Narcissist
Revision as of 15:19, 28 August 2024 by SpartanSnake (talk | contribs)
Narcissist (translated as selfish in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.
Appearances
Main series
Dragon Quest III remakes
| Dragon Quest III personality | |
|---|---|
| Narcissist (Selfish) | |
| Strength (STR) | 95% |
| Agility (AGL) | 105% |
| Resilience (VIT) | 90% |
| Wisdom (INT) | 90% |
| Luck (LUCK) | 90% |
| Classes / genders | |
| Book | none |
| Accessory | none |
In the Dragon Quest III remakes, narcissist is a personality that improves agility growth, but reduces every other attribute growth.
At the start of the game, the hero becomes a narcissist by receiving the final test of character in the cave. The hero must ignore the first sign.
Other party members have a chance to be a narcissist when recruited as any class with the exception of martial artists, depending on their stat bonuses.
An existing character cannot become a narcissist through items.