Swagman: Difference between revisions

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====Strategy====
The Swagman should be taken out first because of his ability to throw [[Coagulant]], which can confuse one {{Party 7}} member. He can also attack everyone with its [[Stone's Throw]]. He can also be taken out of action easily by putting him to sleep with [[Maribel]]'s [[Snooze]] or using a [[Snooze stick]] on him. If the player managed to get their hands on a [[Lucida shard]] at the [[Precipice Pass]], one can give him a taste of his own medicine and send him into confusion, as well, since he has no resistance against it.
The Swagman should be taken out first because of his ability to throw [[Coagulant]], which can confuse one {{Party 7}} member. He can also attack everyone with its [[Stone's Throw]]. He can also be taken out of action easily by putting him to sleep with [[Maribel]]'s [[Snooze]] or using a [[Snooze stick]] on him. If the player managed to get their hands on a [[Lucida shard]] at the [[Precipice Pass]], one can give him a taste of his own medicine and send him into confusion, as well, since he has no resistance against it.


==Gallery==
==={{DQ7R}}===
<center><gallery>
{{DQ7REnemy
DQVII Bandits.png|Boss encounter in the 3DS version
|name=Swagman
</gallery></center>
|kanji=さんぞく
|romanji=Sanzoku
|icon=
|bestiary=No. 069
|family=[[??? family|???]]
|exp=225
|gold=8
|hp=144/192/235
|mp=15
|attack=78
|defense=42
|agility=70/78/90
|evasion=N/A
|in-game-description=Though on the lowest rung of the ladder among the pack of thieves he's put in with, he's come to be content with his lack of career advancement
|spells=None
|skills=Chucks a pouch of [[coagulant]] (paralysis)<br>[[Stone's Throw]]
|habitat=[[Ruins Near Alltrades Abbey]] (present)
|drop=[[Seed of deftness]] (1/256)
|steal=None
|fire-resist=25%
|ice-resist=25%
|wind-resist=25%
|earth-resist=0%
|electricity-resist=0%
|light-resist=0%
|dark-resist=0%
|blunt-resist=0%
|sap-resist=0%
|deceleratle-resist=0%
|divine-resist=0%
|elemental-resist=0%
|status-resist=0%
|mp-absorption-resist=0%
|poof-resist=100%
|instant-death-resist=50%
|sleep-resist=-120%
|confusion-resist=50%
|paralysis-resist=0%
|poison-resist=0%
|bedazzlement-resist=50%
|antimagic-resist=100%
|stun-resist=-140%
|stumble-resist=0%
|laugh-resist=100%
|beguile-resist=100%
|enthrall-resist=100%
|charm-resist=100%
}}


==Related enemies==
==Related enemies==
Line 75: Line 121:
*[[Bag snatcher]]
*[[Bag snatcher]]
*[[Swag bagger]]
*[[Swag bagger]]
==Gallery==
<center><gallery>
DQVII Bandits.png|Boss encounter in the 3DS version
</gallery></center>


{{clear}}
{{clear}}


{{DQVII}}
{{DQVII}}
 
{{DQVIIR}}
[[Category:Dragon Quest VII characters]]
[[Category:Dragon Quest VII enemies]]
[[Category:Dragon Quest VII enemies]]
[[Category:Dragon Quest VII bosses]]
[[Category:Dragon Quest VII bosses]]
[[Category:Dragon Quest VII Reimagined characters]]
[[Category:Dragon Quest VII Reimagined enemies]]
[[Category:Dragon Quest VII Reimagined bosses]]

Revision as of 00:19, 11 August 2026

The Swagman is a boss in the Dragon Quest series that was introduced in Dragon Quest VII. He fights alongside his fellow bandits in the Alltrades Abbey region where Pilgrim's Perdition once stood.

Characteristics

In battle, the Swagman has the appearance of a Bag snatcher, a sneaky humanoid with jaundiced yellow skin, pointed ears, and a large pair of lips. He wears a ragged red-orange robe over grey clothes, a blue pair of boots, and a blue horned mask that covers his entire face. Over his left shoulder, the Swagman carries a sack of stolen goods, where he also stashes coagulant which he can hurl in order to cause confusion among opponents. In the Nintendo 3DS version, his robe is now mossy green and he wears a brown mask.

Appearances

Dragon Quest VII: Fragments of the Forgotten Past

Swagman (さんぞく Sanzoku)
Dragon Quest VII: Fragments of the Forgotten Past
Sprite
Swagman DQVII PSX.png
Bestiary No.
Unnumbered boss
Recruit Rate
N/a
Gold
8
HP
180
MP
0
Attack
75
Defense
40
Agility
96
Evasion
0⁄64
Spell(s)
None
Skill(s)
Stone's Throw
Throw Coagulant
Location(s)
Ruins Near Alltrades Abbey (present)
Item(s) Dropped
None
Frizz resistance *
0%
Sizz resistance *
25%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
25%
Ice Breath resistance *
0%
Woosh resistance *
25%
Strike/Rock resistance *
15%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
15%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
15%
Fizzle resistance *
100%
Fuddle resistance *
0%
Paralysis resistance *
50%
Poison resistance *
0%
Snooze resistance *
0%
Stun resistance *
50%
Sap resistance *
0%
Army resistance *
0%
3DS version changes
None


The Swagman should be taken out first because of his ability to throw Coagulant, which can confuse one party member. He can also attack everyone with its Stone's Throw. He can also be taken out of action easily by putting him to sleep with Maribel's Snooze or using a Snooze stick on him. If the player managed to get their hands on a Lucida shard at the Precipice Pass, one can give him a taste of his own medicine and send him into confusion, as well, since he has no resistance against it.

Dragon Quest VII Reimagined

Swagman (さんぞく Sanzoku)
Dragon Quest VII Reimagined logo.png
Bestiary Family
No. 069 ???
Experience* Gold* HP* MP*
225 8 144/192/235 15
Attack* Defence* Agility* Evasion
78 42 70/78/90 N/A
In-game description Though on the lowest rung of the ladder among the pack of thieves he's put in with, he's come to be content with his lack of career advancement
Spell(s) None
Skill(s) Chucks a pouch of coagulant (paralysis)
Stone's Throw
Location(s) Ruins Near Alltrades Abbey (present)
Items dropped Seed of deftness (1/256)
Fire Resistance * Ice Resistance * Wind Resistance * Earth Resistance *
25% 25% 25% 0%
Light Resistance * Dark Resistance * Electricity Resistance * Drain Magic Resistance
0% 0% 0% 0%
Instant Death Resistance * Poof resistance Bedazzlement Resistance * Fizzle Resistance
50% 100% 50% 100%
Confusion Resistance * Paralysis Resistance * Poison Resistance * Sleep Resistance *
50% 0% 0% -120%
Blunt Resistance * Decelerate Resistance * Divine Intervention Resistance * Sap Resistance *
0% 0% 0% 0%
Beguile Resistance * Charm Resistance * Laughter Resistance * Stumble Resistance *
100% 100% 100% 0%
Stun Resistance * Elemental Resistance * Status Resistance *
-140% 0% 0%


Related enemies

Similar species

Gallery