List of staff skills in Dragon Quest IX: Difference between revisions
No edit summary |
Antiyonder (talk | contribs) No edit summary |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
The following are staff skills in | The following are staff skills in {{DQ9}}. | ||
Staff skills can be learned via the [[Martial Artist]] and [[Priest]] classes. | |||
==[[Trip of a Deathtime]]== | ==[[Trip of a Deathtime]]== | ||
Line 5: | Line 7: | ||
==[[Deliverance]]== | ==[[Deliverance]]== | ||
An attack that deals 50% more damage to | An attack that deals 50% more damage to {{Undead}} opponents, and requires 22 skill points to learn. | ||
==[[Party Pooper]]== | ==[[Party Pooper]]== | ||
Damages a group of enemies and may knock them down. Damage is calculated in the same method as | Damages a group of enemies and may knock them down. Damage is calculated in the same method as {{Whip}}s and {{Boomerang}}s. This technique requires 42 skill points to learn. | ||
==[[Crushed Ice]]== | ==[[Crushed Ice]]== | ||
Four Ice-element strikes that hit random targets for | Four Ice-element strikes that hit random targets for 30% of a normal blow's strength. Costs 5 {{MP}} to use and 76 skill points to master. | ||
==[[Counter Wait]]== | ==[[Counter Wait]]== | ||
Line 20: | Line 22: | ||
==Passive Bonuses== | ==Passive Bonuses== | ||
{|width="30%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | |||
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill Point</font>''' | |||
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Bonus Effect</font>''' | |||
|- | |||
|3 | |||
| +10 {{Attack}} when equipped with a staff | |||
|- | |||
|13 | |||
| +[[Critical Hit]] Rate when equipped with a staff | |||
|- | |||
|35 | |||
| +20 {{Attack}} when equipped with a staff | |||
|- | |||
|58 | |||
| +4% {{Evasion}} Chance when equipped with a staff | |||
|- | |||
|88 | |||
| +30 {{Attack}} when equipped with a staff | |||
|} | |||
[[Category:Dragon Quest IX skills|*]] | [[Category:Dragon Quest IX skills|*]] | ||
[[Category:Dragon Quest IX lists]]{{Wikia}} | [[Category:Dragon Quest IX lists]] | ||
{{Wikia}} |
Latest revision as of 01:36, 31 March 2023
The following are staff skills in Dragon Quest IX: Sentinels of the Starry Skies.
Staff skills can be learned via the Martial Artist and Priest classes.
Trip of a Deathtime[edit]
Sends a group of enemies crashing to the ground. Requires 7 skill points to learn.
Deliverance[edit]
An attack that deals 50% more damage to Undead opponents, and requires 22 skill points to learn.
Party Pooper[edit]
Damages a group of enemies and may knock them down. Damage is calculated in the same method as Whips and Boomerangs. This technique requires 42 skill points to learn.
Crushed Ice[edit]
Four Ice-element strikes that hit random targets for 30% of a normal blow's strength. Costs 5 MP to use and 76 skill points to master.
Counter Wait[edit]
Dodges and immediately counterattacks. Requires the 'Staff Studies' in a character's inventory to use.
Omnivocational Staffmaster[edit]
Enables the character to use staves with any vocation.
Passive Bonuses[edit]
Skill Point | Bonus Effect |
3 | +10 Attack when equipped with a staff |
13 | +Critical Hit Rate when equipped with a staff |
35 | +20 Attack when equipped with a staff |
58 | +4% Evasion Chance when equipped with a staff |
88 | +30 Attack when equipped with a staff |
This page uses CC BY-SA-licensed content from FANDOM. |