Narcissist

From Dragon Quest Wiki

Narcissist (translated as selfish in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.

Appearances[edit]

Main series[edit]

Dragon Quest III remakes[edit]

In the Dragon Quest III remakes, narcissist is a personality that improves agility growth, but reduces every other attribute growth.

At the start of the game, the hero becomes a narcissist by receiving the final test of character in the cave. The hero must ignore the first sign.

Other party members have a chance to be a narcissist when recruited as any class with the exception of martial artists, depending on their stat bonuses.

Class / gender Stat bonuses for narcissist (chance)
Warrior maleWarrior female
  • Agility bonus highest, 7–11 (423)
Mage maleMage femalePriest malePriest female
  • Strength bonus highest, ≤6, Resilience second (211)
Merchant maleMerchant female
  • Strength bonus highest, ≤10, Luck second (314)
  • Agility bonus highest, 7–11 (423)
  • Luck bonus highest, 6–11 (211)
Gadabout maleGadabout female
  • Strength bonus highest, ≤10, Luck second (314)
  • Agility bonus highest, 7–11 (423)
  • Luck bonus highest, ≤5 (329)
Thief maleThief female
  • Strength bonus highest, ≤10, Luck second (314)
  • Luck bonus highest, 6–11 (211)

An existing character cannot become a narcissist through items.