Meathead
Revision as of 19:56, 21 August 2024 by SpartanSnake (talk | contribs)
Meathead (ちからじまん chikarajiman, translated as jock in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.
Appearances
Main series
Dragon Quest III remakes
| Dragon Quest III personality | |
|---|---|
| Meathead (Jock) | |
| Strength (STR) | 130% |
| Agility (AGL) | 80% |
| Resilience (VIT) | 100% |
| Wisdom (INT) | 70% |
| Luck (LUCK) | 80% |
| Classes / genders | |
| Book | Diary of a Hardman |
| Accessory | strength ring |
In the Dragon Quest III remakes, meathead is a personality that improves strength growth, but reduces agility, wisdom, and luck growth.
The hero cannot become a meathead at the start of the game.
Other party members have a chance to be a meathead when recruited as any class, depending on their stat bonuses.
An existing character becomes a meathead permanently by reading the Diary of a Hardman book, or temporarily while wearing the strength ring accessory.