Wild Child
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| Wild Child | |
|---|---|
| Japanese | あばれんぼう |
| Rōmaji | Abanenbō |
| Type | Talent |
| Older names | None |
Wild Child is a monster talent that kicks up a storm of chaos that confuses foes.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Fizzy's shop sells a scroll teaching the talent on Mondays for 8,000 gold. Wild Child is naturally learned by bullfinches, drag racers, and ursa majors.
| Ability | Description | Talent Points |
|---|---|---|
| Sandstorm | Attempts to blind all enemies for 2~5 turns | 3 |
| Frenzy | Lands a Critical Hit on friend or foe, smaller monsters are easier to hit | 10 |
| Attack Attacker | Normal physical damage that attempts to reduce attack by 50% for 2~5 turns | 20 |
| Attack +4 | Increases attack by four points | 30 |
| Confusion Attack | Damages a single enemy and occasionally confuses it for 2~5 turns | 50 |
| War Cry | Attempts to stun all foes for one turn | 70 |
| Persecutter | 150% physical damage to sleeping & confused monsters Mentally fit monsters take 80% damage |
85 |
| Fuddle Dance | Attempts to confuse all foes for 2~5 turns | 100 |