Woosh Ward (Talent)
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Revision as of 12:45, 17 February 2024 by Follower of Light (talk | contribs) (Created page with "<small><center>Not to be confused with similarly named accessory trait</center></small> {{Spell Infobox |title = Woosh Ward |image = |japanese = {{tt|風ガード小|Small wind guard}} |romaji = Kaze Gādo |old = None |type = Talent }} '''Woosh Ward''' is a talent set first introduced in {{DQMJ}}. ==Appearances== ==={{DQMJ}}=== It is naturally learned by the Lump wizard. {| cellpadding="0" cellspacing="0" class="listTable sortable" ! Ability...")
Woosh Ward | |
---|---|
Japanese | 風ガード小 |
Rōmaji | Kaze Gādo |
Type | Talent |
Older names | None |
Woosh Ward is a talent set first introduced in Dragon Quest Monsters: Joker.
Appearances
Dragon Quest Monsters: Joker
It is naturally learned by the Lump wizard.
Ability | Skill Points |
---|---|
Wisdom +5 | 4 |
Attack +10 | 9 |
Wisdom +10 | 15 |
Maximum MP +10 | 22 |
Woosh Guard | 42 |
Magic Miser | 52 |
Maximum HP +10 | 64 |
Woosh Guard | 76 |
Magic Scrooge | 100 |
Dragon Quest Monsters: The Dark Prince
Woosh Ward is a talent in Dragon Quest Monsters: The Dark Prince which boosts protection against wind-element spells and skills, and raises wisdom and max. MP. It also halves MP consumption.
Cyclown, Feralball, Flapdragon, Giruffian, and Tuffpoise might have this talent when scouted.
Ability | Description | Talent Points |
---|---|---|
Wisdom +16 | Raises wisdom by 16. | 5 |
Agility +8 | Raises agility by 8. | 10 |
Wisdom +16 | Raises wisdom by 16. | 20 |
Max. MP +16 | Raises max. MP by 16. | 40 |
Ultra Woosh Ward | Greatly increases resistance to wind-elemental attacks. | 60 |
Wisdom +16 | Raises wisdom by 16. | 90 |
Max. MP +16 | Raises max. MP by 16. | 120 |
Castslasher | Reduces MP consumption by 1/2. | 150 |
It can unlock the Cyclone Shield talent, if combined with the mastered Bang Ward talent when performing monster synthesis.