Narcissist
Narcissist (わがまま Wagamama,translated as selfish in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.
Appearances[edit]
Dragon Quest III: The Seeds of Salvation[edit]
Dragon Quest III personality | |
---|---|
Narcissist (Selfish) | |
![]() | |
Strength (STR) | 95% |
Agility (AGL) | 105% |
Resilience (VIT) | 90% |
Wisdom (INT) | 90% |
Luck (LUCK) | 90% |
Classes / genders | |
Book | none |
Accessory | none |
In the Dragon Quest III remakes, narcissist is a personality that improves agility growth, but reduces every other attribute growth.
At the start of the game, the hero becomes a narcissist by receiving the final test of character in the cave. The hero must ignore the first sign.
Other party members have a chance to be a narcissist when talent scouted at Patty's Party Planning Place, with the exception of martial artists, depending on their stat bonuses.
An existing character cannot become a narcissist through items.
Dragon Quest III HD-2D Remake[edit]
The narcissist personality decreases strength by 5%, decreases resilience by 10%, increases agility by 10%, and decreases stamina, wisdom, & luck by 10%.