdom    =  60%
  | luck      =  70%
  | luck      =  70%
  | classes    = Hero male Hero female Warrior male Warrior female Martial Artist male Martial Artist female Mage male Mage female Priest male Priest female Merchant male Merchant female Thief male Thief female
  | classes    = Hero male Hero female Warrior male Warrior female Martial Artist male Martial Artist female Mage male Mage female Priest male Priest female Merchant male Merchant female Gadabout male Gadabout female Thief male Thief female
  | book      = none
  | book      = none
  | accessory  = [[Ten ton toupee|Stone wig]]
  | accessory  = [[Ten ton toupee|Stone wig]]

Latest revision as of 22:55, 27 August 2024

Mule (translated as stubborn in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.

Appearances[edit]

Main series[edit]

Dragon Quest III remakes[edit]

In the Dragon Quest III remakes, mule is a personality that improves resilience growth, but reduces agility, wisdom and luck growth.

At the start of the game, the hero becomes a mule by receiving the final test of character in the cave. The hero must follow all the signs and leave the cave.

Other party members have a chance to be a mule when recruited as any class, depending on their stat bonuses.

Class / gender Stat bonuses for mule (chance)
Warrior maleMartial Artist maleMerchant male
  • Resilience bonus highest, 6–9 (27)
Warrior femaleMartial Artist femaleMerchant female
  • Resilience bonus highest, 6–9 (13)
Mage malePriest male
  • Strength bonus highest, 7–10 (210)
  • Resilience bonus highest, 6–10 (28)
Mage femalePriest female
  • Strength bonus highest, 7–10 (210)
  • Resilience bonus highest, 6–10 (27)
Gadabout maleThief male
  • Resilience bonus highest, 6–10 (418)
Gadabout femaleThief female
  • Resilience bonus highest, 6–10 (415)

An existing character can temporaly become a mule by wearing the Ten ton toupee accesory.