Fullheal pellet
Revision as of 00:59, 3 October 2023 by Follower of Light (talk | contribs) (Created page with "{{Item |title = ''Fullheal pellet'' |image = File:Fullheal pellet icon.jpg |japanese = {{tt|ベホマ弾|Behoma bullet}} |romaji = Behomatama |names = None |games = {{DQTreasures}} |effect = Heals target }} The '''fullheal pellet''' is a projectile that allows a catapult-user to heal an ally's grievous wounds without getting too close to the enemy that inflicted them. ==Appearances== ==={{DQTreasures}}=== The recipe for the fullheal pellet is found on top-most w...")
The fullheal pellet is a projectile that allows a catapult-user to heal an ally's grievous wounds without getting too close to the enemy that inflicted them.
| Fullheal pellet | |
|---|---|
| Japanese | ベホマ弾 |
| Romaji | Behomatama |
| Old localizations | None |
| Found in | Dragon Quest Treasures |
| Effect | Heals target |
AppearancesEdit
Dragon Quest TreasuresEdit
The recipe for the fullheal pellet is found on top-most waterfall section of the underground oasis directly south of Rib Bone Ramparts station on The Maneland, and requires a monster with the glide forte to safely descend towards. Axel can mass produce the ammo ten units at a time with ten princely powder, ten brighten rock, five glimmergrass clumps, three tufts of faerie fluff, and one agate of evolution.