Absorb Magic: Difference between revisions

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[[Urnexpected]], [[Frighturn]], [[Snake handler]], and [[Silvapithecus]] use it only as enemies.
[[Urnexpected]], [[Frighturn]], [[Snake handler]], and [[Silvapithecus]] use it only as enemies.
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==={{DQ6}}===
==={{DQ6}}===
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==={{DQM2}}===
==={{DQM2}}===
TakeMagic now requires 94 {{Intelligence}} to learn. It is naturally learned by the [[Lazamanus]].
TakeMagic now requires 94 {{Intelligence}} to learn. It is naturally learned by the [[Lazamanus]].
==In other languages==
{{OtherLanguages
|es=Absorber magia|es-meaning=''Absorb magic''
|les=Absorber magia|les-meaning=''Absorb magic''
|fr=Absormagie|fr-meaning=''Absorb magic'', from ''{{tt|absorber|to absorb}}'' + ''{{tt|magie|magic}}''
|de=Magieabsorption|de-meaning=''Magic absorption''
|it=Assorbimagia|it-meaning=''Absorb magic'', from ''{{tt|assorbire|to absorb}}'' + ''{{tt|magia|magic}}''
|ko=마호키테, ''Mahokite''|ko-meaning=Transliteration of Japanese ''Mahokite''
|zh-cn=玛霍奇特, ''Mǎhuòqítè''|zh-cn-meaning=Transliteration of Japanese ''Mahokite''
|zh-tw=瑪霍奇特, ''Mǎhuòqítè''|zh-tw-meaning=Transliteration of Japanese ''Mahokite''
}}


{{DQSpells}}
{{DQSpells}}

Revision as of 21:11, 3 September 2026

Absorb Magic is a spell in the Dragon Quest series.

It enables a party member to recover MP each time they are targeted by an enemy spell, with the recovery amount being said incantation's MP cost.

The recurring armour piece Glombolero has a chance duplicate this effect when worn, albeit rarely.

Appearances

Dragon Quest V: Hand of the Heavenly Bride

Name Level
Goodybag 4
King cureslime 5
Mudraker 10
Madason 18
Magic marionette 18
Prestidigitator 24
Pip fighter 25

Urnexpected, Frighturn, Snake handler, and Silvapithecus use it only as enemies.

Dragon Quest II HD-2D Remake

Dragon Quest VI: Realms of Revelation

Absorb Magic is granted by the first rank of the Sage vocation.

The enemies Urnexpected and Frighturn use it against the party.

Dragon Quest VII: Fragments of the Forgotten Past

Any character can learn Absorb Magic after reaching rank 3 of the Djinn genie vocation.

Dragon Quest X

Dragon Quest Monsters

Called TakeMagic in this game, it is an upgraded form of RobMagic. RobMagic will grow into TakeMagic when a monster reaches at least level 13 with at least 58 MP and 52 Intelligence.

Dragon Quest Monsters 2

TakeMagic now requires 94 Intelligence to learn. It is naturally learned by the Lazamanus.

In other languages

Language Translation Meaning
ICON-FLAG-ES.png Español castellanoAbsorber magiaAbsorb magic
Icons-flag-mx.png Español latinoamericanoAbsorber magiaAbsorb magic
ICON-FLAG-FR.png FrançaisAbsormagieAbsorb magic, from absorber + magie
ICON-FLAG-DE.png DeutschMagieabsorptionMagic absorption
ICON-FLAG-IT.png ItalianoAssorbimagiaAbsorb magic, from assorbire + magia
ICON-FLAG-KO.png 한국어마호키테, MahokiteTransliteration of Japanese Mahokite
ICON-FLAG-CN.png 简体中文玛霍奇特, MǎhuòqítèTransliteration of Japanese Mahokite
ICON-FLAG-TW.png 繁體中文瑪霍奇特, MǎhuòqítèTransliteration of Japanese Mahokite