Bounce is a recurring spell throughout the Dragon Quest franchise. It protects the caster from enemy attack spells, not by reducing their strength, but by throwing them back at the caster.
| Bounce | |
|---|---|
| Japanese | マホカンタ |
| Rōmaji | Mahokanta |
| Type | Support |
| Older names | N/A |
Appearances
Dragon Quest III
Dragon Quest IV
Bounce is learned by Borya at level 9.
Dragon Quest V
| Name | Level |
|---|---|
| Magic marionette | 6 |
| Old man of the sea | 6 |
| Barbatos | 7 |
| Bomboulder | 8 |
| Bianca | 18 |
| Nera | 18 |
| Debora | 20 |
| Daughter | 27 |
| Conkuisitor | 30 |
Dragon Quest VI
Dragon Quest VII
Dragon Quest VIII
Bounce can be learned by Jessica and Angelo by investing points (21 and 9 respectively) into the Staff skill.
Dragon Quest IX
| Bounce (DS) | ||
|---|---|---|
| MP | 4 | |
| Effect | Reflects all spells cast by the enemy that target the caster of Bounce. | |
| Flavor text | Forms a protective barrier that reflects all enemy spells. | |
Important things to remember:
- Breaths, particle beams, etc. are not reflected by Bounce.
- Reflected spells use the reflecting player/enemy's Magical Might rather than the original caster's.
- Multiple-target spells such as the Bang series are reflected on a per-hit basis. If only your Mage has Bounce up, the rest of the party will still be hit by the spell; if everyone has Bounce or Magic Mirror up, the entire spell will be returned to its caster.
Related spells/abilities
| This page uses CC BY-SA-licensed content from FANDOM. |