Mule
Revision as of 22:52, 27 August 2024 by SpartanSnake (talk | contribs) (Created page with "'''Mule''' translated as '''stubborn''' in the Game Boy Color version of ''Dragon Quest III''}} is a personality in the ''Dragon Quest III'' remakes, in ''Dragon Quest X'', and in ''Dragon Quest: Monster Parade''. ==Appearances== ===Main series=== ====''Dragon Quest III'' remakes==== {{infobox personality DQIII | image = alt=Mule personality stat chart for Dragon Quest III | title = Mule (St...")
Mule translated as stubborn in the Game Boy Color version of Dragon Quest III}} is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.
Appearances
Main series
Dragon Quest III remakes
Dragon Quest III personality | |
---|---|
Mule (Stubborn) | |
Strength (STR) | 100% |
Agility (AGL) | 60% |
Resilience (VIT) | 120% |
Wisdom (INT) | 60% |
Luck (LUCK) | 70% |
Classes / genders | |
Book | none |
Accessory | Stone wig |
In the Dragon Quest III remakes, mule is a personality that improves resilience growth, but reduces agility, wisdom and luck growth.
At the start of the game, the hero becomes a mule by receiving the final test of character in the cave. The hero must follow all the signs and leave the cave.
Other party members have a chance to be a mule when recruited as any class, depending on their stat bonuses.
An existing character can temporaly become a mule by wearing the Ten ton toupee accesory.