Meddler
Revision as of 13:03, 3 August 2016 by Rigel Kent (talk | contribs) (split dqm personalities, dqm2 personalities cats)
Meddler (おせっかい osekkai, translated as nosy in the Monsters series) is a personality in the Dragon Quest III remakes, in Dragon Quest Monsters and Dragon Quest Monsters 2, in Dragon Quest X, and in Dragon Quest: Monster Parade.
Appearances
Main series
Dragon Quest III remakes
| Dragon Quest III personality | |
|---|---|
| Meddler | |
| Strength (STR) | 105% |
| Agility (AGL) | 85% |
| Resilience (VIT) | 110% |
| Wisdom (INT) | 80% |
| Luck (LUCK) | 70% |
| Classes / genders | |
| Book | none |
| Accessory | none |
In the Dragon Quest III remakes, meddler is a personality that improves strength and resilience growth, but reduces agility, wisdom, and luck growth.
The hero cannot become a meddler at the start of the game.
Other party members have a chance to be a meddler when recruited as any class except gadabout, depending on their stat bonuses.
An existing character cannot become a meddler through items.