Slime knight

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Revision as of 18:26, 5 February 2011 by PantheonSasuke (talk | contribs)

The slime knight (originally SlimeNite / Slime Nite due to display constraints) is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest V, it is a slime being rode by a miniature knight.

Characteristics

Slime knights are green slimes, a variety yet to be faced alone, that act as mounts for small knights armed with a sword and shield, their shields bearing a likeness of a slime.

The monster duo can be far more formidable than one might initially believe, slime knights being capable of performing strong attacks and even have a limited knowledge of healing magic. They can also be very enduring, boasting decent defenses and resilience.

Appearances

Main series

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#25 - SlimeNite
File:Slimenite.gif
HP MP Experience Gold
70 100 25 15
Attack Defense Speed
53 55 38
Dropped Item Copper Sword
Locations Dharma
Dune
Spells Heal
Family Slime
Capture Rate Easy
Bestiary # 25
Game Dragon Quest VII
Console PSX

The SlimeNite can be found in the Dharma region in the past, the Western Cave and the Dune region in the past.

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#048 - Slime knight
File:Slime knight.PNG
HP MP Experience Gold
60 9 127 74
Attack Defense Speed
62 60 49
Dropped Item Slimedrop (common, 1/16)
Iron broadsword (rare, 1/128)
Locations Newid Isle, Tower of Trades
Skills Helm Splitter
Spells Heal
Family Slime
Bestiary # 048
Game Dragon Quest IX
Console DS
Description An all-out attack is the only way to best these balanced battlers who use Helm Splitter and Heal.
(extended) Proud peacekeepers of the slime realm and paragons of chivalry, they protect the powerless and punish oppressors.

Monsters series

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Dragon Quest Heroes: Rocket Slime

The slime knight is actually a toy available to the player in Mt. Krakatroda, Callmigh Bluff, and the Flying Clawtress and in tank battles if it is used as ammo. The knight, when being carried around, can swing its sword to attack, providing a faster and more consistent method of combat than using Elasto Blasts or simply tossing whatever is being carried around. Its potency is toned down in tank battles where it will eventually fall asleep after a sword swing and can only be struck a few times before fading away, making it important to catch one without having to knock it into the air. The slime knight can also be carried around by other characters and placed on top of objects in tank battles where it will viciously slash at anything that gets close to it, including the player.

Related Monsters

Gallery

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