| Dragon Quest VI (All) | |
|---|---|
| Weapon | Modifier(s) |
| Cypress Stick | Attack +5 |
| Bamboo Spear | Attack +5 |
| Oaken Club | Attack +9 |
| Copper Sword | Attack +12 |
| Boomerang | Attack +15 |
| Edged Boomerang | Attack +25 |
| Chain Sickle | Attack +27 |
| Steel Broadsword | Attack +33 |
| Cautery Sword | Attack+42 |
| Battleaxe | Attack+49 |
| Gracos's Trident | Attack+58 |
| Platinum Sword | Attack+60 |
| Rusty Sword | Attack +63 |
| Magma Staff | Attack+63 |
| Flametang Boomerang | Attack +65 |
| Dream Blade | Attack +65 |
| Staff of Resurrection | Attack +65 |
| Falcon Blade | Attack +67 |
| Zombiesbane | Attack +80 |
| Fire Blade | Attack +87 |
| Dragonsbane | Attack +95 |
| Sunderbolt Blade | Attack +95 |
| Miracle Sword | Attack +100 |
| Blizzard Blade | Attack +105 |
| Sword of Ramias | Attack +130 |
| Metal King Sword | Attack +130 |
Hero (Dragon Quest VI): Difference between revisions
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The Hero sets off on another journey to find his "real" self. During his travels, it becomes clear that Murdaw was not the only threat and there are other Dread Fiends terrorizing both worlds. The party also learns of and collects a set of [[Zenithian Equipment|Legendary equipment]] that only the Hero can equip. Eventually, the Hero finds Weaver's Peak of the Real World, where he finds the village to be under attack by monsters. He and the party fight their way into Tania's home, where they find the Real World version of the Hero battling the leader of the monsters, a [[Demon-at-arms]]. The Hero and his other self merge into one, resulting in the Hero to regain all his lost memories and learn a new spell, [[Zap]] (this can happen before or after defeating the Demon-at-Arms; other than the difficulty of the boss battle, the outcome will not be any different). Upon the fusion, the Hero will learn his true identity, which is indeed that he is the Prince of Somnia, who disappeared shortly before the start of the game in a quest to defeat Murdaw. | The Hero sets off on another journey to find his "real" self. During his travels, it becomes clear that Murdaw was not the only threat and there are other Dread Fiends terrorizing both worlds. The party also learns of and collects a set of [[Zenithian Equipment|Legendary equipment]] that only the Hero can equip. Eventually, the Hero finds Weaver's Peak of the Real World, where he finds the village to be under attack by monsters. He and the party fight their way into Tania's home, where they find the Real World version of the Hero battling the leader of the monsters, a [[Demon-at-arms]]. The Hero and his other self merge into one, resulting in the Hero to regain all his lost memories and learn a new spell, [[Zap]] (this can happen before or after defeating the Demon-at-Arms; other than the difficulty of the boss battle, the outcome will not be any different). Upon the fusion, the Hero will learn his true identity, which is indeed that he is the Prince of Somnia, who disappeared shortly before the start of the game in a quest to defeat Murdaw. | ||
