Agility Booster I: Difference between revisions

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(Created page with "'''Agility Booster I''' (or simply Agility Booster) is a talent that boosts a monster's agility stat. Mastering it unlocks the Agility Booster II talent when synthesizing offsprings. ==Appearances== ==={{DQM3}}=== '''Agility Booster I''' appears in The Dark Prince as a support talent. Some monsters might randomly have it upon scouting them. These monsters are: Slime, Wing slime, Cyclown, Lampling, Teeny s...")
 
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|'''Agility +4''' || Raises agility by 4. || 5
|'''Agility +4''' || Raises agility by 4. || 5
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|'''Max. HP +4''' || RRaises max. HP by 4. || 10
|'''Max. HP +4''' || Raises max. HP by 4. || 10
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|'''Agility +8''' || Raises agility by 8. || 20
|'''Agility +8''' || Raises agility by 8. || 20

Revision as of 10:48, 27 January 2024

Agility Booster I (or simply Agility Booster) is a talent that boosts a monster's agility stat. Mastering it unlocks the Agility Booster II talent when synthesizing offsprings.

Appearances

Dragon Quest Monsters: The Dark Prince

Agility Booster I appears in The Dark Prince as a support talent.

Some monsters might randomly have it upon scouting them. These monsters are: Slime, Wing slime, Cyclown, Lampling, Teeny sanguini, Putrefido, Ghost, Heligator, Sintaur, Liquid metal slime, Living statue, Hypothermion, and Mandrake major.

Agility Booster I
Ability Description Skill Points
Agility +4 Raises agility by 4. 5
Max. HP +4 Raises max. HP by 4. 10
Agility +8 Raises agility by 8. 20
Max. HP +4 Raises max. HP by 4. 30
Agility +8 Raises agility by 8. 50
Max. HP +4 Raises max. HP by 4. 70
Agility +12 Raises agility by 12. 85