Daydreamer: Difference between revisions

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{{translation|'''Daydreamer'''|ロマンチスト|romanchisuto|translated as '''romantic''' in the [[Game Boy|Game Boy Color]] version of ''[[Dragon Quest III]]''}} is a [[personality]] in the ''Dragon Quest III'' remakes and in ''[[Dragon Quest: Monster Parade]]''.
{{translation|'''Daydreamer'''|ロマンチスト|romanchisuto|translated as '''romantic''' in the [[Game Boy|Game Boy Color]] version of ''[[Dragon Quest III]]''}} is a [[personality]] in the ''Dragon Quest III'' remakes, in ''[[Dragon Quest X]]'', and in ''[[Dragon Quest: Monster Parade]]''.


==Appearances==
==Appearances==
===Main series===
===''[[Dragon Quest III]]'' (Remakes Only) ===
====''[[Dragon Quest III]]'' remakes====
{{infobox personality DQIII
{{infobox personality DQIII
  | image      = [[File:Daydreamer stat chart DQIII.svg|alt=Daydreamer personality stat chart for Dragon Quest III]]
  | image      = [[File:Daydreamer stat chart DQIII.svg|alt=Daydreamer personality stat chart for Dragon Quest III]]
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  | wisdom    = 115%
  | wisdom    = 115%
  | luck      = 100%
  | luck      = 100%
  | classes    = Hero male Hero female Warrior male Warrior female Martial artist male Martial artist female Mage male Mage female Priest male Priest female Merchant male Merchant female Gadabout male Gadabout female Thief male Thief female
  | classes    = Hero male Hero female Warrior male Warrior female Martial Artist male Martial Artist female Mage male Mage female Priest male Priest female Merchant male Merchant female Gadabout male Gadabout female Thief male Thief female
  | book      = none
  | book      = none
  | accessory  = [[gold rosary]]
  | accessory  = [[gold rosary]]
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}}
}}


In the ''Dragon Quest III'' remakes, daydreamer is a personality that improves agility and wisdom growth, but reduces strength and resilience growth.
In the ''[[Dragon Quest III]]'' remakes, daydreamer is a personality that improves agility and wisdom growth, but reduces strength and resilience growth.


At the start of the game, the hero becomes a daydreamer by receiving the final test of character in the tower. The hero must leave the test by walking over the ledge, and not by taking the stairs.
At the start of the game, the hero becomes a daydreamer by receiving the final test of character in the tower. The hero must leave the test by walking over the ledge, and not by taking the stairs.


Other party members have a chance to be a daydreamer when recruited as any class, depending on their stat bonuses.
Other party members have a chance to be a daydreamer when recruited as any class, depending on their stat bonuses.
{| class="listTable"
{| class="listTable"
! scope="col" | Class / gender
! scope="col" | Class / gender
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* Wisdom bonus highest, 10+ ({{fraction|2|9}})
* Wisdom bonus highest, 10+ ({{fraction|2|9}})
|-
|-
| {{DQIII sprite|Martial artist male}}
| {{DQIII sprite|Martial Artist male}}
|
|
* Wisdom bonus highest, 6–9 ({{fraction|1|3}})
* Wisdom bonus highest, 6–9 ({{fraction|1|3}})
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* Agility bonus highest, ≤6, wisdom or luck bonus second ({{fraction|2|13}})
* Agility bonus highest, ≤6, wisdom or luck bonus second ({{fraction|2|13}})
|-
|-
| {{DQIII sprite|Martial artist female}}
| {{DQIII sprite|Martial Artist female}}
|
|
* Luck bonus highest, 7–11 ({{fraction|1|4}})
* Luck bonus highest, 7–11 ({{fraction|1|4}})
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* Wisdom bonus highest, ≤5 ({{fraction|3|31}})
* Wisdom bonus highest, ≤5 ({{fraction|3|31}})
|}
|}
An existing character becomes a daydreamer temporarily while wearing the [[gold rosary]] accessory.
An existing character becomes a daydreamer temporarily while wearing the [[gold rosary]] accessory.


[[Category:Dragon Quest III and Dragon Quest: Monster Parade personalities]]
[[Category:Dragon Quest III, X, and Monster Parade personalities]]

Latest revision as of 14:48, 21 August 2024

Daydreamer (ロマンチスト romanchisuto, translated as romantic in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.

Appearances[edit]

Dragon Quest III (Remakes Only)[edit]

"I sense that you are something of a daydreamer…

You are kind to others, and this kindness is effortless and heartfelt, making it easy for others to grow fond of you…

However, you tend to suppress your own thoughts and feelings in your quest to be liked…

And you are perhaps guilty of daydreaming more than you should, making you less active than you might otherwise be…

You must focus on believing in yourself more… On carving out your own path…"

—? (iOS / Android)

In the Dragon Quest III remakes, daydreamer is a personality that improves agility and wisdom growth, but reduces strength and resilience growth.

At the start of the game, the hero becomes a daydreamer by receiving the final test of character in the tower. The hero must leave the test by walking over the ledge, and not by taking the stairs.

Other party members have a chance to be a daydreamer when recruited as any class, depending on their stat bonuses.

Class / gender Stat bonuses for daydreamer (chance)
Warrior male
  • Wisdom bonus highest, 6–9 (13)
  • Luck bonus highest, 7–11 (14)
  • Wisdom bonus highest, 10+ (29)
Warrior female
  • Luck bonus highest, 7–11 (14)
  • Wisdom bonus highest, 6–9 (313)
  • Wisdom bonus highest, 10+ (29)
Martial Artist male
  • Wisdom bonus highest, 6–9 (13)
  • Luck bonus highest, 7–11 (14)
  • Wisdom bonus highest, 10+ (29)
  • Agility bonus highest, ≤6, wisdom or luck bonus second (213)
Martial Artist female
  • Luck bonus highest, 7–11 (14)
  • Wisdom bonus highest, 6–9 (313)
  • Wisdom bonus highest, 10+ (29)
  • Agility bonus highest, ≤6, wisdom or luck bonus second (213)
Mage maleMage femalePriest malePriest female
  • Agility bonus highest, ≤7, resilience or luck bonus second (623)
  • Wisdom bonus highest, 6–9 (16)
Merchant maleMerchant female
  • Strength bonus highest, ≤10, luck bonus second (17)
  • Wisdom bonus highest, ≤5 (331)
Gadabout male
  • Strength bonus highest, ≤10, luck bonus second (17)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second (18)
Gadabout female
  • Strength bonus highest, ≤10, luck bonus second (17)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second (110)
Thief male
  • Agility bonus highest, ≤6, wisdom or luck bonus second (213)
  • Strength bonus highest, ≤10, luck bonus second (17)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second (18)
  • Wisdom bonus highest, ≤5 (331)
Thief female
  • Agility bonus highest, ≤6, wisdom or luck bonus second (213)
  • Strength bonus highest, ≤10, luck bonus second (17)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second (110)
  • Wisdom bonus highest, ≤5 (331)

An existing character becomes a daydreamer temporarily while wearing the gold rosary accessory.