List of staff skills in Dragon Quest IX: Difference between revisions

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The following are staff skills in [[Dragon Quest IX]]. Staff skills can be learned via the [[Martial Artist]] and [[Priest]] classes.
The following are staff skills in {{DQ9}}.
 
Staff skills can be learned via the [[Martial Artist]] and [[Priest]] classes.


==[[Trip of a Deathtime]]==
==[[Trip of a Deathtime]]==
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==[[Deliverance]]==
==[[Deliverance]]==
An attack that deals 50% more damage to [[Zombie family|undead]] opponents, and requires 22 skill points to learn.
An attack that deals 50% more damage to {{Undead}} opponents, and requires 22 skill points to learn.


==[[Party Pooper]]==
==[[Party Pooper]]==
Damages a group of enemies and may knock them down. Damage is calculated in the same method as whips and boomerangs. This technique requires 42 skill points to learn.
Damages a group of enemies and may knock them down. Damage is calculated in the same method as {{Whip}}s and {{Boomerang}}s. This technique requires 42 skill points to learn.


==[[Crushed Ice]]==
==[[Crushed Ice]]==
Four Ice-element strikes that hit random targets for 0.30% of a normal blow's strength. Costs 5 MP to use and 76 skill points to master.
Four Ice-element strikes that hit random targets for 30% of a normal blow's strength. Costs 5 {{MP}} to use and 76 skill points to master.


==[[Counter Wait]]==
==[[Counter Wait]]==
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==Passive Bonuses==
==Passive Bonuses==
*With 58 points into the skill, a character holding a staff will have +4% evasion bonus.
{|width="30%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill Point</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Bonus Effect</font>'''
|-
|3
| +10 {{Attack}} when equipped with a staff
|-
|13
| +[[Critical Hit]] Rate when equipped with a staff
|-
|35
| +20 {{Attack}} when equipped with a staff
|-
|58
| +4% {{Evasion}} Chance when equipped with a staff
|-
|88
| +30 {{Attack}} when equipped with a staff
|}
 
[[Category:Dragon Quest IX skills|*]]
[[Category:Dragon Quest IX skills|*]]
[[Category:Dragon Quest IX lists]]{{Wikia}}
[[Category:Dragon Quest IX lists]]
 
{{Wikia}}

Latest revision as of 01:36, 31 March 2023

The following are staff skills in Dragon Quest IX: Sentinels of the Starry Skies.

Staff skills can be learned via the Martial Artist and Priest classes.

Trip of a Deathtime[edit]

Sends a group of enemies crashing to the ground. Requires 7 skill points to learn.

Deliverance[edit]

An attack that deals 50% more damage to Undead opponents, and requires 22 skill points to learn.

Party Pooper[edit]

Damages a group of enemies and may knock them down. Damage is calculated in the same method as Whips and Boomerangs. This technique requires 42 skill points to learn.

Crushed Ice[edit]

Four Ice-element strikes that hit random targets for 30% of a normal blow's strength. Costs 5 MP to use and 76 skill points to master.

Counter Wait[edit]

Dodges and immediately counterattacks. Requires the 'Staff Studies' in a character's inventory to use.

Omnivocational Staffmaster[edit]

Enables the character to use staves with any vocation.

Passive Bonuses[edit]

Skill Point Bonus Effect
3 +10 Attack when equipped with a staff
13 +Critical Hit Rate when equipped with a staff
35 +20 Attack when equipped with a staff
58 +4% Evasion Chance when equipped with a staff
88 +30 Attack when equipped with a staff
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