Lout: Difference between revisions

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'''Lout''' (translated as '''naive''' in the [[Game Boy|Game Boy Color]] version of ''[[Dragon Quest III]]'') is a [[personality]] in the ''Dragon Quest III'' remakes.
'''Lout''' (translated as '''naive''' in the [[Game Boy|Game Boy Color]] version of ''[[Dragon Quest III]]'') is a [[personality]] in the ''Dragon Quest III'' remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.


==Appearances==
==Appearances==
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An existing character cannot become a lout through items.
An existing character cannot become a lout through items.


[[Category:Dragon Quest III]]
[[Category:Dragon Quest III, X, and Monster Parade personalities]]

Latest revision as of 13:05, 23 August 2024

Lout (translated as naive in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.

Appearances[edit]

Main series[edit]

Dragon Quest III remakes[edit]

In the Dragon Quest III remakes, lout is a personality that improves luck growth, but reduces agility, resilience and wisdom growth.

At the start of the game, the Hero becomes a lout by receiving the final test of character in the theater. The hero must play dumb to the guy asking about marrying the dancer.

Other party members have a chance to be a lout when recruited as any class, depending on their stat bonuses.

Class / gender Stat bonuses for Lout (chance)
Warrior maleMartial Artist male
  • Strength bonus highest, ≤6, Wisdom/luck second (318)
  • Wisdom bonus highest, ≤5 (215)
  • Luck bonus highest, ≤6 (317)
Warrior femaleMartial Artist female
  • Strength bonus highest, ≤6, Wisdom/luck second (315)
  • Wisdom bonus highest, ≤5 (215)
  • Luck bonus highest, ≤6 (317)
Mage malePriest male
  • Strength bonus highest, ≤6, Agility/luck second (211)
  • Agilty bonus highest, ≤7, Resilience/luck second (323)
  • Resilience bonus highest, ≤5, Strength/agility/luck second (314)
  • Luck bonus highest, 6–11 (18)
Mage femalePriest female
  • Strength bonus highest, ≤6, Agility/luck second (213)
  • Agilty bonus highest, ≤7, Resilience/luck second (323)
  • Resilience bonus highest, ≤5, Strength/agility/luck second (314)
  • Luck bonus highest, 6–11 (18)
Merchant maleMerchant femaleThief maleThief female
  • Luck bonus highest, ≤5 (316)
Gadabout maleGadabout female
  • Luck bonus highest, 6–8 (311)

An existing character cannot become a lout through items.