| Dragon Quest monster
|
| Umbra
|
Art by Akira Toriyama
|
| Japanese
|
まおうのかげ
|
| Romaji
|
Maou no kage
|
| First appearance
|
Dragon Quest III
|
| Old localization
|
Vile Shadow VileShade
|
The Umbra is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest III.
It is a powerful, crimson red variant of the Shadow with glowing yellow eyes.
Characteristics
Umbras are the strongest versions of the shadow monsters, appearing only in places filled with darkness. As its Japanese name states, they are shadows of deceased Demon Lord themselves given physical form. The official guide book for the Super Famicom version of Dragon Quest III states that they are the malicious intent of Baramos given semi-physical form. With its high agility, it can become a nuisance to adventurers with its instant death spells and sickly sweet breath. Thankfully, they are vulnerable to having their magic sealed away with Fizzle. Although its shadowy ilk appeared in VI and VIII, umbras themselves did not make a reappearance in the series until X and XI, as well as various spinoff games.
Appearances
Umbra (まおうのかげ Maou no kage)
- Sprite
- Bestiary No.
- #107
- Level
- 38
- Fire resistance *
- 25%
Umbra (まおうのかげ Maou no kage)
- Sprite
- Bestiary no.
- #537
- In-game description
Having shadowed the Lord of Shadows on his daily rounds of evil-doing, they've become indispensable assets in the armies of evil.
- Fire resistance *
- 25%
- Ice resistance *
- 25%
- Wind resistance *
- 25%
- Earth resistance *
- 25%
- Light resistance *
- -125%
- Dark resistance *
- 25%
- Stumble resistance *
- 100%
- Beguile resistance *
- 100%
- Elemental resistance *
- 0%
This monster does not have a vicious, nor a malicious variant.
Umbra appears as an A-rank monster of the Inorganic family as part of the limited Dragon Quest III event. It will join the party in Chapter 5, Episode 3: Baramos? of the event quests and it can be fully awakened by completing the quest at any difficulty. The umbra can participate in Skelegon's Battle Road as a party member.
Umbra (まおうのかげ Maou no kage)
Stats
| First |
Second |
Third |
| Rare MP Regen / Stats Up |
Crack Res +25 / Stats Up |
Crackle Potency +5% / Stats Up |
| Fourth |
Fifth |
| Sizz Res +25 / Stats Up |
Crackle Potency +5% / Stats Up |
| First |
| Raises Crack-type potency of inorganic allies, including itself, by 10% in a 5x5 square around it. |
| First |
Second |
Third |
| AGL +15 |
Max MP +10 |
Crackle Potency +2% |
| First |
| Rare MP Regen: Rarely recovers MP at action start. |
| Frizz Resistance * |
Sizz Resistance * |
Crack Resistance * |
Woosh Resistance * |
| Normal |
Half Res |
Half Res |
Normal |
| Bang Resistance * |
Zap Resistance * |
Zam Resistance * |
Snooze Resistance |
| Very Weak |
Very Weak |
Normal |
Normal |
| Poison Resistance |
Physical Lock Resistance |
Spell Lock Resistance |
Martial Lock Resistance |
| Half Res |
Normal |
Super Weak |
Half Res |
| Breath Lock Resistance |
Hobble Resistance * |
Stun Resistance * |
Dazzle Resistance |
| Normal |
Normal |
Normal |
Normal |
| Curse Resistance |
Paralysis Resistance |
Confusion Resistance |
Charm Resistance |
|
| Normal |
Immune |
Normal |
Super Weak |
| Portrait |
Forte |
Treasure Capacity |
Safekeeping Score |
 |
 |
2 |
100% |
| Fire Resistance * |
Water Resistance * |
Wind Resistance * |
Earth Resistance * |
| Weak |
Weak |
Weak |
Normal |
| Explosion Resistance * |
Ice Resistance * |
Electricity Resistance * |
Gravity Resistance * |
| Weak |
Quite strong |
Normal |
Very strong |
| Light Resistance * |
Dark Resistance * |
Slash Resistance |
Impact Resistance |
| Weak |
Very strong |
Quite strong |
Quite strong |
| Piercing Resistance |
Sleep Resistance |
Stun Resistance |
Poison Resistance |
| Quite strong |
Normal |
Normal |
Quite strong |
| Debilitation Resistance * |
| Quite strong |
Trivia
- The Umbra is the only member of the living shadows group to have never changed its colors.
Gallery
Umbra as it appears in Tact.
Similar species