Clown

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Clown (おちょうしもの ochōshimono, translated as silly in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes and in Dragon Quest: Monster Parade.

Appearances

Main series

Dragon Quest III remakes

"You are that classic character… The irrepressible clown…

When others are engaged in serious conversation, you are busy trying to think of ways to make them laugh…

When you see someone working away seriously at something, your first urge is to lift their spirits with a joke…

You are always making others laugh, and for this, you are well-loved…

But look within… Is this the real you? I think you know the answer…

Underneath it all, you are a delicate soul… Easily hurt, and quick to sadden…

So you wrap your true self up in the armour of japery for fear of being hurt…

One who uses humour to deflect attention from their true self… This perhaps describes you best…

But it cannot last forever…

As you grow older, your jokes will inevitably grow tired…

And one day, no one will be laughing any more…

When that day comes, you will yearn for years gone by…

But it will be too late… That is why you must learn to take things seriously—lest your whole life become a bad joke…"

—? (iOS / Android)

In the Dragon Quest III remakes, clown is a personality that improves agility, wisdom, and luck growth, but reduces resilience growth.

At the start of the game, the hero becomes a clown by receiving the final test of character in the castle, then telling the chancellor a king's orders must be obeyed, contradicting the first answer and saying the orders are not set in stone, contradicting the second answer and saying orders can't be ignored, and saying that the hero is listening, before leaving.

Other party members have a chance to be a clown when recruited as any class, depending on their stat bonuses.

Class / gender Stat bonuses for clown (chance)
Warrior maleWarrior female
  • Agility bonus highest, ≤6, wisdom second (38)
  • Wisdom bonus highest, ≤5 (15)
  • Luck bonus highest, ≤6 (317)
  • Wisdom bonus highest, ≤5 (15)
  • Luck bonus highest, ≤6 (317)
Mage maleMage femalePriest malePriest female
  • Agility bonus highest, ≤7, wisdom second (14)
Merchant maleMerchant female
  • Strength bonus highest, ≤10, agility second (38)
  • Agility bonus highest, ≤6, wisdom second (38)
Gadabout male
  • Strength bonus highest, ≤10, agility second (38)
  • Agility bonus highest, ≤6, wisdom second (38)
  • Wisdom bonus highest, 6–9 (13)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck second (14)
  • Luck bonus highest, ≤5 (629)
Gadabout female
  • Strength bonus highest, ≤10, agility second (38)
  • Agility bonus highest, ≤6, wisdom second (38)
  • Wisdom bonus highest, 6–9 (413)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck second (15)
  • Luck bonus highest, ≤5 (629)
Thief male
  • Strength bonus highest, ≤10, agility second (38)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck second (14)
Thief female
  • Strength bonus highest, ≤10, agility second (38)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck second (15)

An existing character becomes a clown permanently by reading the Look, No Pants! book, or temporarily while wearing the doh-hican accessory.