From Dragon Quest Wiki

Ironclad (てつじん tetsujin, translated as ironman in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.


Main series[edit]

Dragon Quest III remakes[edit]

In the Dragon Quest III remakes, ironclad is a personality that improves strength and resilience growth, but reduces agility, wisdom, and luck growth.

The hero cannot become an ironclad at the start of the game.

Other party members have a chance to be an ironclad when recruited as any class, depending on their stat bonuses.

Class / gender Stat bonuses for ironclad (chance)
Warrior maleWarrior femaleMerchant maleMerchant female
  • Resilience bonus highest, 10+ (12)
Mage maleMage femalePriest malePriest femaleGadabout maleGadabout femaleThief maleThief female
  • Resilience bonus highest, 11+ (13)

An existing character cannot become an ironclad through items.