The Mazin is a recurring fused monster in the Dragon Quest series, first introduced in Dragon Quest VIII: Journey of the Cursed King.

CharacteristicsEdit

Mazin is the supreme Golem, being a gigantic red golem that glows with fiery aura. It's size varies from title to title as with most monsters, ranging from being as tall as a mountain to roughly 5 meters. Regardless of this discrepancy, Mazin's power is always among the greatest in the games where it appears.

AppearancesEdit

Dragon Quest VIII: Journey of the Cursed KingEdit

Attribute Stats
HP 999
MP 0
Strength 777
Resilience 364
Agility 76

The player can get Mazin by forming a Monster Team with the three Golem monsters, Brickman (which can be found in the Maella Region), Goldman (the area of the Holy Isle of Neos) and Stoneman (plateau on the Dark Ruins Isle) and their deathmove The Golemator.

Tension accumulated by Mazin's components will be carried over into the fusion, meaning that nearly every common monster will be atomized upon being hit. In addition, Mazin's Critical Hit ratios is much higher than normal at 1/6

Additionally, a Mazin can randomly be summoned by Morrie's Monster Mia ability to deliver a catastrophic punch to a single enemy.

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious KeyEdit

Dragon Quest Swords: The Masked Queen and the Tower of MirrorsEdit

Dragon Quest: Monster Battle RoadEdit

EtymologyEdit

Though possibly coincidental, Mazin shares its name with the highest species of Golem a player can become in Final Fantasy Legend for the original Game Boy.

GalleryEdit

Brick brethren & similar fusionsEdit