Sore loser

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Revision as of 11:24, 28 August 2024 by SpartanSnake (talk | contribs) (Created page with "'''Sore loser''' (translated as '''defiant''' in the Game Boy Color version of ''Dragon Quest III'') is a personality in the ''Dragon Quest III'' remakes, in ''Dragon Quest X'', and in ''Dragon Quest: Monster Parade''. ==Appearances== ===Main series=== ====''Dragon Quest III'' remakes==== {{infobox personality DQIII | image = alt=Sore loser personality stat chart for Dragon Quest III | titl...")
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Sore loser (translated as defiant in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.

Appearances

Main series

Dragon Quest III remakes

In the Dragon Quest III remakes, sore loser is a personality that improves agility and resilience growth, but reduces strength, wisdom and luck growth.

At the start of the game, the hero becomes a scatterbrain by receiving the final test of character in the cave. The hero must follow the first sign but ignores the second, third, or fourth one.

Other party members have a chance to be a sore loser when recruited as any class, depending on their stat bonuses.

Class / gender Stat bonuses for sore loser (chance)
Warrior male
  • Strength bonus hihgest, ≤6, Agility second (616)
  • Agility bonus highest, 7–11 (523)
Warrior female
  • Strength bonus hihgest, ≤6, Agility second (624)
  • Agility bonus highest, 7–11 (523)
Martial Artist male
  • Strength bonus hihgest, ≤6, Agility second (616)
  • Agility bonus highest, ≤6, Strength second (38)
Martial Artist female
  • Strength bonus hihgest, ≤6, Agility second (624)
  • Agility bonus highest, ≤6, Strength second (311)
Mage malePriest male
  • Strength bonus hihgest, ≤6, Wisdom second (310)
  • Agility bonus highest, ≤7, Strength second (38)
  • Resilience bonus hihgest, ≤5, Wisdom second (28)
Mage femalePriest female
  • Strength bonus hihgest, ≤6, Wisdom second (310)
  • Agility bonus highest, ≤7, Strength second (38)
  • Resilience bonus hihgest, ≤5, Wisdom second (211)
Merchant maleGadabout male
  • Strentgh bonus highest, 11+ (517)
  • Agility bonus highest, 7–11 (523)
Merchant femaleGadabout female
  • Strentgh bonus highest, 11+ (523)
  • Agility bonus highest, 7–11 (523)
Thief male
  • Strentgh bonus highest, 11+ (517)
  • Agility bonus highest, ≤6, Strength second (38)
Thief female
  • Strentgh bonus highest, 11+ (523)
  • Agility bonus highest, ≤6, Strength second (311)

An existing character becomes a sore loser permanently by reading the Fail is a Four-Letter Word book.