Sore loser

Sore loser (translated as defiant in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.

AppearancesEdit

Main seriesEdit

Dragon Quest III remakesEdit

In the Dragon Quest III remakes, sore loser is a personality that improves agility and resilience growth, but reduces strength, wisdom and luck growth.

At the start of the game, the hero becomes a sore loser by receiving the final test of character in the cave. The hero must follow the first sign but ignores the second, third, or fourth one.

Other party members have a chance to be a sore loser when recruited as any class, depending on their stat bonuses.

Class / gender Stat bonuses for sore loser (chance)
 
  • Strength bonus hihgest, ≤6, Agility second (616)
  • Agility bonus highest, 7–11 (523)
 
  • Strength bonus hihgest, ≤6, Agility second (624)
  • Agility bonus highest, 7–11 (523)
 
  • Strength bonus hihgest, ≤6, Agility second (616)
  • Agility bonus highest, ≤6, Strength second (38)
 
  • Strength bonus hihgest, ≤6, Agility second (624)
  • Agility bonus highest, ≤6, Strength second (311)
  
  • Strength bonus hihgest, ≤6, Wisdom second (310)
  • Agility bonus highest, ≤7, Strength second (38)
  • Resilience bonus hihgest, ≤5, Wisdom second (28)
  
  • Strength bonus hihgest, ≤6, Wisdom second (310)
  • Agility bonus highest, ≤7, Strength second (38)
  • Resilience bonus hihgest, ≤5, Wisdom second (211)
  
  • Strentgh bonus highest, 11+ (517)
  • Agility bonus highest, 7–11 (523)
  
  • Strentgh bonus highest, 11+ (523)
  • Agility bonus highest, 7–11 (523)
 
  • Strentgh bonus highest, 11+ (517)
  • Agility bonus highest, ≤6, Strength second (38)
 
  • Strentgh bonus highest, 11+ (523)
  • Agility bonus highest, ≤6, Strength second (311)

An existing character becomes a sore loser permanently by reading the Fail is a Four-Letter Word book.