After collecting the full set of the Legendary equipment, the Hero comes across the [[Shrine of Legend]] where he summons a corrupted castle that must be defeated in battle. The castle will turn out to be [[Cloudsgate Citadel]], which is currently occupied by [[Dhuran]], the last of the four Dread | After collecting the full set of the Legendary equipment, the Hero comes across the [[Shrine of Legend]] where he summons a corrupted castle that must be defeated in battle. The castle will turn out to be [[Cloudsgate Citadel]], which is currently occupied by [[Dhuran]], the last of the four Dread Fiends terrorizing the two worlds. Upon defeat, Dhuran reveals that he and the other Dread Fiends are minions of the Archfiend [[Mortamor]], the true main antagonist. Upon his defeat, the party gains a new member, [[Terry]], a swordsman whom they encountered frequently on their journey and who happens to be Milly's long-lost brother. | ||
The Hero is able to gain access to the [[Dread Realm]], the dark world where Mortamor resides, upon unlocking [[Peggy Sue]]'s real powers at the [[Pillar of Pegasus]]. The now fully-formed party journey to the depths of the realm, where with the aid of Supreme Sages Benjamin and Isaac, gain access to [[Mortamor's Dreadlair]]. The Hero and his companions engage the Demon Lord in combat, where they win and vanquish the source of the worlds' evils once and for all. | The Hero is able to gain access to the [[Dread Realm]], the dark world where Mortamor resides, upon unlocking [[Peggy Sue]]'s real powers at the [[Pillar of Pegasus]]. The now fully-formed party journey to the depths of the realm, where with the aid of Supreme Sages Benjamin and Isaac, gain access to [[Mortamor's Dreadlair]]. The Hero and his companions engage the Demon Lord in combat, where they win and vanquish the source of the worlds' evils once and for all. | ||
Revision as of 02:32, 17 July 2019
| "Hero" | |
| Dragon Quest VI | |
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| Sprite(s) | |
| Title | Village Lad |
| Class | Hero |
| Race | Human |
| Age | 17 |
| Voice actor | Tomokazu Seki (CD Theater) |
The Hero of Dragon Quest VI begins his journey awakening from a strange dream in the village of Weaver's Peak. He lives there with his sister Tania.
The Hero has many official names in Japanese. The default name for him in the games is Rek (レック). In the CD theater drama, his name is Will (ウィル). In the manga, his name is Botts (ボッツ). In the novelization, his name is Iza (イザ).
Story
Base Stats
| Attribute | Starting Stats | Maximum Stats |
| Level | 1 | 99 |
| HP | 28 | 800 |
| MP | 0 | 700 |
| Strength | 11 | 350 |
| Agility | 6 | 200 |
| Resilience | 3 | 210 |
| Wisdom | 5 | 330 |
| Style | 5 | 100 |
| Initial gear | Cypress stick, Plain clothes | |
Skills
The Hero only requires one mastered class to attain the Hero vocation, as opposed to the four necessitated for other characters. He also learns several unique skills regardless of profession.
| Name | MP | Level | Target | Description |
| Remember* | 0 | 1 | Self | Remember one line of dialogue |
|---|---|---|---|---|
| Heal | 2 | 4 | One ally | Restores at least 30 HP to a single ally. |
| Peep | 1 | 6 | One item | Reveals the nature of the treasure in a chest. Also enables item appraisal. |
| Sap | 3 | 7 | One enemy | Reduces the defence of a single enemy. |
| Zoom | 1 | 8 | Self | Teleports to a previously visited town |
| Remember More* | 0 | 10 | Self | Remember three lines of dialogue |
| Forget* | 0 | 13 | Self | Discard memorized dialogue |
| Remember All* | 0 | 18 | Self | Remember an entire paragraph |
| Zap | 6 | * | All enemies | Calls down lightning on all enemies. |
Notes:
- The memory spells are related to conversations you can record with the x button. They are not present in the DS version.
- Zap is learned through an event in the game.
