Agility Booster I: Difference between revisions
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LiquidMetal (talk | contribs) (Created page with "'''Agility Booster I''' (or simply Agility Booster) is a talent that boosts a monster's agility stat. Mastering it unlocks the Agility Booster II talent when synthesizing offsprings. ==Appearances== ==={{DQM3}}=== '''Agility Booster I''' appears in The Dark Prince as a support talent. Some monsters might randomly have it upon scouting them. These monsters are: Slime, Wing slime, Cyclown, Lampling, Teeny s...") |
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|'''Agility +4''' || Raises agility by 4. || 5 | |'''Agility +4''' || Raises agility by 4. || 5 | ||
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|'''Max. HP +4''' || | |'''Max. HP +4''' || Raises max. HP by 4. || 10 | ||
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|'''Agility +8''' || Raises agility by 8. || 20 | |'''Agility +8''' || Raises agility by 8. || 20 |
Revision as of 10:48, 27 January 2024
Agility Booster I (or simply Agility Booster) is a talent that boosts a monster's agility stat. Mastering it unlocks the Agility Booster II talent when synthesizing offsprings.
Appearances
Dragon Quest Monsters: The Dark Prince
Agility Booster I appears in The Dark Prince as a support talent.
Some monsters might randomly have it upon scouting them. These monsters are: Slime, Wing slime, Cyclown, Lampling, Teeny sanguini, Putrefido, Ghost, Heligator, Sintaur, Liquid metal slime, Living statue, Hypothermion, and Mandrake major.
Ability | Description | Skill Points |
---|---|---|
Agility +4 | Raises agility by 4. | 5 |
Max. HP +4 | Raises max. HP by 4. | 10 |
Agility +8 | Raises agility by 8. | 20 |
Max. HP +4 | Raises max. HP by 4. | 30 |
Agility +8 | Raises agility by 8. | 50 |
Max. HP +4 | Raises max. HP by 4. | 70 |
Agility +12 | Raises agility by 12. | 85 |