Confusion Attack
Confusion Attack | |
---|---|
Japanese | こんらんこうげき |
Rōmaji | Konran kōgeki |
Type | Skill |
Confusion Attack is a recurring skill in the Dragon Quest series. It launches a melee attack that may confuse a target, making it similar to Fuddle.
Contents
Appearances[edit]
Dragon Quest VI: Realms of Revelation[edit]
Confusion Attack makes its debut as an enemy-only attack that can be used by Fuddleguanas, Guaardvarks, and Poison eveels.
Dragon Quest VII: Fragments of the Forgotten Past[edit]
Confusion Attack can be used by Compos mantis, Hexicons, Black books, Bagley, and by Orgodemir himself in his third form during the final battle. The confusion lasts between 6 to 9 turns unless it is removed.
Dragon Quest VIII: Journey of the Cursed King[edit]
Confusion Attack can be used exclusively by Poison eveels in this game.
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Confusion Attack can be used by Stale whales, Zumeanies, and Orgodemir when faced as a legacy boss.
Dragon Quest X[edit]
Confusion Attack can be used by Axolotls, Bilebonnets, Drooling ghouls, Parched peckerels, and other monsters.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Appearing exclusively in the Nintendo 3DS version, Confusion Attack can be used once again by Bilebonnets and Zumeanies.
Related skills[edit]