Equipment
| Dragon Quest VI (All) | |
|---|---|
| Helmet | Modifier(s) |
| Leather Hat | Defense +2 |
| Hardwood Headwear | Defense +6 |
| Iron Helmet | Defense +16 |
| Iron Mask | Defense +25 |
| Hermes's Hat | Defense +28 |
| Platinum Headgear | Defense +38 |
| Thinking Cap | Defense +40 |
| Helm of Sebath | Defense +45 |
| Great Helm | Defense +50 |
| Metal King Helm | Defense +70 |
| Dragon Quest VI (All) | |
|---|---|
| Armor | Modifier(s) |
| Plain Clothes | Defense+4 |
| Wayfarer's Clothes | Defense+7 |
| Silk Tuxedo | Defense+10 |
| Leather Armour | Defense+11 |
| Boxer Shorts | Defense+13 |
| Scale Armour | Defense+15 |
| Fur Cape | Defense+18 |
| Chain Mail | Defense+19 |
| Bronze Armour | Defense+21 |
| Iron Cuirass | Defense+23 |
| Noble Garb | Defense+23 |
| Iron Armour | Defense+25 |
| Full Plate Armour | Defense+30 |
| Tortoise Shell | Defense+33 |
| Silver Cuirass | Defense+36 |
| Glombolero | Defense+40 |
| Silver Mail | Defense+43 |
| Heavy Armour | Defense+50 |
| Magic Armour | Defense+50 |
| Enchanted Armour | Defense+55 |
| Spiked Armour | Defense+55 |
| Dragon Mail | Defense+60 |
| Platinum Mail | Defense+66 |
| Flame Armour | Defense+70 |
| Sacred Armour | Defense+75 |
| Armour of Orgo | Defense+80 |
| Armour of Max Wynne | Defense+90 |
| Gigant Armour | Defense+92 |
| Mirror Armour | Defense+95 |
| Dragon Robe | Defense+95 |
| Metal King Armour | Defense+115 |
| Dragon Quest VI (All) | |
|---|---|
| Shields | Modifier(s) |
| Pot Lid | Defense+2 |
| Leather Shield | Defense+4 |
| Scale Shield | Defense+7 |
| Bronze Shield | Defense+11 |
| Iron Shield | Defense+16 |
| Magic Shield | Defense+20 |
| Platinum Shield | Defense+25 |
| Dragon Shield | Defense+30 |
| Tempest Shield | Defense+35 |
| Flame Shield | Defense+40 |
| Power Shield | Defense+45 |
| Shield of Max Wynne | Defense+60 |
| Ruinous Shield | Defense+62 |
| Shield of Valora | Defense+65 |
| Metal King Shield | Defense+70 |
| Dragon Quest VI (All) | |
|---|---|
| Accessories | Modifier(s) |
| Slime Earrings | Strength+5 |
| Raging Ruby | Strength+20 |
| Antique Ring | Defense+2 |
| Bow Tie | Defense+2 |
| Gold Ring | Defense+5 |
| Prayer Ring | Defense+5 |
| Trailblazing Bandana | Defense+5 |
| Kerplunk Bracer | Defense+10 |
| Orb of Truth | Defense+10 |
| Restless Heart | Defense+15 |
| Gold Bracer | Defense+15 |
| Agility Ring | Agility+30 |
| Meteorite Bracer | Agilityx2 |
| Kamikaze Bracer | Style+10 |
| Old Pipe | Style+15 |
| Turnscote Pendant | Style+45 |
Remake changes
- In the SFC release of VI, the Hero had an innate 30% resistance to zap-type damage, and a full immunity to all party-removal abilities.
Trivia
- The Hero's parents think that the Hero and Ashlynn are a couple in the ending credits. This has led many fans to speculate that the two are indeed a couple.
- The hero underwent a drastic redesign in the early planning stages of VI, shifting from a moody looking warrior with red hair to the positive, blue-haired lad players are familiar with. This discarded design would be tweaked and become the basis for Terry.
- His spiky blue hair is reminiscent of Nera's son (see Trading Card image in gallery).
Gallery
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Early design
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Artwork from the Super Famicom release of Dragon Quest VI.
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The well at Castle Graceskull
- DQVI Hero 2b.png
Artwork for Dragon Quest VI: Realms of Revelation.
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Wearing the Fur cape.
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Wearing the Armour of Orgo.
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The Hero and Milly atop The Spiegelspire with Spiegel
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Using Knuckle Sanwich
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Comparison between Dragon Quest VI and Dragon Ball Z.
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Comparison between DQVI and DBZ 2
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Dragon Quest Sofubi Character merchandise series.
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Wearing the legendary equipment.
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Dragon Quest Monsters: Battle Victory (first from left).
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Nera's son trading card.
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Hero's Stats.
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Using Flame Slash.
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Carver and The Hero from Maboroshi no Daichi.
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The Hero, Nevan and Weak Spot from Maboroshi no Daichi.
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VI's Hero in the Hero's Final Smash.